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- ;CCLAUNCH 3.00
-
- #AutoStart=pick
- ;Specifies CD-version, HD-version or prompt for interactive choice.
- ;(cd,hd,pick)
-
- #CommandAndConquer_Drive=c
- ;The harddisk-letter where you have C&C version(s) installed
- ;(a-z)
-
- #CDROM-Version_Path=\games\c&c\c&ccdrom
- ;The path to the directory where you have installed your C&C CD-ROM version
-
- #HardDisk-Version_Path=\games\c&c\c&chdisk
- ;The path to the directory where you have installed your C&C CD-ROM "rip-off"
-
- #GDI_Path=\games\c&c\c&cdata\gdi
- ;The path to the directory where you have your GDI-GENERAL.MIX file, if you have
- ;a harddisk version, and your savegames if you have chosen seperate_savegames=on
-
- #GDI_General.Mix_Name=general
- ;The filename of the GDI-GENERAL.MIX file (In your GDI directory)
-
- #NOD_Path=\games\c&c\c&cdata\nod
- ;The path to the directory where you have your NOD-GENERAL.MIX file, if you have
- ;a harddisk version, and your savegames if you have chosen seperate_savegames=on
-
- #NOD_General.Mix_Name=general
- ;The filename of the NOD-GENERAL.MIX file (In your NOD directory)
-
- #COV_Path=\games\c&c\c&cdata\covert
- ;The path to the directory where you have your COVERT-GENERAL.MIX file, if you
- ;have a harddisk version, and your savegames if you have chosen
- ;seperate_savegames=on
-
- #COV_General.Mix_Name=general
- ;The filename of the COVERT-GENERAL.MIX file (In your COVERT directory)
-
- #Mix-Files_Path=\games\c&c\c&chdisk\cdrom
- ;The path to the directory where you have your other .MIX files
- ;(AUD.MIX, CONQUER.MIX etc.)
-
- #Seperate_Savegames=off
- ;Specifies whether you want to keep your savegames global (same savegames for
- ;CD-ROM version and Harddisk version), and seperated (GDI at GDI_Path etc).
- ;(on/off)
-
- #Compress_Savegames=no
- ;If yes, CCLAUNCH compresses your savegames
- ;(Remember to have a path to PKZIP and PKUNZIP!)
- ;(yes/no)
-
- #SinglePlayerMission_Collection_Path=\games\c&c\c&cdata\singlmis
- ;The path to the dir. where you have your singleplayer-mission collections.
- ;Directories named Coll1-Coll99.
-
- #AutoUse_SinglePlayerMission_Collection=normal
- ;Which collection you want to use.
- ;(normal,1-99,pick)
-
- #Compress_SinglePlayerMissions=no
- ;If yes, CCLAUNCH compresses your singleplayer missions
- ;(Remember to have a path to PKZIP and PKUNZIP!)
- ;(yes/no)
-
- #MultiPlayerMap_Collection_Path=\games\c&c\c&cdata\multimap
- ;The path to the directory where you have your multiplayermap collections.
- ;Directories named Coll1-Coll99.
-
- #AutoUse_MultiPlayerMap_Collection=normal
- ;Which collection you want to use.
- ;(normal,1-99,pick)
-
- #Compress_MultiMaps=no
- ;If yes, CCLAUNCH compresses your multiplayer maps
- ;(Remember to have a path to PKZIP and PKUNZIP!)
- ;(yes/no)
-
- #Game.Dat_Path=\games\c&c\c&cdata\gamedats
- ;Specifies where your GAME.DAT-files are located
- ;(Real GAME.DAT must be here too!)
-
- #Compress_Game.Dats=no
- ;If yes, CCLAUNCH compresses your Game.Dat files
- ;(Remember to have a path to PKZIP and PKUNZIP!)
- ;(yes/no)
-
- #AutoUse_Game.Dat=normal
- ;Specifies whether you what to automaticly use normal Game.Dat, a Game.Dat
- ;with with a number between 1 and 99 or pick (allows you to pick one).
- ;(normal,1-99,pick)
-
- #Compress_General.Mix_Files=no
- ;If yes, CCLAUNCH compresses your General.Mix files
- ;(Remember to have a path to PKZIP and PKUNZIP!)
- ;(yes/no)
-
-