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- on exitFrame
- global gland
- puppetSound(3, 174)
- updateStage()
- preLoadCast(112)
- preLoadCast(172)
- repeat while soundBusy(3)
- end repeat
- puppetSound(3, 175)
- set h to 132
- set v to 136
- set hh to (h - 320) / 10
- set vv to (429 - v) / 10
- set the memberNum of sprite 6 to 189
- repeat with n = 1 to 9
- startTimer()
- set the locH of sprite 6 to 320 + (hh * n)
- set the locV of sprite 6 to 429 - (vv * n)
- repeat while the timer < 1
- end repeat
- updateStage()
- end repeat
- set the locH of sprite 6 to h
- set the locV of sprite 6 to v
- set the memberNum of sprite 5 to 112
- set the memberNum of sprite 2 to 172
- updateStage()
- puppetSound(3, 177)
- set the memberNum of sprite 3 to 185
- updateStage()
- repeat while soundBusy(3)
- end repeat
- startTimer()
- repeat while the timer < 10
- end repeat
- preLoadCast(199, 200)
- puppetSound(3, 218)
- updateStage()
- repeat while soundBusy(3)
- startTimer()
- set the memberNum of sprite 14 to 199
- updateStage()
- repeat while the timer < 10
- end repeat
- startTimer()
- set the memberNum of sprite 14 to 200
- updateStage()
- repeat while the timer < 10
- end repeat
- end repeat
- startTimer()
- repeat while the timer < 30
- end repeat
- puppetSound(3, 14)
- puppetSprite(2, 0)
- puppetSprite(3, 0)
- puppetSprite(5, 0)
- puppetSprite(11, 0)
- puppetSprite(12, 0)
- unLoadCast()
- preLoadMovie("DNORP01b.DIR")
- repeat while soundBusy(3)
- end repeat
- startTimer()
- repeat while the timer < 30
- end repeat
- end
-