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- *************************** LICENSE ACKNOWLEDGEMENT *************************
-
- INSTALLING THIS SOFTWARE IS AN ACKNOWLEDGEMENT THAT YOU HAVE READ AND
- AGREE TO THE TERMS IN THE QUIVER LICENSE AGREEMENT (SEE LICENSE.DOC)
-
- *****************************************************************************
- QUIVER RELEASE NOTES
-
- QUIVER 1.01 3/5/97 Initial Release
-
- QUIVER 1.02 4/2/97 Corrected Add-On Pack Save/Load (QR)
- Corrected Switch/Gate prob E1L1 (QSW/QR)
- Corrected inside/outside crash (QSW/QR)
- Corrected lava floor data error (G.BIN)
- Corrected walk-thru octagons E3L6 (G.BIN)
-
- For the latest revisions visit: http://www.esdgames.com
- or http://www.gamegalaxy.com
- or any other authorized QUIVER download site.
-
- *****************************************************************************
- -----------------------------------------------------------------------------
- SYSTEM REQUIREMENTS
-
- Minimum:
- PROCESOR 486DX 33
- RAM 6 MB available EMS/XMS
- VIDEO VGA
- HARDDISK 13 megabytes of free hard disk
- OPER. SYS DOS 5.0 and higher including DOS7 (WIN95)
-
- Recommended:
- PROCESOR 486DX2 50 or better
- RAM 8 MB available EMS/XMS
- VIDEO VGA VLB
- HARDDISK 15 megabytes of free hard disk
- SOUNDCARD SoundBlaster or 100% SB compatible
- CD-AUDIO 2x CD-ROM (or better) and MSCDEX 2.x & higher
- OPER. SYS DOS 5.0 and higher including DOS7 (WIN95)
-
- By the way, QUIVER will run V-E-R-Y nicely on Pentium systems too!
-
- -----------------------------------------------------------------------------
- QUIVER IS DESIGNED TO BE A "DOS ONLY" PROGRAM.
-
- QUIVER is intended to be run directly from DOS. Although it will start up
- and go from within Windows boxes, that practice is not recommended or
- supported by us. We cannot guarantee that all users can do it, so we don't
- support it at all!
- -----------------------------------------------------------------------------
-
- ABOUT QUIVER
-
- Aliens have stolen orbs allowing them to return to your world's
- distant past. Having established covert bases, replete with warehouses
- and power plants, the aliens are attempting to alter the past and your
- present! They will too, unless you recover those orbs. You must also
- eliminate as many aliens (and their little vermin buddies) as you can.
- To accomplish your mission you must use whatever resources you can find,
- even alien stuff.
-
- -----------------------------------------------------------------------
- Starting QUIVER:
-
- (From the QUIVER directory, type)
-
- QUIVERS <------ Start the Trial Version
-
- QUIVER <------ Start the Registered Version
-
- -----------------------------------------------------------------------
- QUIVER KEYBOARD CONTROLS
-
- 1,2,3,4,5,6,7,8 Guns
- Arrow Keys Movement
- Esc Main Menu - Pause or restart game at current level
- Page Up Look up
- Page Down Look down
- Home Center View
- Tab or F9 Auto-Map
- F1 Help
- F2 Save Game
- F3 Load Game
- F4 Sound/Music Volume Control
- F5 Pause CD Audio player
- F6 Restart CD Audio player
- ALT-F7 Previous Midi/CD Track
- F7 Change MIDI/CD Track
- F8 Default Track
- F9 AutoMap
- F10 Demo Save (Registered version only)
- F11 Monitor brightness
- F12 Screen Capture (PCX)
-
-
- Ctrl or Enter Fire
- Alt Strafe (use with left and right arrows)
- Shift Run (use with all motion keys and look up/down keys)
- End,Ins,\,/ Jump
- Space Bar Open doors and trigger switches etc.
- = or * Increase screen size
- - (keypad) Shrink screen
-
- NOTE: THERE IS NO KEYBOARD RECONFIGURATION.
-
- ----------------------------------------------------------------------------
- QUIVER MOUSE CONTROLS
-
- Left - Fire
-
- Middle - Go Forward
-
- Right - Use for strafe and open doors/push switches.
- You can strafe (walk sideways) by holding down the right button
- and moving the mouse. Doors and switches can be activated by
- walking up to the target and clicking the right button.
-
- Mouse sensitivity settings can be set by selecting Options-Controls off the
- QUIVER Main Menu, or by pressing F4 during play.
-
- NOTE: Your mouse driver must be loaded for QUIVER's mouse function to work.
- QUIVER provides auto mouse detection and support for Microsoft
- compatible mice only.
-
- ----------------------------------------------------------------------------
- THERE IS NO JOYSTICK OR GAMEPAD SUPPORT.
- ----------------------------------------------------------------------------
-
- QUIVER CHEAT CODES (*=Not available in the trial version)
-
- ■ WUSS - Invincible ■ TIMER - Show Level Elapsed time
-
- ■ NUKE - Kills all enemies ■ DBS - Change to Internal Music
-
- ■ MMAP - Temporary stun badguys ■ CD - Change to CD Audio
-
- ■ PANSY - * All weapons, all ammo ■ DEMO - * Playback specific demo
-
- ■ BUTTHEAD- * All Keys, all orbs ■ WARP - * Jump to Episode/Level
-
- ■ TOD - * Time of day ■ STUN - * Temporarily stun
- badguys
- ----------------------------------------------------------------------------
- Miscellaneous Info; Game play tips
-
- -You MUST learn to jump
-
- -Pick up everything you find.
-
- -You MUST learn to jump
-
- -Aliens and mutants will fight each another, if you incite them.
-
- -You MUST learn to jump
-
- -Don't waste powerful weapons on weaker aliens.
-
- -You MUST learn to jump
-
- ----------------------------------------------------------------------------
- QUIVER WEAPONS
-
- 1 Spiker - Single shot. Excellent for use on vermin class critters or
- for softening up a medium size bad guy from a distance.
- This gun will only just annoy the bigger guys, but sometimes
- can cause them to retreat just enough to allow you to bolt
- past them.
-
- 2 Fajita - Triple fireball blaster. Useful against hordes of
- Maker smaller guys. Fairly tight shot group of fire balls.
-
- 3 Blaster - Five brutal shots. This gun is designed expressly for the purpose
- of blasting alien tail, and it does.
-
- 4 Shredder- Grenade launcher type thing. This time delay weapon is
- great for softening up a heavily badguy infested area,
- and will sometimes start a riot. Careful though, the shots
- from this weapon will hurt you too.
-
- 5 Alien - Hurls very nasty spike balls. This alien contraption is
- Ripper particularly useful when jumping around corners and when
- strafing. Get good with this thing.
-
- 6 2-Fist - Powerful, yet painful. Make sure you're powered up. You'll
- Alien lose 10 health points with each use. Takes out big guys,
- Blaster spheres. VERY Fast fire rate.
- Gauntlets
-
- 7 Medusa - Reflects bad guys shots back at the shooter. The aliens can still
- Sphere rush in for a manual butt whipping session, but their shots are
- (QR) bad news for them. Warning: It won't transport with you via gates;
- that means you can't take it with you to the next level. This one
- is typically hidden somewhere. The aliens (particularly the big
- bad really mean guys at the end of each episode) really would
- prefer that you didn't even know about it...
-
- 8 Alien - Like the Alien Blasters, but a single firing causes you to whip
- Hell a 360, blasting and frying continuously. The aliens really would
- Hands prefer that you not find a set of these. These hurt you a little
- too.
-
- ---------------------------------------------------------------------------
- QUIVER'S SOUND
-
- QUIVER's sound and MIDI support use Diamondware's DOS Sound Tool Kit
- (STK) Library which supports basic SoundBlaster and 100% compatible SB
- cards.
-
- The SoundBlaster compatible modes of some really cheap sound cards do not
- provide sufficient volume headroom for both FX and MIDI. If you have one
- of those cards, we can't help you, other than to suggest that you get a
- better sound card.
-
- NOTE: While QUIVER can play from a DOS box on WIN95 or WIN31,
- Windows and other apps which access the sound card often alter
- the cards sound mixer settings, even when exiting from Windows to DOS.
- If things don't sound right, boot to DOS directly, and then run QUIVER.
-
- ----------------------------------------------------------------------------
- QUIVER'S INTERNAL MUSIC
-
- QUIVER has 12 original MIDI mood-setting soundtracks from award-winning
- game music composer, David B. Schultz. David did Nitemare3d, Cargo Bay,
- and Rings of the Magi.
-
- Each of the nine levels within an episode has an assigned track.
- There are also three additional bonus tracks.
-
- You can change tracks during game play by pressing [F7] to go forward
- one track, or [ALT-F7] to go backward one track. You can get back to
- the internal default track by pressing [F8].
-
- Music control settings are accessible via [F4] during play, or via the
- Options-Control area off of the QUIVER Main Menu.
-
- ---------------------------------------------------------------------------
- QUIVER's CD AUDIO
-
- While we really like QUIVER's internal music tracks, we also recognize
- that sometimes it's just plain fun to wallop aliens while jamming to your
- favorite tunes.
-
- If you want to change to the CD from internal music during play, type CD,
- or press F6. You can also switch between CD and internal music via the
- Options pick on the main menu.
-
- CD tracks will not auto advance on level change and you can change
- tracks during gameplay by pressing [F7] or [ALT-F7]. You can also
- jump to a desired track via the CD cheat code, or by walking the menu
- via the following picks: Options -> Sound Select -> CD
-
- CD music control settings are accessible via [F4] during play, or via the
- Options-Control area off of the QUIVER Main Menu. They are the same ones
- used for internal music.
-
- NOTE: You must have a CDROM drive, soundcard, and either headphones
- or speakers, and a MSCDEX 2.x or higher driver loaded for this feature
- to function.
-
- ----------------------------------------------------------------------------
- MUSIC VOLUME NOTE
-
- You might have to adjust the music volume when switching between CD audio
- and internal music. This happens on some sound cards that support hardware
- mixing of sound sources. We have to turn off hardware mixing on these cards
- so that you can here the CD audio. When we do that, the volume settings for
- music usually wind up being quite wrong. The usual case is that CD music
- is too loud, and internal music is too soft. It's not a big deal, but you
- should be aware of it.
-
- ----------------------------------------------------------------------------
- TROUBLESHOOTING SOUND PROBLEMS
-
- Although we have yet to encounter a problem with the STK's card detection
- or playback, we provide the following for those who suspect that they are
- having serious problems with sound (lockups, crashes, missing sounds etc.):
-
- To disable sound card detection/support, you can start QUIVER with
- the -ns command line flag, e.g.:
-
- --registered version--
- QUIVER -ns
-
- -- trial version --
- QUIVERS -ns
-
- If the foregoing seems to correct the problem, you should be aware that
- the actual root of the problem might be that you don't have enough memory.
- Quiver requires about 800K of memory to store sound effects and music.
- It is possible that a program such as Smartdrv is eating up a bunch of
- memory. Please verify that you have enough free memory before deciding
- to run without sound.
-
- DO NOT contact Diamondware for any sound problems. They are not responsible,
- and cannot be expected to be able to help you.
-
- ---------------------------------------------------------------------------
- TROUBLESHOOTING CD PLAYER PROBLEMS
-
- If you suspect that Quiver's CD player is causing you problems (like crashes
- and/or lockups), you can try using the -nc command line parameter to force
- Quiver to ignore the CD driver,e.g.:.
-
- --registered version--
- QUIVER -nc
-
- -- trial version --
- QUIVERS -nc
-
- If the foregoing seems to correct the problem, you should always
- start Quiver with the -nc command lne parameter.
-
- DO NOT contact Diamondware for any CD problems, or for any other problems.
- They did not provide the CD player, therefore they are not able or willing
- to help.
-
- ---------------------------------------------------------------------------
- TROUBLESHOOTING MOUSE PROBLEMS
-
- If your mouse isn't as responsive or touchy as you would like, or is too
- touchy, you should attempt to modify the sensitivity via Quiver's mouse
- sensitivity control gadget. You can get to that by selecting the following
- menu picks: Options -> Controls. Once you have arrived at the control
- panel, use the cursor keys to make the pointer point at the mouse
- control slider. Use the up/down arrows to adjust the sensitivity. Upwards
- will make it more sensitive, and downward will make it less touchy.
-
- If your mouse doesn't work at all, you should check to be sure that
- there is a mouse driver loaded. If there is, and it still doesn't work,
- then you should ensure that it is a Microsoft compatible mouse driver.
- Although rare, non-Microsoft compatible mouse drivers do exist.
-
- ---------------------------------------------------------------------------
- TROUBLESHOOTING SPEED PROBLEMS
-
- Quiver is designed to run at about 24 fps (frames-per-second). When it
- can't get that kind of speed, it engages an internal "transmission" that
- helps it appear to be going that fast. What this means is that if Quiver
- starts running really slowly, or the "feel" of the game is jerky or
- unresponsive, then you probably have a problem that we can't fix. For
- example, if you have a 486DX33 but you also have a slow VGA card,
- then Quiver will simply not be able to cruise at decent speeds.
-
- Some laptop computers are simply not what their manufacturers claim
- they are. If you are running Quiver on a laptop system, and you are
- experiencing speed problems, we can't help.
-
- ---------------------------------------------------------------------------
- FOR THE TECHNICALLY INCLINED
-
- Quiver is a 32 bit program. It was compiled and linked using Watcom 10.a,
- and depends upon DOS4GW.EXE to be present for it to run.
-
- Quivers CD player is a TSR. It will steal away about 1600 bytes of RAM,
- and it won't ever ever give it back. You gotta reboot to get rid of it.
- No, we're not thrilled by that either.
-
- We use a slightly modified version of the program STKRUN.EXE to launch
- Quiver. STKRUN.EXE is provided by Diamondware (the STK people) in a form
- that is supported by them, but only if you don't hack it. We hacked it.
- Therefore, Diamondware is off the hook for any problems associated with
- that program. We removed (a) the stay resident feature, and (b) the
- code that displayed info to the DOS screen. That's it.
-
- A point of questionable interest:
- Quiver was designed and programmed on an archaic 486DX33 system with an
- ancient 512K VLB (VESA Local Bus) VGA card. Its performance envelope was
- determined and implemented based on the limitations of that venerable system.
-
- ---------------------------------------------------------------------------
- ---------------------------------------------------------------------------
- ---------------------------------------------------------------------------
- ---------------------------------------------------------------------------
-
- THE QUIVER TEAM
-
- 3D Engine
- Graphics/Artwork Mike Taylor ADvertainment Software
- Game Design
- Sound Effects
- CD Player
-
- Artwork Miguel Insignares MAI Studios
-
- Music David B Schulz DBS Music
-
- Marketing/PR John Reisinger ADvertainment Software
-
- Biz David Chapnick ADvertainment Software
-
- Web/Support Sharon Miller Florida Software http://www.flsoft.com
-
- Barrister Andy Greenberg Carlton Fields
-
- ----------------------------------------------------------------------------
- SPECIAL THANKS TO VENDORS
-
- Keith Weiner Diamondware (Sound Tool Kit)
- http://www.dw.com QUIVER uses the STK for all internal music and
- all digital sound effects. We chose it because
- its auto-detection works so well, it's very
- memory friendly (not a pig), and because
- it's just so easy to interface to.
-
- ---------------------------------------------------------------------------
- -----------------------------------------------------------------------------
- DEDICATED TO
-
- Our families, who might still remember us.
-