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- on mouseDown
- global bit, psize, show
- if show = 1 then
- exit
- end if
- puppetSound("ButtonSound")
- button3("3072")
- puppetSprite(19, 1)
- set the castNum of sprite 19 to the number of cast "24bit"
- puppetSprite(19, 0)
- set bit to 24
- updateStage()
- set psize to 3072
- end
-