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- Mini-GL Driver for GLQuake Based Games
- for Voodoo Glide and Voodoo Rush
-
- Platform: Windows 95 and Windows NT (Voodoo Graphics Only)
-
- Copyright ( 1997 3Dfx Interactive, Inc. )
- All Rights Reserved
-
- 3Dfx Interactive, Inc.
- website: www.3dfx.com
- news server: news.3dfx.com
-
-
- =======================================================================
- What's in the distribution?
- =======================================================================
- This distribution contains the Mini-GL driver for Voodoo Graphics
- Based 3D accelerators and Voodoo Rush based 3D accelerators.
-
- The following Voodoo Graphics will function with these drivers:
-
- - 3Dfx Interactive reference boards
- - Diamond Monster 3D
- - Orchid Righteous 3D
- - Deltron Realvision Flash 3D
- - Skywell Technology Magic 3D
- - Guillemot MaxiGamer
- - Canopus Pure 3D
- - Miro HiScore
-
- The following Voodoo Rush boards function with these drivers:
-
- - Hercules Stingray 128-3D
- - Jazz Multimedia Adrenaline Rush 3D
- - Intergraph Intense 3D Voodoo
-
-
- NOTE: End-users are recommended to use drivers provided by their
- board manufacturer to ensure that they can obtain full support.
-
-
- Included Files
- --------------
-
- OPENGL32.DLL - Mini-GL driver for GLQuake based games
- README.TXT - This File
-
- =======================================================================
- Installation
- =======================================================================
-
- Requirements
- ------------
-
- - Windows 95 or Windows NT 4.0 (Voodoo Graphics Only
- - Glide 2.42 Runtime Drivers (REQUIRED to enable Triple Buffering under
- Voodoo Rush)
- - PC with a Pentium or Pentium Pro Processor and a free PCI slot
-
-
- Installation
- ------------
-
- 1) Install Glide 2.42 Runtime Drivers (if not already installed)
- 2) Install Quake and the GLQuake patch (if not already installed)
- 2) Copy the OPENGL32.DLL file in this kit to your Quake directory
- 2) Run GLQuake.exe
-
-
- Troubleshooting
- ---------------
-
- ####
-
- Q: Performance seems low, what can I do to fix it?
-
- A: Try setting the video mode used for GLQuake to 512x384. To do
- this change the GLQuake command line to read:
-
- GLQUAKE.EXE -width 512
-
- ####