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INI File  |  2000-12-14  |  1.7 KB  |  109 lines

  1. [main]
  2. Icon="cr.bmp"
  3. name="Corners"
  4. BLOCK_SHAPE="b4.3ds"
  5. SHADOW_SHAPE="s1.3ds"
  6. MAIN_SCENE="main.3ds"
  7. NEXT_SCENE="preview.3ds"
  8. BK_IMAGE="bk3.jpg"
  9. BK_COLOR=RGB(0,0,24)
  10. HORIZONT_ANGLE=90
  11. VERTICAL_ANGLE=10
  12. ZOOM_FACTOR=0.9
  13.  
  14. [vars]
  15. BLOCKS_COUNT=4
  16. WIDTH=12
  17. DEPTH=1
  18. HEIGHT=14
  19. BLOCK_WIDTH=20
  20. BLOCK_DEPTH=20
  21. BLOCK_HEIGHT=20
  22. ENABLE_ROTATE=1
  23. CENTER_ROTATE=1
  24. SPEED_FACTOR=0.5
  25.  
  26. SOLID=1
  27. OBJECT_COLOR=0
  28. RANDOM_COLOR=1
  29. LEVEL_COLOR=0
  30. DESTROY_COLOR=1
  31. DESTROY_LEVEL=1
  32. MAX_COLORS=5
  33.  
  34. [sound]
  35. DROP_SOUND="1.wav"
  36. DESTROY_SOUND="2.wav"
  37. WIN_SOUND="3.wav"
  38.  
  39. [TEXTURES]
  40. DIFFUSE_COLOR1=RGB(255,0,0)
  41. AMBIENT_COLOR1=RGB(64,0,0)
  42. SPECULAR_COLOR1=RGB(10,10,10)
  43. //TEXTURE1="maps\07.bmp"
  44.  
  45. DIFFUSE_COLOR2=RGB(0,255,0)
  46. AMBIENT_COLOR2=RGB(0,64,0)
  47. SPECULAR_COLOR2=RGB(10,10,10)
  48. //TEXTURE2="maps\08.bmp"
  49.  
  50. DIFFUSE_COLOR3=RGB(0,0,255)
  51. AMBIENT_COLOR3=RGB(0,0,64)
  52. SPECULAR_COLOR3=RGB(10,10,10)
  53. //TEXTURE3="maps\09.bmp"
  54.  
  55. DIFFUSE_COLOR4=RGB(225,255,0)
  56. AMBIENT_COLOR4=RGB(64,64,0)
  57. SPECULAR_COLOR4=RGB(10,10,10)
  58. //TEXTURE4="maps\10.bmp"
  59.  
  60. DIFFUSE_COLOR5=RGB(0,255,255)
  61. AMBIENT_COLOR5=RGB(0,64,64)
  62. SPECULAR_COLOR5=RGB(10,10,10)
  63. //TEXTURE5="maps\12.bmp"
  64.  
  65. [grid]
  66. grid_color=RGB(128,128,64)
  67. grid_bottom=1
  68. grid_back=1
  69. grid_front=0
  70. grid_left=1
  71. grid_right=1
  72.  
  73. [control]
  74. KEY_SHIFT=72
  75. KEY_DROP=80
  76. KEY_LEFT=75
  77. KEY_RIGHT=77
  78. KEY_FORWARD=0
  79. KEY_BACKWARD=0
  80. KEY_ROTATE_XZ=72
  81. KEY_ROTATE_ZX=53
  82. KEY_ROTATE_YZ=0
  83. KEY_ROTATE_ZY=0
  84. KEY_ROTATE_UP=0
  85. KEY_ROTATE_DOWN=0
  86. KEY_ROTATE_LEFT=0
  87. KEY_ROTATE_RIGHT=0
  88.  
  89.  
  90. [BLOCKS_SET1]
  91. BLOCK1=0,0,0
  92. BLOCK2=1,0,0
  93. BLOCK3=0,0,1
  94.  
  95. [BLOCKS_SET2]
  96. BLOCK1=0,0,0
  97. BLOCK2=1,0,0
  98. BLOCK3=0,0,-1
  99.  
  100. [BLOCKS_SET3]
  101. BLOCK1=0,0,0
  102. BLOCK2=-1,0,0
  103. BLOCK3=0,0,1
  104.  
  105. [BLOCKS_SET4]
  106. BLOCK1=0,0,0
  107. BLOCK2=-1,0,0
  108. BLOCK3=0,0,-1
  109.