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- 93/06/22
-
- Documentation for SmartPlay v3.1 by Xtreme Intelligence
- =========================================================
-
-
- General About SmartPlay:
- ========================
-
- SmartPlay is a quite small, and really fast multiformat moduleplayer for
- OS2.0+. SmartPlay supports most moduleformats around, and will play all
- modules with the _right_ replayroutines. The CPU usage of this player is
- also really low, so it will run fine even on a 7MHz Amiga, while doing
- some highspeed serial transfers.
-
- SmartPlay features a smart way of loading the normal ST/NT/PT/PM modules
- into either CHIP or FAST memory, loading the samples one by one into
- memory. And as the fastplayer doesn't need the 260K CHIP buffer anymore,
- the new "Chip Save" mode should be quite useful even for daily use.
-
- Nowadays SmartPlay is really easy to use, featuring that improved CD-
- style userinterface, and the easy way of selecting the modules to play.
- All kinds of packed modules are also supported; both LhA, XPK and Power-
- Packed modules will automatically be decrunched & played.
-
- So, SmartPlay v3.1 should be the ultimate moduleplayer for people who
- like really small & fast 100% assembler coded programs. SmartPlay v3.1
- is able to play most moduleformats, with _low_ memory usage, and fast
- replayroutines. Like it!
-
-
- SmartPlay v3.1 Main Features:
- =============================
-
- => Supports most moduleformats around. (About 20 different formats)
- => Reliable & Fast FastMemory replayroutine for BIG modules
- => Full LhA, XPK, and PowerPacker support
- => FAST replayroutines. Very low CPU-Usage (Nice for modemtrading)
- => Simple CD-Style userinterface. (Optionally removeable)
- => Logarithmic realtime Volume & Balance controls
- => Nice fast-selection of modules to play, right from the mainwindow
- => Easy to use programlist editor (Featuring multipath programs etc.)
- => Unlimited amount of modules in one programlist
- => Possibility to Save/Load/Play/Link programlists
- => External shared replaylibraries used to reduce memory/disk usage
- => Still possible to use as a simple commandline program
- => SmartPlay is tested on A500-A3000 running OS2.0 and 3.0
-
- Smart enough? Well, future versions of SmartPlay will include full ARexx
- and WBench support, an extended programlist editor and many new module-
- formats, to mention a few improvements. Send any ideas, suggestions,
- possible bugreports, or new/not currently supported moduleformats to the
- author. (Address below)
-
-
- Supported ModuleFormats:
- ========================
-
- These ST/NT/PT/PM formats are replayed using the internal replayroutine
- in SmartPlay: SoundTracker 31ins., StarTrekker, NoiseTracker, ProTracker
- PowerMusic, and ST/NT/PT SONG files. The following formats are supported
- trough the different SPlay_xxxx replaylibraries:
-
- Format: Library Used: Ver: VBLPP
- --------------------------------------------------------
- BPSoundMon SPlay_BPSM.library v2.0 ----*
- DeltaMusic v2.0 SPlay_DELT.library v1.0 ----*
- Digital Sound Studio SPlay_DSS!.library v1.1 *---*
- ST/NT/PT/PM FASTMEM SPlay_FAST.library v6.4 *-***
- FutureComposer 1.0-3 SPlay_FC10.library v1.1 *---*
- FutureComposer 1.4 SPlay_FC14.library v1.1 *---*
- GMOD SPlay_GMOD.library v1.0 ----*
- Promizer v1.8 SPlay_PROM.library v1.0 ----*
- (Octa)MED(Pro) 4ch SPlay_OMED.library v1.0 *----
- SoundFX v1.3 SPlay_SF13.library v1.0 ----*
- SIDMon v1.0 SPlay_SM10.library v1.0 ----*
- SIDMon II SPlay_SMII.library v1.0 ----*
- IFF-SMUS SPlay_SMUS.library v1.0 *----
- SoundTracker 15inst. SPlay_ST15.library v1.0 ----*
-
- The VBLPP support-flags: Volume/Balance/Loop/PositionJump/Pause
-
- The SPlay_xxxx.libraries should be placed in the LIBS:SmartPlay/ drawer,
- to make them easy to update for future releases. It's also possible to
- place them in the LIBS: root, but if you don't like to have 13 extra
- libraries right in your LIBS: drawer, just create that LIBS:SmartPlay/
- drawer, and copy all new SPlay_xxxx.libs into it.
-
- All kinds of XPK and PowerPacked modules are decrunched to a temporary
- directory using the xpkmaster.library v2.0+ and the powerpacker.library.
-
- Modules packed with LhA will be decrunched using an external LhA/LZ
- command (defined in the configuration). SmartPlay will unpack the first
- file in the archive to a temporary directory, and try to play it as a
- normal module.
-
- More moduleformats will be supported in future releases of SmartPlay. If
- you have any moduleformats that SmartPlay 3.1 doesn't support right now,
- please send some information on them to the author, so they can be
- implemented in coming releases.
-
- There is no LhA program included in the SmartPlay archive, as most LhA
- versions are (c) Copyrighted. Any LhA or LZ program should work just
- fine with SmartPlay.
-
-
- Using SmartPlay v3.1:
- =====================
-
- System requirements: Any Amiga running OS2.0 v37+ (Required to run)
- ReqTools.library v38+ (Required to run)
-
- It's possible to run SmartPlay both from CLI and from Workbench. A CLI,
- or script startup is recommended if you want to have access to the
- different commandline arguments, as no WB ToolTypes are supported yet.
-
- SmartPlay will create a process of it's own, so there is no need to RUN
- the program. By default, the mainwindow will be opened on the current
- PublicScreen when run. (Check out the use of the PUBSCREEN and NOWINDOW
- arguments below in this file)
-
- All modules entered on the commandline, and/or selected in the file-
- requester, will be present in the programlist. You are able to edit this
- list anytime using the ProgramList Editor.
-
- The SmartPlay mainwindow contains the following buttons & displays:
-
- +-----------+-----------------------------------------------+-----+
- | <1> | <2> | <3> |
- +-----------+-----------+-----------------------------------+-----+
- | <4> | |
- +-----------------------+ |
- | <5> | <6> |
- +-----+-----+-----+-----+ |
- | <7> | <8> | <9> | |
- +-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
- | <A> | <B> | <C> | <D> | <E> | <F> | <G> | <H> | <I> | <J> | <K> |
- +-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+
-
- Explanations for the button functions:
-
- <1> - This cyclegadget will select what information the <2> area should
- show on the module. There are now four modes available in this
- version: MODULE, AUTHOR, PLAYED, and TYPE.
-
- <2> - This area contains some information on the current module. You
- are able to select what information to be shown here using the
- <1> button.
-
- NOTE!!: A click at this button will bring up the SampleInfo list-
- window, containing the samplenames in loaded ST/NT/PT/PM modules!
-
- <3> - This little I=INFO knob will give some information on SmartPlay.
-
- <4> - This is the volume gadget, where the replayvolume is selected.
-
- <5> - This is the balance gadget, where the balance between the LEFT,
- and RIGHT audiochannels is selected. Both the Volume and the
- Balance values are saved in the configurationfile.
-
- <6> - This is the listgadget, where you may select any of the 5 visible
- modules just by clicking on them. Also, you may scroll up/down in
- the whole programlist and select any module you want to play,
- right from the mainwindow. The current module playing will be
- highlighted, so it's easy to know the "current position" in the
- list.
-
- <7> - Loop Modules ON/OFF button. (Highlight = ON)
-
- <8> - Fader ON/OFF button. (Highlight = ON)
-
- <9> - Random play ON/OFF button. (Highlight = ON)
-
- <A> - Load & Play previous module in the programlist.
-
- <B> - Jump to previous position in module.
-
- <C> - Load & PLAY current module again if stopped. Can also be used to
- CONTINUE paused modules. If there are no modules, or just one
- module present in the program, SmartPlay will bring up a file-
- requester to select some modules to play and include in the
- programlist. If there already is a module playing, and the
- program contains two or more modules, you will be able to add
- more modules to the end of the current program using the file-
- requester.
-
- <D> - Jump to next position in module.
-
- <E> - Load & Play next module in the programlist.
-
- <F> - Pause playing. The interrupt will be removed, but the module will
- NOT be deallocated. Press PLAY or PAUSE to continue playing.
-
- <G> - Stop button. If there is a module playing, the interrupt will be
- removed and the music will stop, but the module wont be ejected,
- so it's possible to start the module again from the beginning
- by pressing PLAY, without loading it from disk again. The Audio-
- Channels will also be deallocated when the module is STOPPED or
- PAUSED.
-
- <H> - This is the EJECT button. If there is a module loaded, this knob
- will eject it from memory. If there is NO module playing, this
- EJECT button will clear the whole programlist!
-
- <I> - This button marked, "><" or "<>", will shrink or expand the main-
- window. This will save some chipmemory, and all the CD-Interface
- functionbuttons <A-K> will still be visible.
-
- <J> - This button, marked with a "?", will bring up the new config-
- window. Read the chapter "Configuration Window" for more info.
-
- <K> - The ED button will bring up the ProgramList Editor. Check out
- the chapter "ProgramList Editor" for more information on this.
-
-
- Configuration Window:
- =====================
-
- These are the explanations for the ON/OFF flags on the left side of the
- configuration window:
-
- VBLNK Interrupt => If this is ON, SmartPlay will use the VerticalBlank
- interrupt instead of the CIA interrupt. The CIA mode
- will work on ALL machines, even if the vertical blank
- frequency is over/under 50Hz.
-
- ProTracker modules using the CIA speed-commands will
- get some problems in VBlank mode, but for normal mods
- the VBlank mode is slightly faster than the CIA mode.
-
- - CommandLine argument: VB=VBLNK
-
- - Default state: OFF
-
- Error Request. => Enables the various error-requesters.
-
- - CommandLine argument: NE=NOERROR
-
- - Default state: ON
-
- Strip MOD. text => This Strip routine will strip the mod. texts from the
- modulenames in the modulelists.
-
- - Default state: ON
-
- Alloc Channels => Enables the allocation of the AudioChannels.
-
- - CommandLine argument: NA=NOALLOC
-
- - Default state: ON
-
- L+R Mouse Stop => Enables the L+R MouseButton STOP function.
-
- - CommandLine argument: NM=NOMOUSE
-
- - Default state: ON
-
- DoubleBuffering => Enables the DoubleBuffer function. When DB is active,
- modules will be loaded while the previous module is
- playing.
-
- - Default state: ON
-
- Flush SPlay_Lib => Enables the FLUSH routine, removing all used SPlay
- replaylibraries on exit.
-
- - Default state: ON
-
- Explanations for the string-gadgets on the right side of the config-
- window, containing all the Default Paths, and LhA commandstrings etc.
- used by SmartPlay:
-
- Def. Path => The Default Path is used in the filerequesters when
- selecting modules to play.
-
- Def. Pattern => The Default Pattern is passed to the filerequesters
- to prevent modules with the specified extensions from
- being shown/loaded.
-
- LhA/XPK Temp => This string contains the name of the Temporary drawer
- to be used by SmartPlay while decrunching certain
- packed modules. SmartPlay will create a temporary
- directory of it's own inside the specified one, to
- prevent possible files already present in the
- specified drawer from being overwritten by LhA/XPK.
-
- LhA Command => The LhA Command string should contain the full path,
- and filename of the LhA/LZ command to be used by
- SmartPlay to decrunch LhA packed modules.
-
- LhA Arguments => The LhA argument contains all needed arguments,
- except the filenames, for the LhA commands extract
- function. Typical strings are: "-N e >NIL:" for LZ,
- and "-q e" for newer LhA versions.
-
- The "?" and disk-pictured gadgets on the right side of the string
- gadgets are associated with them. By pressing the "?" gadget, the
- default argument will appear into the string gadget in question. The
- disk-pictured knobs on the other hand, will let you define a drawer
- using a filerequester.
-
- The "Load To Fast" options on the right side of the window are used to
- choose when modules should be loaded into FastMemory instead of
- ChipMem. The Default setting is "When Needed", which will load the
- modules to chip as long as there is enough free chipmemory. The "Never"
- mode will prevent SmartPlay from loading the modules at all if there
- isn't enough chipmemory. "Chip Saver" can be used to keep down the
- chipmemory usage of the player, by loading the modules into fastmemory
- only when the size of the CHIP buffers doesn't exceed the total amount
- of chipmemory needed for all the samples in the module.
-
- The SAVE button will save the SmartPlay configurationfile both to the
- ENV:SmartPlay/SmartPlay.Config and the ENVARC:SmartPlay/SmartPlay.Config
- files. The USE button will only save the config to the ENV:SmartPlay/
- drawer. The WindowClose button will exit the configuration without
- saving anything to disk. The SmartPlay directory in ENV: will be created
- automatically if not found at startup.
-
-
- ProgramList Editor:
- ===================
-
- The programlist editor is used to edit the current list of modules to
- be played, specified on the commandline, or in the filerequester. You
- are able to delete/add entries to the list, and to save/load the whole
- program. The programs can also be loaded from the commandline, as a
- "module" in the module argument, or selected in the filerequester using
- the PLAY button.
-
- The big box in the middle of the editorwindow is used to display the
- contents of the current programlist. When you click on an entry in the
- list, the entry will be moved to the small box below. From there you
- can insert it into any location in the list, or delete it using the DEL
- button on the editorwindow.
-
- Explanations for the button functions on the ProgramList Editor window:
-
- ADD - Add one or more modules to the current programlist, using a
- multiselect filerequester. The modules selected will be appended
- to the end of the list.
-
- DEL - Delete the current entry in the small box below the actual list.
-
- CLEAR - Clear the current programlist.
-
- SAVE - Save the current programlist to disk. The program files are
- saved with the .PRG extension, and may be loaded in this editor,
- from the commandline, or using the PLAY button.
-
- LOAD - Load a new programlist to SmartPlay. The previous list will be
- cleared before loading!
-
- USE - Quit the Editor, and accept the changes made to the current
- programlist.
-
- Well, if you don't understand how this editor really works just by
- reading these tiny DOC's, just go out and try it out for yourself! It's
- really quite easy to use when you get used to it. Hope you like it..
-
-
- CommandLine Arguments:
- ======================
-
- SmartPlay v3.1 also includes the possibility of using some commandline
- arguments. This template contains most of the options in the config, and
- will override all options set in the configurationfile.
-
- TEMPLATE: MODULE=PROGRAM/M,STOP/S,NEXT/S,LOOP/S,PS=PUBSCREEN/K,
- NA=NOALLOC/S,NM=NOMOUSE/S,NC=NOCONFIG/S,NW=NOWINDOW/S,
- NE=NOERRORS/S,NF=NOFAST/S,VB=VBLANK/S:
-
- MODULE: Name of module(s) or programfile to play. Multiselection fully
- supported. You can fill the commandline with modulename(s), or
- use the SHIFT key in the filerequester to select multiple
- modules! The names you write here will be included with any
- you possibly select in the filerequester.
-
- If the first entry in the MODULE argument is a programfile,
- SmartPlay will just load the program from that file, and skip
- all other entries in this argument.
-
- STOP: Works just as the STOP button on the mainwindow. This argument
- is mostly used when the NOWINDOW argument is active.
-
- Any new SmartPlay started will pop the screen containing the
- SmartPlay window to front, and make the SmartPlay Window the
- frontmost & active window on the screen.
-
- NEXT: Stops current module playing and loads next module according
- to the programlist. Equal to the <E> button on the mainwindow.
-
- LOOP: This will set the LOOP flag (toggled from the mainwindow) to
- ON if used. This will cause modules to loop at last pattern.
-
- PUBSCREEN: This is a keyword for the name of the publicscreen SmartPlay
- should open it's mainwindow on. If no name is specified, the
- current publicscreen will be used.
-
- NOALLOC: This flag will prevent the allocation of the AudioChannels.
-
- NOMOUSE: NoMouse or simply NM will set the L+R MOUSE STOP flag in the
- configuration menu to OFF.
-
- NOCONFIG: Prevents SmartPlay from loading the configuration file
- "ENV:SmartPlay/SmartPlay.Config" when run. This will cause
- SmartPlay to use default settings and place the SmartPlay
- window in the center of the screen.
-
- NOWINDOW: Prevents SmartPlay from opening the mainwindow containing the
- CD-Interface, and run just like those stoneage versions of
- SmartPlay.
-
- NOERRORS: Prevents SmartPlay from showing any errorrequesters.
-
- NOFAST: Set the "Load to fast: Never" mode in the configuration.
-
- VBLANK: The VBlank argument will force SmartPlay to use a Vertical-
- Blank interrupt instead of the CIA interrupt. This can also be
- toggled in the configuration.
-
-
- FastMemory Replayer Info:
- =========================
-
- The SPlay_FAST.library makes it possible to play normal ST/NT/PT modules
- right from FAST memory. This routine is quite fast, and should not cause
- any harm to your multitasking system. A heavily loaded system may cause
- annoying pauses in the music on slow Amigas, but even under highspeed
- serial transfers there is no CPS loss while playing modules from FAST
- memory using this replayer.
-
- All functions, like the Balance knob, and the Fader are not currently
- supported when playing modules trough the fastlibrary. In this version
- of the library, CIA timing should be fully supported in PT modules, and
- !PM! modules should now work in fastmemory too.
-
-
- Known Bugs in v3.1:
- ===================
-
- There are no serious known bugs in this version of SmartPlay, but..
-
- As usual I cannot be held responsible for possible damage caused by
- SmartPlay nor bugs caused by late-hour coding..
-
- However, if you do find any Bugs, Enforcer hits, or other nasty
- creatures in SmartPlay, please contact me at the address below so that I
- can fix them in the next version of SmartPlay.
-
-
- Credits For BETA-Testing & Spell Checking:
- ==========================================
-
- Special thanks to the following people:
-
- Mikael Hjelt (Eagle)
- Faith
- Spock
- Janne Saarme
- Pasi Lahtinen
- Erno Tuomainen
-
- I don't dare to think of what SmartPlay would be like without all this
- BETA testing! Also, this documentation file would probably be a BIG mess
- full of spelling mistakes. Thanx.
-
-
- How to reach the Author:
- ========================
-
- Send possible bug-reports, any new module formats etc. to the author
- (Xtreme Intelligence) by E-Mail at:
-
- Last Input Ignored (SysOp: Eagle)
- +358-0-5051123
- 1200-14400 HST DS /w v32bis & v42bis
- Open always except ZMH
-
- ..or NetMail addressed to Xtreme Intelligence on Last Input Ignored:s
- FidoNet Number 2:220/293.
-
- ..or by sending snail-mail to the author (Xtreme Intelligence) at the
- following address:
-
- Peter Hjelt
- Heikelv. 3
- 02700 Grankulla
- Finland
-
- The author is often available for chat on another node of Last Input
- Ignored. Don't hesitate to call if you have any problems with SmartPlay.
-
- The newest version of SmartPlay is always FileRequestable with the
- MAGIC name "SPLAY" from 2:220/293.
-
- If you want to become a SmartPlay BETA tester, or just check out some
- BETA versions, contact the author on the address above.
-
-
- Xtreme Intelligence productions Echo.
- =====================================
-
- A non-backboned Xtreme Intelligence productions echo named "XI_PROD" is
- available to anyone who want it. In it, bugreports, suggestions or
- problems concerning any of XI's products can be discussed with the
- author directly. Information about oncoming versions will also be
- available. Unfortunately, as the echo isn't on the backbone, you/your
- SysOp will have to poll the echo directly from 2:220/293. If you are
- interested in doing so, please contact the author (Xtreme Intelligence)
- or the SysOp of Last Input Ignored (Eagle) in any of the ways described
- above.
-
-
- Any COPYRIGHTS on SmartPlay v3.1?
- =================================
-
- Nobody is obliged to pay for a copy of SmartPlay - the basic idea is
- still to provide a good & fast moduleplayer for _free_ to the Amiga
- users. In other words, SmartPlay is still released as FreeWare, or
- GiftWare, and may be freely distributed as long as the original archive
- is kept intact.
-
- However, a "shareware" fee is of course appreciated, and by sending ANY
- amount of money to me, you can consider yourself as a "registered"
- SmartPlay user, and you will eg. be informed about new releases trough
- NetMail.
-
- - Signed: Xtreme Intelligence 1993
-
-