home *** CD-ROM | disk | FTP | other *** search
- ±b3 HARDDRIVELOADER×
-
-
- ±b3 - THE FUTURE?×
-
-
- ±41A "where-the-hell-does-this-lead-us?"-
- article by±42 RokDaZone/INFECT
-
- ±41Many of you out there - glanzing just
- know at your monitor - ridiculed the
- PC-demos at the PARTY.III competition.
- Too much of the broke down. Buzzing
- sound, destroyed gfx. Real fun,
- wasn't it?
-
- ±43Nope.
-
- ±41What was that? These guys from DUST
- for example made people squeezing
- tears off. Coders like
- SHAYERA/TRANSONIC simply cried
- out:"Look what these bad people are
- doing!" An big lightsourced vectorball
- running down the (bitmapped)
- rollercoaster drain into an endlessly
- big vector logo in an immense
- universe. An exception? Maybe. But
- there was more than just this simple
- demo. What stunned people most were
- this damned great flights through huge
- landscapes... No wonder with a 468 at
- 66MHz? Not entirely. We have the
- 68020 and higher, don't come telling
- me we can't come near to this.
-
- What is the real difference between PC
- and AMIGA - the hardware, of course.
- But in one thing they are both the
- same: Harddrives! But why the hell
- then, do they load their demos from
- harddrive and we don't (really).
-
- I mean, of course oneparted demos are
- loadable from Harddrive on AMIGA too,
- but who has done a demo before, that
- really needs to be installed on the
- harddrive, taking 7MB or such and
- while the demo is running, multiple
- MB's are pushed in and out - just like
- needed.
-
- I ain't a coder, I can't neither tell
- you about the difficulties nor how to
- do it. Still, I am assure, there must
- be a way to do such things with 2MB of
- RAM and an ordinary harddrive. And if
- you think, 2MB can't be enough: Who
- really has 2MB only? Especially know
- that prices are falling again.
- The major problem is an AMIGA typical
- one: Our facilities are non-standard,
- everything is too small. I own a
- 250MB harddrive and just in this
- moment I can hear people
- sigh:"250MB!?!" Well, yes. That's
- lousy, isn't it?
-
- For an AMIGA-user without board it
- seems to be ridiculously much to have
- 250MB - for a PC-user this rarely is
- enough to oinstall the system, WINDOWS
- and WORD and maybe some selfmade
- files. On AMIGA, people get a dry one
- of the wrist when having to spend 5MB
- for a game - on PC the intro only
- takes 3MB...
-
- I ask the scene to take the step
- forward. Coders, convince the people!
- Do something original in 7MB. Give us
- the huge 3D-landscapes, give us 2
- screens wide raytraced objects in 32
- colours. Leeeech!
-
- No, to be serious again... of course,
- loading would create stuckings here,
- and breaks there. It will be less
- comforting to do than diskloaded -
- especially trackloaded, but we would
- expand our environment if things like
- this could be possible. Think of some
- kind of interactive ODYSSEE (ah, ok:
- A better story would be fitting.),
- where one explore ones own space. Not
- like a game, but like a travel through
- a small universe in which directions
- are free. Impossible to do on disk
- (if one don't want to have everlasting
- loading time) but no problem with a
- harddrive with enough capacity and a
- higher speed than a typewriter
- rotation.
-
- Don't come and say twenty disks don't
- get spread. For the beginning this
- would be ridiculous of course. But if
- we start with jsut three disks and
- later expand. What for spaces, what
- for speed! Have you ssen the CD32
- intro of ZOOL? It takes 7MB and if we
- use it on a harddrive, it is almost as
- fast in loading than from the CD. It
- in fact (INFECT!) IS possible and
- maybe it is worth giving it a try. No
- we face the diverging of the systems
- and if we can't manage to learn from
- other systems, our days might be
- counted.
- ±23 Think of it.
- ç