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- @5{GOBLIIIN'S GRAPHIX TIPS
- @3}by Gobliiin/PTK
- @1
- The first thing you need before
- drawing a picture is an idea, and
- inspiration is a bastard to find at
- the best of times. So have a good
- root around your old mags/papers to
- get a good range of pics. I
- personally get my best ideas looking
- through PREVIEWS, VISION and ADVANCE
- comic catalogues. They've got
- hundreds of excellent ideas and
- pictures, and I`ve got about eight or
- nine so I don't run out of ideas
- (yeah, right!).
-
- Secondly, it's a good idea to draw
- your idea on paper or a rough on
- screen changing the idea if need be
- (text, colour, size and, of course,
- placing). Play around with that until
- it feels and looks right.
-
-
-
-
- Third, and finally, you have to
- decide how many colours and what res
- you can draw it in. If you can manage
- 16 or less colours then HI-RES is good
- for detail, but drawing takes longer
- and the screen will do your head in if
- you're not used to it, or don`t have a
- flicker fixer. (I use HI-RES for most
- of my drawings but my eyes got used to
- the constant flicker after the first 2
- months.) For more info on res's see my
- previous article in Beyond Sanit-E 2.
-
- If you want to get your hands on
- PREVIEWS, VISION and ADVANCE then
- contact Comics Warehouse by writing or
- printing out the coupon in the adverts
- page of this very issue.
-
- Ok, so not a lot, but I'm a busy
- person trying to get new contacts. So
- you`ve been told!
- @3
- SEE YA SOON.....
- @4
- . .
- .
- G B I I
- O L I N 9T6