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- SIM EARTH PART 2
-
-
- EARTH: MODERN DAY
- ~~~~~~~~~~~~~~~~~
- This scenario takes place on the Earth of today. We live in a world
- with pollution, war, famine, greenhouse warming, energy shortages,
- and the possibility of nuclear winter.
-
- The problems: Too many to list here. Read your newspaper.
-
- Time Scale : Technology
-
- Your mission: Solve all the world's problems and lead us into a
- future of peace, abundant food, clean air, and plentiful energy.
-
- The methods : If I knew how to solve all these problems, I'd be
- running the U.N. instead of making computer games.
-
- Hints: The best way to prevent war in SimEarth is to allocate
- energy to philosophy in the CIVILISATION MODEL CONTROL PANEL.
- Increasing allocation to Agriculture will increase the food supply.
- Allocating to Art/Media improves the quality of life. Wars and
- plague have a greater impact in this scenario than they do in the
- real world.
-
- Notes: This scenario can be difficult, but still more fun than the
- real thing. If you click and hold on the Terrain Map Icon in the
- MAP WINDOW, you will see the names of the continents displayed. If
- you click and hold on the Drift icon in the MAP WINDOW you will see
- the names of the major tectonic plates displayed.
-
- > 114 <
-
-
- MARS
- ~~~~
- For this scenario, you are a citizen in a nanotech level society.
- Your home planet is overcrowded, and the population is increasing.
-
- You show up for work, and find a memo from the boss that informs you
- that you've been put in charge of a new project. The promotion
- involves a small raise, but you'll have to move--to Mars. Your new
- job is to turn Mars into a planet capable of supporting human life.
- If you fail to complete this project within 500 years you'll be
- fired.
-
- The problem: No water, almost no atmospheric pressure, no oxygen,
- no plants, no animals, no nothing except rock. The average
- temperature is -53 degrees C.
-
- Time Scale: Technology
-
- Your mission: Terraform Mars and make it a place fit for human
- occupation, and Colonise the planet.
-
- The methods: The MODEL CONTROL PANELS (except for the CIVILISATION
- MODEL CONTROL PANEL) have been disabled to make this a challenge.
- You'll need the TERRAFORMERS available through the PLACE LIFE tool.
- Gaian regulation has been disabled--no life will spontaneously
- generate. The REPORT WINDOW gives you special feedback on your
- terraforming progress.
-
- > 115 <
-
- Hints: Start off with a few ice meteors to create oceans. Then
- start producing CO2 and other greenhouse gases to build up
- atmospheric pressure and begin planetary warming. Use the CO2
- generator or better yet, plant some single-Celled life in the
- oceans--they are more efficient than terraformers at building an
- atmosphere.
-
- Notes: Click and hold on the TERRAIN MAP icon in the MAP WINDOW to
- see a display of Martian landmarks. Landmark names shown in all
- capital letters designate large regions, other names designate
- smaller regions or individual spots.
-
- > 116 <
-
- VENUS
- ~~~~~
- Venus is SimEarth's ultimate challenge in terraforming. While Mars
- is far too cold, Venus is far too hot for life: its average
- temperature is 417 degrees C.
-
- The problem: Too hot for life
-
- Time Scale: Technology
-
- Your mission: Cool this planet down, and make it a fit place for Earth
- life-forms.
-
- The methods: The MODEL CONTROL PANELS (except for the
- CIVILISATION MODEL CONTROL PANEL) have been disabled.
- You'll need the TERRAFORMERS available through the PLACE LIFE
- tool. Gaian regulation has been disabled--no life will
- spontaneously generate. The REPORT WINDOW gives you special
- feedback on your terraforming progress.
-
- Hints: The first thing you have to do is cool the planet down. Ice
- meteors won't help--but go ahead and try them if you want. It's so
- hot that ice meteors melt and boil off into water vapor. Since
- water vapor is a greenhouse gas, it just makes things hotter.
-
- To cool things down, you've got to reduce the greenhouse effect.
- The Oxygenator takes CO2 (a greenhouse gas) out of the atmosphere.
- As soon as it cools enough, start placing biomes on Venus, which
- will also lower the CO2 in the air. When placing biomes, remember
- that the higher the elevation, the cooler the temperature.
-
- Notes: Click and hold on the TERRAIN MAP icon in the MAP WINDOW to
- see a display of Venusian landmarks. Landmark names shown in all
- capital letters designate large regions, other names designate
- smaller regions.
-
- > 117 <
-
- DAISYWORLD
- ~~~~~~~~~~
- Unlike the other scenario planets, the terrain of Daisyworld is
- randomly generated each time you load it.
-
- According to the Gaia theory, life and the environment together
- constitute a system that self-regulates climate and atmospheric
- composition.
-
- This scenario is based on the original Daisyworld program James
- Lovelock developed as a test of the Gaia theory.
-
- During the past 3.6 billion years, the output of heat from the Sun
- has increased by 25%, but the Earth's average temperature has
- remained almost unchanged during the same time period.
-
- According to theory, Gaia has controlled the temperature to keep
- Earth cool enough for life. Daisyworld tests Gaia's ability to
- regulate temperature.
-
- In Daisyworld, as in all SimEarth planets and scenarios (and real
- life), the Sun's heat output is slowly but constantly increasing.
- If Gaian regulation works, the average temperature on the planet
- should remain fairly constant in spite of the increasing solar
- radiation.
-
- The biomes have been changed to eight shades of Daisies. The
- different shades, ranging from white to black, reflect different
- amounts of light and heat that regulate the planet's temperature.
-
- Daisies are available for planting in the PLANT BIOME tool. The
- ratio of the various shades of Daisies can be tracked in the BIOME
- RATIO GRAPH.
-
- > 118 <
-
-
- The problem: The heat from the Sun is steadily increasing. If it
- isn't somehow regulated, the oceans will boil off and all life on
- this planet will die.
-
- Time Scale: N/A
-
- Your mission: Test Caia's ability to regulate temperature, and fill
- the world with Daisies.
-
- The method: Keep an eye on the Temperature Map and the Air
- Temperature graph in the HISTORY WINDOW to observe the regulation
- cycles.
-
- The REPORT WINDOW gives you special feedback on your Daisy-raising
- progress .
-
- Hints and cautions: Place life on the planet to eat the Daisies.
- See how this complication affects regulation.
-
- Notes: There will eventually be a breakdown point where the heat
- from the Sun is too great for Caia to regulate. Adding or
- subtracting land areas where Daisies can live will move this
- breakdown point forward or backwards.
-
- Also note the change in the Daisies' color as the landmass increases
- and decreases.
-
- Try testing the stability of the system by killing off many of the
- Daisies. How many can be killed before the system collapses? How
- much of the planet's surface must be covered by Daisies for
- regulation to occur?
-
- HOW DAISYWORLD WORKS
- ~~~~~~~~~~~~~~~~~~~~
- Daisyworld is a planet like Earth, but with few clouds and a
- constant low concentration of greenhouse gases. The output from the
- planet's sun is constantly increasing.
-
- The planet's temperature is a balance between the heat received from
- the sun and the heat loss by radiation from the planet to space.
- The albedo--the reflectiveness--of the planet determines the
- temperature.
-
- The planet is well-seeded with Daisies, whose growth rate is a
- function of temperature. There are two colors of Daisies: Black
- and White, which only grow between 5 and 40 degrees C, and grow best
- at 22.5 degrees C. Assume plenty of water and nutrients for the
- plants.
-
- > 119 <
-
- Taking into account only the heat from the sun and the albedo of
- the planet, we get the results in the following graphs.
-
- The bottom graph shows the increasing solar heat (dotted line).
- The temperature of the planet rises in direct proportion to the
- increase of solar heat. The top graph shows life on the planet
- (Daisies) during the same time.
-
- When the temperature hits 5 degrees C the Daisies begin to grow.
- When the temperature hits 40 degrees C they all die.
-
- Now we add the albedo (heat and light reflectiveness) of the Daisies
- to the system.
-
- When the planet's temperature reaches 5 degrees C, Daisies begin to
- grow. During the first season, the Black Daisies will grow better
- since they will be warmer than the planet's surface (dark colors
- absorb heat). White Daisies won't grow very well, since they
- reflect heat and will be colder than the planet's surface.
-
- At the end of the first season there will be many more Black Daisy
- seeds in the soil that will soon grow. As the Black Daisies spread,
- they will not only warm themselves, but the whole planet.
-
- Eventually, because of the warming from both the Black Daisies and
- the Sun, the planet's temperature will rise to 22.5 degrees C.
- Since the Black Daisies are warmer than the planet, they are above
- their optimum living temperature, and their growth rate will slow.
-
- Since the White Daisies are cooler than the planet, they will start
- to grow better as the temperature gets higher. When there are
- enough White Daisies, they will reflect enough heat to cool the
- planet.
-
-
- > 120 <
-
-
-
- Eventually, the solar heat gets so great that the White Daisies
- cannot reflect enough heat to cool the planet.
-
- The important thing to note here is that the life on the planet
- affected the climate of the planet in a way that is beneficial to
- life. It regulated the temperature, and nearly doubled the amount
- of time life could survive.
-
- This is only a simple demonstration, and only deals with one
- life-form and one climactic feature, but it does demonstrates the
- two-way connection between life and environment.
-
- > 121 <
-
- INSIDE THE SIMULATION EVENTS
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Events are noteworthy occurrences on your planet. They will happen
- randomly, controlled by the simulation, and you can cause most of
- them to happen through the TRIGGER EVENTS TOOL in the EDIT WINDOW.
-
- The cost in energy for triggering an event is 50 E.U.
-
- There are 11 events in SimEarth, eight of which can be triggered
- manually:
-
- HURRCANE
- ~~~~~~~~
- With winds of 74 m.p.h. or greater, usually accompanied by
- rain, thunder and lightning. Hurricanes can cause tidal waves.
-
- They can wipe out cities and destroy a lot of life. In SimEarth,
- hurricanes are caused by warm oceans. The only way to defend
- against them is to keep your oceans cool.
-
- You can use hurricanes to increase rainfall in specific areas on
- your planet.
-
- TIDAL WAVE
- ~~~~~~~~~~
- An unusually high sea wave that can be caused by earthquakes,
- high winds, hurricanes, volcanos and meteor impact.
-
- Tidal waves can destroy coastal cities and land life. They
- generally travel from deeper water to shallower water.
-
- Tidal waves are useful for eliminating unwanted coastal cities.
-
- METEOR
- ~~~~~~
- Meteors are huge hunks of rock from space that smash into the
- planet, causing much damage and creating craters on land and tidal
- waves in the sea.
-
- > 122 <
-
-
- Meteors that crash into the land will put dust into the air. Too
- much dust will block the sun and cause extinctions. Meteors that
- crash into water put water vapor into the air, increasing rainfall.
- Meteorites also affect magma flow.
-
- Meteors are useful for adding water vapor to the atmosphere
- (increasing rainfall), creating lakes in large land masses, and
- destroying pesky life-forms.
-
- VOLCANO
- ~~~~~~~
- A volcano is a vent in the planetary crust that that lets a
- flow of molten rock to the surface.
-
- Volcanos raise the terrain elevation, creating mountains on land and
- islands in the sea. Volcanos in the ocean cause tidal waves. The
- severity of volcanos is less when the planet is young and the core
- is large.
-
- Volcanos in SimEarth are huge upwellings that make recent real Earth
- events like Krakatoa look like pimples.
-
- Volcanos put a lot of dust into the air, which can block the sun and
- cause extinctions. They also add a lot of carbon dioxide to the
- air, which is great ior plants, but above a certain point, bad for
- animals.
-
- Volcanos are useful for creating islands and mountains, and for
- doing general damage to life-forms.
-
- ATOMIC TESTS
- ~~~~~~~~~~~~
- Atomic tests are the firing of atomic bomb. They occur `naturally`
- in wars between groups of your sentient species.
-
- Atomic tests do much damage, spread radiation, and put a lot of dust
- into the atmosphere. Too many atomic tests can cause a nuclear
- winter, which causes mass extinctions.
-
- > 123 <
-
-
- Atomic tests are useful as a destructive tool, and for testing the
- effects of nuclear winter.
-
- FIRE
- ~~~~
- Fire occurs when the oxygen content of your atmosphere is too high.
- To protect against fires, keep your oxygen levels down.
-
- Fires are useful for regulating the oxygen in your atmosphere, and
- causing general destruction.
-
-
- EARTHQUAKE
- ~~~~~~~~~~
- A major shake-up of an area of the planet. When you point
- to the Trigger Earthquake option a sub-submenu will appear,
- allowing you to select the direction of energy expended by
- the earthquake. This will let you affect continental drift.
- Earthquakes under water will cause tidal waves.
-
- When earthquakes appear naturally in SimEarth, they occur at plate
- boundaries (places where two land masses meet). To avoid damage
- from earthquakes, don't place cities near plate boundaries. To find
- these boundaries, look at the MAGMA display in the EDIT WINDOW.
- Wherever arrows that point in different directions are next to each
- other is a plate boundary.
-
- In SimEarth, earthquakes are very useful events. You can use them
- to affect the movement of land masses, and change the magma flow.
- Forcing two land masses into movement toward each other is a fun way
- to create a mountain range.
-
- To easily see the effect your earthquake has on the planet, turn on
- the MAGMA layer in the EDIT WINDOW before you trigger it, and watch
- the direction of the magma flow arrows change.
-
- This is actuallythe opposite of what happens in the real world. We
- have reversed cause and effect. In reality, earthquakes are caused
- bythe movement of the plate boundaries, and don't cause or change
- magma flow. It's not accurate, but its a great tool for making
- mountain ranges.
-
- > 124 <
-
-
- PLAGUES
- ~~~~~~~
- Plagues are very dangerous diseases that can wipe out entire cities,
- and will spread to nearby cities. They happen more often in
- low-technology areas, but once they happen there, they can spread
- to nearby high-technology areas.
-
- To prevent plagues, you must invest in Medicine in the CIVILISATION
- MODEL CONTROL PANEL Plagues aren't useful for anything but
- destruction.
-
-
- WAR
- ~~~
- Wars can be triggered by the TRIGGER EVENTS icon.
- War in SimEarth represents battles between
- cities, as well as rebellions and revolutions within cities.
-
- Wars are often caused by competition for resources such as fossil
- and atomic fuel. This is a self-regulating process: Cities grow
- too big, too close, and too fast for the local fuel supply; they go
- to war over the fuel; they kill enough of each other off so they can
- all live happily on the existing fuel; then they declare peace.
- Sometimes wars just happen--SimEarthlings can be as stupid as
- Earthlings.
-
- World wars occur in higher technology levels, and consist of lots of
- battles going on all over the planet.
-
- The only way to prevent wars, or reduce the number and severity of
- wars, is by allocating energy to Philosophy in the CIVILISATION
- MODEL CONTROL PANEL.
-
-
- POLLUTION
- ~~~~~~~~~
- Pollution events are warnings that the pollution in an area
- of your planet has reached levels that are dangerous to life.
-
- They are primarily caused by industrial waste and pollutants, and
- can only be prevented and controlled by investing in non-polluting
- energy sources.
-
- > 125 <
-
-
-
- Pollution events cannot be triggered by the TRIGGER EVENTS tool, but
- if you want one, invest heavily in fossil fuels.
-
- EXODUS
- ~~~~~~
- When the sentient SimEarthlings reach a high enough level of
- development, they leave the planet to Colonise other worlds.
- The planet is then "retired" to the status of a wildlife preserve
- to be visited and cherished.
-
- At this point, the planet returns to the Evolution Time Scale, and
- the race to sentience begins again.
-
- The EXODUS event is the closest thing in SimEarth to a "win
- condition."
-
- > 126 <
-
- GEOSPHERE
- ~~~~~~~~~
- The Geosphere in SimEarth simulates planet formation, planetary
- cooling, 6EOSPHERE continental drift, volcanic activity and erosion.
- For an explanation of geology and atmosphere of the real Earth, take
- a look at the Introduction to Earth Science section.
-
- PLANET FORMATION
- ~~~~~~~~~~~~~~~~
- SimEarth simulates a planet just after interstellar dust has
- condensed into a lump of dirt. It is tightly packed, with a molten
- core. The surface is solid, but the ' J surface temperature is
- still very hot. The atmosphere is mostly steam.
-
- The flowing currents in the molten core cause parts of the solid
- surface of the planet to start moving around, crashing into each
- other. This crashing results in the creation of huge mountains and
- deep ditches.
-
- PLANETARY COOLING
- ~~~~~~~~~~~~~~~~~
- With time, the core of the planet solidifies to a plastic
- consistency, and gets larger as the planet gets olde The rate at
- which the core forms can be set in GEOSPHERE MODEL CONTROL PANEL.
-
- The larger the core, the smaller the magma layer. The smaller the
- magma layer, the slower the magma currents, and the slower the
- continental drift.
-
- CONTINENTAL DRIFT
- ~~~~~~~~~~~~~~~~~
- Continental drift is the movement of the solid crust of the planet
- on the liquid magma inside the planet. The faster and stronger the
- magma currents, the faster the drift. Continental drift is also
- affected by core heat. The rate of continental drift can be set in
- the GEOSPHERE MODEL CONTROL PANEL.
-
- CORE HEAT
- ~~~~~~~~~
- Core heat is the temperature of the planet's core. The higher the
- core heat, the larger and more severe the volcanos are. Also, the
- hotter the core, the more the direction of magma flow will change.
- Core heat can be adjusted in the GEOSPHERE MODEL CONTROL PANEL.
-
- > 127 <
-
- FORMATION OF THE OCEANS
- ~~~~~~~~~~~~~~~~~~~~~~~
- The planet eventually cools enough for the steam in the atmosphere
- to condense and form oceans. Once oceans are formed, your planet is
- ready for life.
-
- VOLCANIC ACTIVITY
- ~~~~~~~~~~~~~~~~~
- Volcanos are vents in the surface of the planet that allow magma to
- flow to the surface. The volcanos in SimEarth are huge explosive
- events that make recent volcanic activities like i~rakatoa look like
- pimples. When volcanos occur in water, they create islands. When
- they occur on land, they create great mountains . The frequency and
- violence of volcanos is directly affected by core heat.
-
- You can also control the frequency and violence of volcanos with the
- GEOSPHERE MODEL CONTROL PANEL.
-
- EROSION
- ~~~~~~~~
- Erosion is the "smoothing" of the terrain bywind and water. Younger
- planets will have higher, more jagged mountains than older planets
- that have suffered the effects of erosion longer. Erosion aiso
- creates large continentai shelves. The rate of erosion can be set
- in the CEOSPHERE MODEL CONTROL PANEL.
-
- Erosion increases the CO2 level in the atmosphere.
-
- > 128 <
-
-
- The atmosphere in SimEarth consists of four gases--Nitrogen (N2,
- Oxygen (O2)' Carbon Dioxide (CO2) and Methane (CH4) plus water
- vapor (H2O) and dust particles.
-
- NITROGEN
- ~~~~~~~~
- Nitrogen is released by the soil through geochemical reactions with
- the air, and is absorbed into the soil by microbes. It is also
- released into the atmosphere by volcanos. It is the most common gas
- in the atmosphere.
-
- OXYGEN
- ~~~~~~~
- Oxygen is released into the atmosphere by plants and microbes during
- photosynthesis. It is consumed by animals and fires. Too little
- oxygen in the atmosphere (<15%) and animal life can't survive. Too
- much oxygen (>251Yo) and fires will break out all over the planet.
- Fires act as an oxygen regulator.
-
- CARBON DIOXIDE
- ~~~~~~~~~~~~~~
- Carbon dioxide is released into the atmosphere by geochemical
- reactions and erosion, and is absorbed by plants and microbes. Too
- little carbon dioxide (<.1%) and plants can~t survive. Carbon
- dioxide is a greenhouse gas, and will contribute to global warming
- due to the greenhouse effect. If your CO2 level exceeds 1% you will
- have greenhouse warming.
-
- METHANE
- ~~~~~~~
- Methane is released into the atmosphere by bacteria (prokaryotes).
- It is a greenhouse gas, and will contribute to global warming
- through the greenhouse effect.
-
- WATER VAPOR
- ~~~~~~~~~~~
- Water vapor evaporates from warm oceans and lakes, and returns to
- the land and seas through rainfall. Water vapor in the atmosphere
- is increased by hurricanes and meteors hitting the oceans. Water
- vapor is a greenhouse gas.
-
- DUST PARTICLES
- ~~~~~~~~~~~~~~~
- Dust is released into the air by volcanic activity, fires, nuclear
- explosions, and meteor strikes. Too much dust in the atmosphere
- causes solar blockage, planetary cooling, and mass extinctions.
-
- > 129 <
-
- ATMOSPHERIC PRESSURE
- ~~~~~~~~~~~~~~~~~~~~
- Atmospheric pressure is a measure of how much atmosphere, by weight,
- is around the planet. The air pressure of the real Earth is 1.0
- atmospheres. A higher atmospheric pressure allows a planet to
- better retain heat.
-
- TRACKING THE ATMOSPHERE
- ~~~~~~~~~~~~~~~~~~~~~~~~
- You can keep track of your atmospheric composition by watching the
- ATMOSPHERIC COMPOSITION GRAPH.
-
- > 130 <
-
- CLIMATE
- ~~~~~~~
- The climate of SimEarth is much simpler than on the real Earth.
- When modelling
-
- climate, SimEarth primarily takes into account air currents, air
- temperature, and rainfall.
-
- Air currents, air temperature, and rainfall are influenced by sea
- temperature, ocean currents, solar input, cloud formation, cloud
- albedo, surface albedo, greenhouse effect, air-sea thermal transfer,
- and atmospheric pressure.
-
- In addition, ice caps indirectly affect climate through their
- ability to cool the planet. Cold oceans are necessary for ice caps
- to form.
-
- In SimEarth, as on the real Earth, the heat from the Sun is slowly
- increasing.
-
- AIR CURRENTS
- ~~~~~~~~~~~~
- The planetary winds.
-
- AIR TEMPERATURE
- ~~~~~~~~~~~~~~~
- The average annual air temperature. The heat displayed here comes
- primarily from the sun, and secondarily from warm ocean areas.
-
- RAINFALL
- ~~~~~~~
- The amount of rainfall on the planet. It includes all types of
- precipitation.
-
- SEA TEMPERATURE
- ~~~~~~~~~~~~~~~
- The average annual ocean temperature. In most cases this will
- correspond closely with the air temperature, but it will change much
- more slowly.
-
- OCEAN CURRENTS
- ~~~~~~~~~~~~~~
- The surface currents of the oceans.
-
- SOLAR INPUT
- ~~~~~~~~~~~
- The incoming solar radiation, also calledlnsolation. This is the
- amount of energy that reaches the planet from the sun.
-
- CLOUD FORMATION
- ~~~~~~~~~~~~~~~
- The amount of clouds formed from a given amount of evaporation.
-
- CLOUD ALBEDO
- ~~~~~~~~~~~
- The reflectivity of the clouds, which controls the amount of
- sunlight (heat) that passes through them to the planet.
-
- > 131 <
-
- SURFACE ALBEDO
- ~~~~~~~~~~~~~~
- The reflectivity of surface biomes, and therefore the amount of
- sunlight (heat) which is blocked by them.
-
- GREENHOUSE EFFECT
- ~~~~~~~~~~~~~~~~~
- The planet-warming greenhouse effect. The greenhouse effect is
- caused by certain gases that block outgoing infrared radiation.
- This keeps more of the Sun's heat in the atmosphere, which warms the
- whole planet. In SimEarth, the greenhouse gases are water vapour
- (HO2), methane (CH4), and carbon dioxide (CO2)
-
- AIR-SEA THERMAL TRANSFER
- ~~~~~~~~~~~~~~~~~~~~~~~~
- The rate at which the air and ocean can exchange heat.
-
- ATMOSPHERIC PRESSURE
- ~~~~~~~~~~~~~~~~~~~~
- A measure of how much atmosphere, by weight, is around the planet.
- The air pressure of the real Earth is 1.0 atmospheres. A higher
- atmospheric pressure allows a planet to better retain heat.
-
- AFFECTING CLIMATE
- ~~~~~~~~~~~~~~~~~
- You can affect the way SimEarth models climate by changing the
- settings on the ATMOSPHERE MODEL CONTROL PANEL.
-
- > 132 <
-
- LIFE AND EVOLUTION
- ~~~~~~~~~~~~~~~~~~
- As far as the model in SimEarth is concerned, life is any plant or
- animal on your planet.
-
- The number and variety of plants, animals, niches and biomes
- included in SimEarth has been limited to enable the model to run on
- a home computer, but there are enough to demonstrate the principles
- involved with planet management.
-
- ORIGINS OF LIFE IN SIMEARTH
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~
- In SimEarth, the only necessary factor for life to form is the
- presence of some deep sea (greater than 2500 meters deep) or ocean
- (between 1000 and 2500 meters deep). We assume the presence of ail
- necessary chemicals and elements.
-
- Ocean will form as soon as the planet cools, and if there is some
- deep ocean, life will form.
-
- The formation of life on the real Earth is much more complicated,
- and still very controversial.
-
- LIFE IN SIMEARTH
- ~~~~~~~~~~~~~~~~
- Life in SimEarth is much simpler and less varied than on the real
- Earth. SimEarth has 15 classes of life, each with 16 species. The
- real Earth has millions of species.
-
- SimEarth has seven biomes, the real Earth has many more.
-
- EVOLUTION IN SIMEARTH
- ~~~~~~~~~~~~~~~~~~~~~
- Evolution in SimEarth depends on many factors. For sea life to
- evolve, there must be shallow shelves. For land life, there must be
- the proper atmosphere, with enough carbon dioxide, oxygen, and air
- pressure. The air and water temperatures must be within livable
- limits. And there must be enough of the proper biome for the life
- to evolve in.
-
- Life advances from simple to more complex forms, and, hopefully, to
- intelligence.
-
- Evolutionary advancement also depends on population size. The more
- of a life-form you have on your planet, the more likely it is to
- advance to another level.
-
- > 133 <
-
-
-
- There are two sizes of steps SimEarthlings can take in their
- progress towards sentience: ADVANCEMENT and MUTATION.
-
- ADVANCEMENT is a small step. It is a step up to a more complex
- species, but stays within the same class of life. The ADVANCEMENT
- RATE can be set in the BIOSPHERE MODEL CONTROL PANEL.
-
- MUTATION RATE is a big step. It is a jump to a new class of life.
-
- COMPETITION
- ~~~~~~~~~~~
- There is competition within the evolutionary process.
- If two life-forms land on the same spot, the more advanced one will
- kill the other. The rating of which life- form is more advanced
- than another involves, among other smaller factors, the class, the
- species, and the IQ of each life-form. Some of these factors change
- over time and vary with the planet, so there can be no win/lose
- chart of life-form rankings.
-
- Also, if and when a new, higher class of life mutates, it will take
- precedence over all lower forms.
-
- BIOMES IN SIMEARTH
- ~~~~~~~~~~~~~~~~~~
- There are seven available biomes in SimEarth, plus ROCK, which
- represents a lack of a biome in a location. To survive and spread,
- biomes require carbon dioxide and rainfall.
-
-
- ROCK-- No biome.
-
- ARCTlC-- Can survive in a cold and dry climate.
-
- BOREAL FOREST-- Can survive in cold temperatures, with moderate to
- high rainfall.
-
- DESERT-- Can survive in moderate to hot temperatures,
- with very little rainfall.
-
- > 134 <
-
-
- TEMPERATE GRASSLANDS--Can survive in areas with moderate temperatures
- and rainfall.
-
- FOREST--Can survive with moderate temperatures and high rainfall.
-
- JUNGLE--Can survive with high temperatures and rainfall.
-
- SWAMP --Can survive with high temperatures and moderate rainfall.
-
- BIOME PREFERENCE CHART
- ~~~~~~~~~~~~~~~~~~~~~~~
- DRY MODERATE WET
- ----------- ----------- ----------------
- COLD (<0C) Arctic Boreal Forest Boreal Forest
- MODERATE (0-25C) Desert Temp. Grasslands Forest
- HOT (>25C) Desert Swamp Jungle
-
-
- Biome preferences are also influenced by altitude and the amount of
- CO2 in the atmosphere.
-
- LIFEFORMS IN SIMEARTH
- ~~~~~~~~~~~~~~~~~~~~~
- There are 15 classes of life represented in SimEarth; eight on land,
- seven in the sea. Only 14 of these are available in the PLACE LIFE
- tool. The 15th, the Carniferns--mobile, carnivorous plants that can
- evolve sapience--will sometimes appear through evolution.
-
- Each class consists of 16 species. There are a total of 240 species
- in SimEarth. If a class of life reaches the 16th species, it
- becomes sentient. You will never see the 16th species of many of
- the classes unless you can help that class develop intelligence.
-
- > 135 <
-
-
- Below is an explanation of each class of life, with a graphic of all
- 16 species for that class of life. The possible evolutionary
- advancements and mutations are also shown. Advancement is in steps
- from left to right through ail the species of that class. Mutation
- is a jump to a new class.
-
- For each class of life below is a chart of its possible evolutionary
- paths. The progression of advancement within the same class, from
- simplest to most advanced (intelligent) is shown from left to right.
- Possible mutations to higher classes of life are shown as steps up.
-
- Only certain species within a class of life can mutate. There are
- many evolutionary dead-ends.
-
- SEA LIFE CLASSES
- ~~~~~~~~~~~~~~~~
-
- PROKARYOTE
- ----------
- Simple single celled life that has no distinct nucleus, including bacteria
- and blue-green algae. Prokaryotes release methane into the
- atmosphere. In SimEarth, Prokaryotes are all treated as anaerobic,
- methane consuming organisms, which is an extreme simplification.
-
- The eight most advanced Prokaryote species can possibly mutate to
- Eukaryotes.
-
- Eukaryote
- ---------
- Single-celled life with a nucleus; includes all single-celled life
- except prokaryotes. In SimEarth, all Eukaryotes are treated
- as aerobic, photosynthesizing organisms, which is an extreme
- simplification.
-
- Eukaryotes evolve from Prokaryotes. The four most evolved species
- of Eukaryote can mutate into Radiates.
-
- > 136 <
-
-
- RADIATE
- ~~~~~~~
- Simple, radially symmetrical multicellular life with definite tissue
- layers (three at most), but no distinct internal organs, head, or
- central nervous system. Includes jellyfish and sea anemones.
-
- Radiates evolve from Eukaryotes. The first eight species of Radiate
- can mutate into Arthropods. The next four species can mutate into
- Trichordates.
-
- ARTHROPOD
- ~~~~~~~~~~
- Animals with jointed legs and a hard outer skeleton, including
- crabs, lobsters, and crayfish. (Spiders, scorpions, centipedes,
- millipedes, and insects are - also arthropods, but they live on land.)
-
- Arthropods evolve from Radiates. The first four species of
- Arthropod can mutate into Mollusks, the next eight can mutate into
- Insects.
-
- MOLLUSK
- ~~~~~~~
- Fairly complex animals, most of which possess shells,
- including snails, clams, oysters, scallops, octopi, and squid.
-
- Mollusks evolve from ArthroDods. The middle eight species of Mollusks
- can mutate into Fish.
-
- > 137 <
-
-
- FISH
- ~~~~
- Very advanced and complex sea life with an internal bony
- skeleton.
-
- Fish evolve from Mollusks. The first eight species of Fish
- can mutate into Amphibians, the next four species can mutate into
- Trichordates.
-
-
- CEIACEAN
- ~~~~~~~~
- Marine mammals with a highly developed nervous system,
- including whales, dolphins, and porpoises.
- Cetaceans can survive in Jungle biomes, as shown in the chart of
- Life Classes and Preferred Biomes. They actually live in the
- Jungle's rivers and tributaries that are too small to show in the.
-
- Cetaceans evolve from Mammals. The last four species of Cetacean
- can mutate back into Mammals.
-
-
- LAND LIFE CLASSES
- ~~~~~~~~~~~~~~~~~
-
- TRICHORDATE
- ~~~~~~~~~~~
- Trichordates were a class of animal with three-chord
- spines. They lived and died out long ago on real Earth. We felt
- sorry for them, and are giving them a chance for survival in
- SimEarth.
-
- Trichordates evolve from Radiates and/or Fish. They cannot mutate
- into anything else.
-
- > 138 <
-
-
- INSECT
- ~~~~~~
- The most numerous type of life on Earth they have six legs and three
- body sections.
-
- Insects evolve from Arthropods. Insects don't evolve
- into anything else, but, as shown in the chart, there is a
- co-evolution situation with Carniferns. The Carniferns don't actually
- evolve from Insects: they evolve from plants because of the
- presence of Insects.
-
-
- AMPHIBIAN
- ~~~~~~~~~
- Cold-blooded vertebrates somewhere between fish and reptiles,
- including frogs, toads, and newts.
-
- Amphibians evolve from Fish. The first eight species
- of Amphibians can mutate into Reptiles.
-
-
- REPTILE
- ~~~~~~~
- Cold-blooded vertebrates, including
- alligators, crocodiles, lizards, snakes, and turtles.
-
- Reptiles evolve from Amphibians. The first eight
- species of Reptile can mutate into Dinosaurs. The next four species
- can mutate into Mammals.
-
- > 139 <
-
-
- DINOSAUR
- ~~~~~~~~
- Very big reptiles that long ago died out on real Earth.
- SimEarth gives them a new lease on life.
-
- Dinosaurs evolve from Reptiles. The first four
- species of Dinosaurs can mutate into Avians. The next four species
- can mutate into Mammals.
-
- AVIAN
- ~~~~~
- (A fancy word for bird.) Warm-blooded
- vertebrates with bodies more or less completely covered by feathers,
- with wings for forelimbs.
-
- Avians evolve from Dinosaurs. Avians cannot mutate into anything else.
-
-
- MAMMAL
- ~~~~~~~
- The highest form of vertebrate, including man, apes, rodents, dogs,
- cats, etc. Mammals nourish their young with milk secreted from
- mammary glands, and have skin more or less covered with hair.
-
- Mammals evolve from Cetaceans, Reptiles, and/or Dinosaurs. The
- middle eight species of Mammals can evolve into Cetaceans.
-
- > 140 <
-
-
- CARNIFERNS
- ~~~~~~~~~~
- Carniferns will evolve, but are not available to manually
- place with the PLACE LIFE tool. They are mobile, carnivorous plants
- that for simulation purposes are treated like animals. They are
- just above insects in evolutionary complexity, and evolved from
- plants taking advantage of insects as a food source. They can
- achieve intelligence, but it is rare.
-
- Carniferns co-evolve with Insects. They actually evolve from
- plants, but their existence depends of the existence of Insects.
-
-
- CHARTS OF LIFE CLASSES AND PREFFERRED BIOMES
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- 1 = X Life class cannot exist here.
- 2 = 8-( Can exist here, but barely.
- 3 = 8-| Can exist here fairly well.
- 4 = 8-( Paradise.
-
- > 141 <
-
-
- CIVILISATIONS IN SIM EARTH
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~
- There are seven levels of civilization represented in SimEarth, from
- the Stone Age of our past to the Nanotech Age of our future. For an
- in-depth look at these civilisations as they appeared on the real
- Earth, see the Introduction to Earth Science section of this manual.
-
- Civilisations are represented by cities and travelling populations.
- Each city has three different population densities; the darker the
- city icon, the higher the population. Travelling populations
- represent expansion, communication and trade, and travel between
- cities.
-
- The Nanotech age has four levels of density, and no travelling
- population. We assume they use transporters for trade and travel.
-
- The advance of technology is a double-edged sword. Higher
- technology allows more efficient use of energy, shorter working
- weeks, and a higher quality of life. It also allows pollution,
- competition for fuel sources, wars, world wars, atomic wars, and
- other by-products of advanced civilisation.
-
- Below is a description of the civilisations in SimEarth with the
- graphics for the three (or four) levels of density and the
- travelling populations Qf any), as they are displayed over land and
- over water.
-
- STONE AGE
- ~~~~~~~~~
- The Stone Age in SimEarth relates to civilisations
- on the real Earth thought to begin as far back as a million
- years ago, and lasting, in some places on the Earth, until
- today. It is characterised by the use of stone tools.
-
- BRONZE AGE
- ~~~~~~~~~~
- The Bronze Age began with the regular use of metals for tools and
- weapons. The earliest established Bronze Age dates back to 3500 B.C.
- in the Middle East.
-
- IRON AGE
- ~~~~~~~~
- The Iron Age began nearly 2000 years ago, and still exists in places
- today. It is characterised by the use of iron for tools and weapons.
-
- > 142 <
-
-
- INDUSTRIAL AGE
- ~~~~~~~~~~~~~
- The Industrial Age in SimEarth relates to the time from the
- Industrial Revolution of the mid- 18th century to the beginning of
- the Atomic Age. It is characterized by the use advanced tools and
- powered machinery.
-
- ATOMIC AGE
- ~~~~~~~~~~
- The Atomic Age begins with the use of atomic energy. It is the present
- highest technology level on the real Earth.
-
- INFORMATION AGE
- ~~~~~~~~~~~~~~~
- The Information Age in SimEarth is the next technological step
- after the Atomic Age. In this age, information is the most
- important tool.
-
- NANOTECH AGE
- ~~~~~~~~~~~~
- The ultimate level of technology in SimEarth is reached in the Nanotech
- Age. This is far enough in the future that we can only guess and
- dream about it. It will be characterised by a level of sophistication
- and technology that allows terraforming and colonising other planets.
-
- The Nanotech Age has four levels of density, and no travelling
- population. We assume they use transporters for trade and travel.
-
- ALTERNATE INTELLIGENT SPECIES
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- SimEarth doesn't limit intelligent species to humans or even just
- mammals. Any class of life other than Prokaryote and Eukaryote--can
- become intelligent.
-
- Development of civilisation in SimEarth requires land because of the
- need of fire, tools, and forges. Water creatures can be civilised,
- but need access to land for toolmaking.
-
- In SimEarth, the most likely classes of life to evolve intelligence
- are: reptiles, dinosaurs, birds, and mammals.
-
- The next most likely group are: cetaceans, insects, amphibians, and
- carniferns.
-
- The least likely to evolve intelligence are: radiates, mollusks,
- arthropods and fish.
-
- > 143 <
-
-
- Aside from the above ranking, the evolution of intelligence is
- influenced by the amount of the proper biome for a species on the
- planet. Also, if an evolutionarily higher form of life appears, it
- will have an advantage over an advanced lower form of life.
-
- All intelligent, sentient SimEarthlings act very much like humans in
- development of civilization, cUies, industry, etc.
-
- THE MONOLITH
- ~~~~~~~~~~~~
- The Monolith is a tool to help accelerate the advancement of
- intelligent species. It is an Evolution Speed-up Device (our thanks
- to Arthur C. Clark). Once you select the Monolith, if you click on
- a life-form, there is a one-in-three chance of that life-form
- suddenly mutating to a higher level, which immediately moves you to
- the next Time Scale. The Monolith won't work on all the animals.
- If you try to use the Monolith on the wrong animal, the program will
- beep at you, but there will be no energy charge. It costs 2500 E.U.
- to use a Monolith--whether or not it works.
-
- A disadvantage to using the Monolith is that you could jump ahead
- into the civilisation Time Scale before enough fossil fuels have
- been generated, and civilisation will collapse. You need a wide
- population base to advance to the next technology level. Don't rush
- to a new Time Scale at the expense of your population.
-
- INFLUENCING CIVILISATION
- ~~~~~~~~~~~~~~~~~~~~~~~~
- The main way you influence your sentient life-forms is by telling
- them what energy sources to invest in, and how to allocate the
- energy. This is done through the CIVILISATION MODEL CONTROL PANEL.
-
- > 144 <
-
-
- ENERGY
- ~~~~~~
- In SimEarth there are two uses of energy. You, the player, use it
- to make, mold, modify and manipulate the planet, and civilised
- SimEarthlings make and use it to carry on their daily lives.
-
- The energy in SimEarth is measured in Energy Units, or E.U.
-
- Intelligent SimEarthlings will produce and use energy. You can
- control their choice of energy sources and their use of the energy
- they produce, but you don't have direct access to their energy for
- your purposes.
-
- Depending on the difficulty level of the game, you will have
- different amounts of energy to affect the planet and the simulation.
- These amounts are both your starting supply and the maximum you can
- accumulate at any one time.
-
- If you are in experimental mode, you will have an unlimited support of
- energy.
-
- EXPERIMENTAL MODE Unlimited Energy
- EASY GAME 5000 E.U.
- MEDIUM GAME 2000 E.U.
- HARD GAME 2000 E.U.
-
- Energy for a game comes from the stores of the planet itself in the
- form of geothermal, wind, and solar energy, as well as fossil fuels.
- As you deplete your energy supplies during a game, it will slowly
- build back up over time as the planet increases its energy from the
- above sources. This continual tapping of the planet's energies
- happens automatically.
-
- The amount of energy you have to use is displayed in the EDIT WINDOW
- in the AVAILABLE ENERGY DISPLAY.
-
- Your energy reserves are depleted by every action you take that
- affects the planet or simulation. New energy becomes available on
- the planet through time from various sources explained below. You
- can tap some of this new energy. It will automatically be added to
- your available energy each Time/Simulation cycle.
-
- As technology develops, your sentient SimEarthlings generate energy
- for their own use. As technology on the planet advances, they
- generate more energy more efficiently.
-
- > 145 <
-
-
- You don't have direct access to the SimEarthlings' energy, but some
- of it will be automatically tapped and added to your reserves. The
- amount of energy automatically added to your reserves each
- Time/Simulation cycle increases with the increasing level of
- technology on your planet. The rate at which your energy reserves
- increase is as follows:
-
- GEOLOGIC TIME SCALE 1EU per cycle
- EVOLUTION TIME SCALE 1EU per cycle
- CIVILISATION TIME SCALE Stone Age 2EU per cycle
- Bronze Age 3EU per cycle
- Iron Age 4EU per cycle
- TECHNOLOGY TIME SCALE Industrial Age 5EU per cycle
- Atomic Age 6EU per cycle
- Information Age 7EU per cycle
- Nanotech Age 8EU per cycle.
-
- SOURCES OF ENERGY
- ~~~~~~~~~~~~~~~~~
- There are five sources of energy in SimEarth.
-
- BIOENlERGY
- ---------
- Burning wood, animal power, plant power (farming),
- and work done by hand by the sentient species. Bioenergy gets more
- efficient through time because of better, more efficient farming
- tools, and scientific breakthroughs such as recycling biowaste into
- fuel. Using bioenergy releases CO2 into the atmosphere, so it has a
- minor polluting effect.
-
-
- SOLAR/WIND
- ----------
- Sun-drying of food and clothes, windmills, sailing
- ships, solar heating, wind-powered generators, solar electric cells,
- and satellites collecting solar energy. Improves in efficiency as
- technology advances.
-
-
- HYDRO/GEO
- ---------
- Waterwheels, dams, steam power, hydroelectric power, and
- geothermal power. Improves in efficiency as technology advances.
-
- FOSSIL FUEL
- -----------
- Coal made from long-dead animals. A by-product of
- burning fossil fuels is the release of greenhouse gases into the
- atmosphere.
-
- NUCLEAR
- -------
- Atomic reactors, bombs, etc. Atomic explosions release
- dust and radiation into the atmosphere.
-
- > 146 <
-
- ENERGY COSTS
- ~~~~~~~~~~~~
- There is no free lunch in SimEarth, and the price you pay for
- everything is energy. Here is the price list.
-
- Energy Units
- ~~~~~~~~~~~~
- PLACE PROKARYOTE 35
- PLACE EUKARYOTE 70
- PLACE RADIATE 105
- PLACE ARTHROPOD 140
- PLACE MOLLUSK 175
- PLACE FISH 210
- PLACE CETACEAN 245
- PLACE TRICHORDATE 280
- PLACE INSECT 315
- PLACE AMPHIBIAN 350
- PLACE REPTILE 385
- PLACE DINOSAUR 420
- PLACE AVIAN 455
- PLACE MAMMAL 490
- PLACE STONE AGE 500
- PLACE BRONZE AGE 1000
- PLACE IRON AGE 1500
- PLACE INDUSTRIAL AGE 2000
- PLACE ATOMIC AGE 2500
- PLACE INFORMATION AGE 3000
- PLACE NANOTECH AGE 3500
- PLACE BIOME FACTORY 500
- PLACE OXYGENATOR 500
- PLACE NO2 GENERATOR 500
- PLACE VAPORATOR 500
- PLACE CO2 GENERATOR 500
- PLACE MONOLITH 2500
- PLACE ICE METEOR 500
- TRIGGER ANY EVENT 50
- PLANT ANY BIOME 50
- SET ALTITUDE 50
- MOVE ANYTHING 30
- EXAMINE ANYTHING 5
- CHANGE CONTROL PANEL 30 per click
- 150 per drag.
-
- > 147 <
-
-
- ===========================================================================
- ===========================================================================
-
-
- AN INTRODUCTION TO EARTH SCIENCE
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- SimEarth is a computer simulation of the Earth as a living system,
- developed in the spirit of James Lovelock's Caia hypothesis. To get
- the most out of SimEarth, a little background in earth science is
- necessary.
-
- This section of the manual is a primer to give you a start in
- understanding how our planet works. You will become familiar with
- many cause and effect relationships that are key to the dynamic play
- you will experience in SimEarth.
-
- > 150 <
-
-
- In the last 30 years, more than 200 men and women from 18 nations
- have travelled in space and looked back at earth. These astronauts
- took beautiful pictures that provide a new look at our planet.
-
- The view of Earth from space is having a deep impact on our culture:
- it is changing the way we look at our world and our place in it. It
- is a surprising view for those who came from a Western scientific
- background in which the study of the Earth was divided up into
- separate segments, and the Earth was viewed as a "dead" planet.
-
- Earth science is a relatively recent approach to looking at our
- planet. It encompasses all the other sciences focused on
- understanding the Earth. It involves physics, chemistry, biology,
- astronomy, psychology, sociology and other areas of research. James
- Lovelock's Gaia hypothesis provides a framework for us to view the
- planet as a living system.
-
- ----------------------
-
- EARTH AND THE OTHER PLANETS
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- Earth is different from every other planet in our solar system.
-
-
- Earth is the biggest of the four inner planets. It is the
- only planet with an atmosphere suitable for oxygen-breathing life.
- The Earth also has the biggest moon in proportion to its size in the
- Solar System: so big that some think we are a two-planet system.
-
- No other planet (that we know of) has plate tectonics, a dynamic
- atmosphere and a hydrosphere. No other planet has an atmospheric
- composition like ours, nor the systems of life we have in our
- biosphere. This is not to say that other planets have no life in
- the broadest sense of the word, but not as we know it on Earth.
-
- Earth scientists divide the earth into four interrelated components:
-
- the LithoSphere-The solid, rocky part of the Earth: continents and
- ocean floor;
- the Hydrosphere-the liquid part of the Earth: oceans, lakes and
- rivers;
- the AtmoSphere -the gaseous part of the Earth: air and clouds; and
- the Biosphere -the living part of the Earth: humans, plants and animals.
-
- Mercury is the closest planet to the Sun and so small that the light
- gases such as Oxygen (O2) and carbon dioxide(CO2) evaporated during the
- planet's formation.
-
- > 151 <
-
-
- ABOUT THIS INTRODUCTION TO EARTH SCIENCE
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Venus has so much carbon dioxide (CO2) that its surface temperature
- is more than 700C--what is usually known as a runaway greenhouse
- effect. Venus probably had some plate tectonics in the past, but no
- longer.
-
- Mars definitely had plate tectonics, volcanos, and mountains in the
- past, but being smaller than the Earth, it cooled more rapidly and
- is now geologically dead. The Martian atmosphere is so thin it
- would be impossible for humans to survive in it.
-
- The rest of the Solar System, which includes Jupiter, Neptune,
- Saturn, Uranus and Pluto, are either so large or so far away from the
- Sun that they are too cold for life. They are mostly gaseous,
- unlike the rocky, solid inner planets.
-
- This Introduction to Earth Science is presented in five sections:
-
-
- Geology (Lithosphere)
- Climate (Atmosphere and Hydrosphere)
- Life (Biosphere)
- Humans and Civilisations (Biosphere)
- Theories of the Earth
-
-
- > 152 <
-
-
- GEOLOGY
- ~~~~~~~
- This section deals with the Lithosphere--the solid rocky part of the
- Earth. It covers the following subjects:
-
- * the Origin of the Earth;
- * the Evolution of the Earth;
- * the Composition and Structure of the Earth;
- * Special Characteristics of the Earth; and
- * the Divisions of the Earth.
-
- ----------------------
-
- THE ORIGIN OF THE EARTH.
- ~~~~~~~~~~~~~~~~~~~~~~~~
- How did our solar system come into existence? Scientists currently
- lean towards the solar nebula hypothesis.
-
- This hypothesis states the following series of events:
-
- A primordial cloud of gas and dust, called a nebula, once rotated in
- space. The gravitational attraction of the material inside the
- nebula caused contraction of the primordial cloud, speeding up its
- rotation. The shape changed to that of a flattened disk as a
- consequence of the increased rotation. Matter then migrated towards
- the centre, and formed what is called a proto Sun. The formation of
- the proto-Sun and the possible explosion of a nearby supernova
- caused the collapse of the nebula and triggered the formation of the
- solar system. The collapse increased the temperature of the
- proto-Sun due to a thermonuclear chain reaction (high-temperature
- fusion of hydrogen atoms to form helium atoms). The proto-Sun
- started to shine. Matter began to form out of the material in
- space. The hot proto-Sun and the surrounding gas and dust that
- still remained after the collapse began cooling down. Gaseous
- material started to condense. Small chunks of matter called
- planetesimals clumped together. The biggest ones pulled most of the
- matter due to their higher gravitational attraction. If the
- planetesimals were too close to the Sun the lightest materials
- (hydrogen, helium, etc.) were blown away by the Sun's wind. The
- planetesimals closest to the Sun were also composed of the densest
- materials (the ones with the highest melting points), like
-
- > 153 <
-
-
- iron. A good example is Mercury, with a density more than five
- times the density of water. As the planetesimals got farther away
- from the Sun and therefore colder, lighter materials, such as
- silicon and oxygen, condensed and formed the rocky silicate planets
- (Venus, Mars, Earth). The biggest and farthest-away planetesimals,
- which eventually became the giant planets Jupiter and Saturn, were
- able to retain the very light compounds such as hydrogen, methane
- and ammonia.
-
- This hypothesis, although not completely tested, explains the basics
- of planetary formation and gives us the background to develop
- hypotheses for the evolution of the Earth from a condensed,
- homogeneous planetesimal to the differentiated, layered medium it is
- now.
-
- ----------------------
-
- THE EVOLUTION OF THE EARTH
- ~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- THE First BILLION YEARS
- ------------------------
- Age-dating of meteorites and the oldest rocks on the planet tell us
- that the oldest solid rocks on the Earth are about four billion
- years old, and that the Earth is about 4.7 billion years old.
-
- Five billion years ago, what was later to become the Earth was a
- homogeneous conglomeration of silicon compounds, some iron,
- magnesium, and oxygen compounds, and smaller amounts of the other
- elements.
-
- The pre-Earth was not as large as the planet we know today. It grew
- to its present size by the gradual addition of other planetesimals
- and meteorite bombardment.
-
- The continuous bombardment not only increased the size of the
- planet, but it also heated it up. The rise in temperature due to
- impacts and gravitational compression, linked with the radioactive
- decay of heavy elements (which also produces heat), most likely
- partially melted the primordial Earth. The partially molten Earth
- was then affected bywhat is known as the iron catastrophe, which then
- led to the formation of the core.
-
- FORMATION OF THE EARTH'S CORE
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Within the partially molten primordial Earth, iron droplets, denser
- than the surrounding liquid, started falling towards the centre of
- the planet forming a liquid iron core. Other dense elements (such
- as nickel and gold) followed. Since then, the Earth's core has been
- composed mainly of iron and nickel. Initially all liquid, it has
- slowly cooled from the centre out, so that the Earth now has both an
- inner solid core and outer liquid core. The outer core, being
- liquid and very hot, convects like boiling water in a pan), which
- generates the Earth's unique
-
- > 154 <
-
-
- and strong magnetic field. The accumulation of iron at the centre
- of the Earth released a large amount of energy that caused the rest
- of the Earth to melt.
-
- DIFFERENTIATION AND THE FORMATION OF THE ATMOSPHERE AND OCEANS.
-
- The Earth, now almost completely molten, began a periof of rapid
- differentiation.
-
- The molten material, lighter than its surrounding solid parent, rose
- to the surface of the Earth and formed a primitive crust. It later
- separated into the lighter continental crust and the denser oceanic
- crust. The material left between the dense icon core in the centre
- and the core became the mantle.
-
- Differentiation was also responsible for the initial escape of gases
- from the interior, called OUTGASSING, which eventuially led to the
- formation of the atmosphere and the oceans.
-
- -------------------------------------------
-
- COMPOSITION AND STRUCTURE OF THE EARTH
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- The Earth is made of 3 main layers, the crust, the mantle and the
- core.
-
- CRUST
- ~~~~~
- The crust is the uppermost layer of the Earth. There are two types
- of crust:OCEANIC, made of basalt, and continental, composed mainly of
- granite. Oceanic rock is dense, has deep trenches and varies from
- six to ten kilometres in thickness. Continental crust is 35 kilometres
- thick on average. The crust is rigid and elastic at the same time.
-
- MANTLE
- ~~~~~~
- The mantle is divided into several layers and is separated from the
- crust by a discontinuity, or break called the MOHOROVICIC. The
- UPPERRMOST mantle extends for approiximately 100km under the MOHO,
- below the oceanic and continental crust. This part of the mantle
- is composed of mainly two minerals. (olivine and pyroxene)
-
- > 155 <
-
- and has the same rheological (deforming) properties as the crust:
- it is both rigid and elastic.
-
- Because they have the same theological properties, the crust and
- uppermost mantle behave in unity.
-
- Together, the crust and uppermost mantle comprise the lithosphere,
- which reaches down as far as 150 km belowthe surface. Surface plate
- tectonics, which are described later in the manual, explain the
- behavior of the lithosphere.
-
- Below the lithosphere is the asthenosphere. This layer extends to a
- depth of 300 km below the surface of the earth.
-
- Composed of the same materials as the uppermost mantle, the
- asthenosphere is considered a separate layer from the lithosphere
- because it behaves differently. The asthenosphere is hotter,
- weaker, and plastic: it deforms permanently under pressure. The
- hotter a material gets the less elastic and more plastic it becomes.
-
- To give you an example with everyday materials, let's use a rubber
- band and toffee. An elastic rubber band stretches to a certain
- limit and then it breaks--a sudden, clean break. If we release it
- before it breaks it will go back to its original form. Toffee, on
- the other hand, will deform plastically under the same forces. If
- you pull on it, it stretches just like the rubber band, but if you
- release it before it breaks it will stay stretched or deformed; it
- will not bounce back to its original shape. The lithosphere acts
- like the rubber band, the asthenosphere like the toffee.
-
- Below the asthenosphere is the transition zone, the area between 300
- and 700 km beneath the surface. The transition zone, although
- hotter than the asthenosphere, is not partially molten.
-
- The transition zone gets its name from the fact that the minerals
- (mainly olivine and pyroxene, but also some garnet) transform to
- denser forms within this region due to heat and pressure. They
- reach their most dense possible structure at 700 km, the boundary
- between the upper mantle (lithosphere, asthenosphere and transition
- zone) and the lower mantle.
-
- > 156 <
-
-
- The lower mantle extends from 700 km to 2700 km below the surface of
- the Earth. From 2700 to 2900 km is another transition region that
- separates the mantle and the core.
-
- CORE
- ~~~~
- The centre of the Earth is called the core and has two layers. The
- outer core, comprised of iron and nickel, extends from 2900 to 5120km
- beneath the surface. The outer core is liquid and hot. The
- motion of the fluid in this region generates the Earth's unique and
- strong magnetic field.
-
- The inner core begins at 5120 km and extends to the centre of the
- Earth, 6400 km below the surface. The temperature at the centre of
- the Earth is about 10,000C hotter than the surface of the Sun.
-
- --------------------------------------------
-
-
- SPECIAL CHARACTERISTICS OF THE EARTH
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The Earth possesses unique characteristics that separate it from the
- rest of the planets: a powerful magnetic field, the presence of
- plate tectonics which have changed the surface structure
- significantly over time, and the existence of an atmosphere, oceans
- and life.
-
- MAGNETIC FIELD
- ~~~~~~~~~~~~~~
- By slow convective movements in the liquid iron core, electric
- currents are produced in the core which generate and maintain the
- Earth's magnetic field.
-
- The magnetic field is what enables us to navigate the seas or find
- our way through a deep forest by using a compass. In simple terms,
- the Earth's magnetic field can be described as a giant magnet with
- North and South poles. The North magnetic pole coincides with the
- geographic North pole.
-
- At certain points in time, the magnetic field reverses--the magnetic
- North becomes South and magnetic South becomes North. By examining
- very old rocks with magnetic minerals that preserve the orientation
- of the magnetic field at the time they formed, geologists have been
- able to construct the magnetic polarlty time scale, key in the
- development of the theory of sea-floor spreading and plate
- tectonics. The last magnetic field reversal was over a million
- years ago.
-
- PLATE TECTONICS AND CONVECTION
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The Earth is also unique in that its surface layer, the lithosphere,
- is broken up into pieces, or plates, that move and deform. The
- movement and deformation of the plates - -plate tectonics -- is
- responsible for mountain building, earthquakes and volcanos. There
- are 12 major plates on the planet.
-
- > 157 <
-
-
- The plates move in response to the convection of the mantle
- underneath. Convection is a mechanism of heat transfer in which hot
- material from the bottom rises to the top (hotter material is less
- dense and therefore weighs less), and the cooler surface material
- sinks. Convection is the most effective form of heat transport.
-
- ATMOSPHERE, OCEANS, AND LIFE
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Another important characteristic of the Earth is its fluid sphere:
- the atmosphere and oceans. Earth is the only planet in which
- two-thirds of the surface is covered by water, and is surrounded by
- an atmosphere composed mostly of oxygen and nitrogen. These two
- features have enabled the Earth to develop an amazing variety of
- living organisms.
-
- There are many theories for the origin of the atmosphere and oceans.
- The most widely accepted theory states that in the Earth's earliest
- beginnings, it had no gaseous atmosphere. It was too small, and
- didn't have enough gravity to retain the lighter gaseous elements
- that existed at that time.
-
- As time passed, the Earth increased in size and mass: large
- meteorites and planetesimals added their mass by crashing into the
- Earth, and the Earth's
-
- > 158 <
-
- gravity attracted smaller particles of matter. Eventually Earth
- was big enough to retain an atmosphere.
-
- The original atmospheric gases (very different from todays oxygen-
- nitrogen) must have been produced by outgassing during the initial
- duifferentiation.
-
- The early atmosphere must have been a similar composition to the
- gases released during volcanic eruptions today, and consisted of
- water vapour, hydrogen, hydrogen chlorides, carbon dioxide and
- monoxide, and nitrogen. The light Hydrogen compounds could not and
- cannot be held by Earths gravity, and so they must hav escaped
- away as they do today. As the planet cooled, the water vapour in
- the atmosphere condensed into water that formed the oceans.
-
- The present atmospheric compoition was achieved later by several
- chemical reactions and evolution of life.
-
- INFLUENCE OF THE SUN AND MOON
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The prescence of the moon has one major visible effect on the Earth,
- most notably, the behaviour of the oceans in the form of tides. The
- gravitational pull of the Moon and the Sun on the Earth causes the
- sea level to alternately rise and fall during the day. Gravitational
- effeects are observed in both the oceans and the solid earth, though
- the latter can only be detected by very sensitive instruments.
-
- The tides in the water can be seen and measured accurately and the
- time of occurrence calculated. The side of the Earth facing the moon
- feels the strongest tide and the side opposite to it feels the minimum
- tide. As the Earth rotates the tides move around it. The sun, although
- farther away, is so large that it has the same effect. Solar tides
- are half the tide of lunar tides, and are not in phase with the lunar
- tides. Solar tides occur every 24 hours, lunar tides occur every
- six hours.
-
- When the earth, moon and sun line up the tides are very strong. These
- are called spring tides and they occur every two weeks, at full and new
- moon. When the moon and the sun are at right-angles to each other
- with respect to the Earth we have the lowest tides, known as neap tides,
- which will occur between first and third quarter moons.
-
- Tides cause loss of energy through friction between the water and the
- sea floor. The energy is enough to slow down the rotation of the earth
- by a very small amount. This effectively lengthens the day.
-
- > 159 <
-
- DIVISIONS OF THE EARTH
- ~~~~~~~~~~~~~~~~~~~~~~
- We can summarise the behaviour of the Earth in a fairly concise way
- by dividing its processes in two: surface processes of the external
- heat engine and internal processes of the internal heat engine.
-
- A heat engine is a mechanism that converts high-temperature heat
- (energy) into work. It is composed of four main "parts":
-
- 1) High T(temperature) source;
- 2) Working fluid;
- 3) Work to be done; and
- 4) Low T sink (something that cools by absorbing heat).
-
- These parts in the internal and external heat engines are identified
- below.
-
- EXTERNAL HEAT ENGINE INTERNAL HEAT ENGINE
- SOURCE Radiation from the Sun Heat from radioactive decay
- Latent heat from fusion of the
- core Mantle rocks
- WORKING Atmosphere and oceans Mantle rocks
- FLUID
- WORK Erosion, weathering, etc. Plate Tectonics
- SINK Outer space Outer space.
-
- EXTERNAL HEAT ENGINE
- ~~~~~~~~~~~~~~~~~~~~~
- Many of the surface processes of the Earth are the direct result of
- the work done by the external heat engine. These processes are what
- determine many, but not all, of the short- and long-term changes in
- the Earth's landscape.
-
- The processes that occur within the external heat engine can be
- classified into four groups:
-
- Erosion:
- --------
- the set of processes that results in the loosening of soil
- and rock, as well as its removal downhill or downwind.
-
- Weathering:
- -----------
- The set of processes, chemical or physical, that
- results in the breakup and decay of bedrock. Of the four processes,
- this is now the most important for human concerns.
- Weathering breaks up and chemically changes bedrock,
- transforming it into soil essential for agriculture. Our abusive
- agricultural system is eroding good soil at a rate faster
- than it can be created by weathering.
-
- Transportation:
- --------------
- the set of processes involved in moving loosened
- material from one place to another.
-
- > 160 <
-
-
- Deposition:
- -----------
- the set of processes resulting in the settling down of
- the transported sediment.
-
- These four processes are carried out by three main agents: wind,
- water and glaciers.
-
- WIND
- ~~~~
- Wind is an important agent of erosion and deposition. In deserts,
- for example, all the erosion, transportation and deposition of sand
- is exclusively carried out by winds. Normal winds can only carry
- very small particles, but strong winds, as in the Sahara sandstorms,
- can carry a markedly heavier load.
-
- WATER
- ~~~~~
- Water in its fluid form is the most important agent of erosion,
- transport and deposition on the surface of the Earth. Water is also
- important in chemical and physical weathering as it is the fluid
- that enables many of the chemical reactions that break down bedrock;
- it also enlarges cracks in the freezing and thawing processes.
-
- Water causes erosion of soil by runoff after heavy rain, in river
- channels kom the head to the mouth (mostly at the head), and by
- ocean currents both along coasts and on the bottom of the ocean.
- Water in rivers is extremely important in shaping the landscape,
- i.e., the Grand Canyon and the Colorado River.
-
- Transport of sediments by water occurs in runoff channels, in rivers
- and in currents in the ocean or along the shore.
-
- Water allows deposition of sediment in river channels and deltas.
- Deposition by water is very clearly seen in the inside part of the
- curves of rivers, in deltas, and also in the ocean bottom as a river
- enters the ocean and dumps its sediment load on the bigger body of
- water.
-
- Water reservoirs on land are rivers, groundwater and lakes.
- Glaciers are also a reservoir of water, but they will be treated
- separately.
-
- GLACIERS
- ~~~~~~~~
- Large bodies of water accumulated as ice are usually known as
- glaciers. There are several types of glaciers: mountain glaciers
- like those that covered Yosemite in California, continent-sized
- glaciers known as ice-sheets like those in Greenland or Antarctica,
- and others.
-
- > 161 <
-
-
- Glaciers are a very powerful and rapid agent of erosion, transport
- and deposition. Glaciers can carve a valley in a shorter time scale
- than any river. They can transport sediment that ranges from sand
- grains to boulders the size of a house.
-
- Glacier landscapes are recognised by their U-shaped valleys, while
- river valleys are V-shaped. The valley floors have striations
- caused by the boulders scraping the bedrock, and the sides and end
- of the valley have an assortment of rock sizes we generally call
- moraines.
-
- OTHER SURFACE PROCESSES
- ~~~~~~~~~~~~~~~~~~~~~~~
- Two hot topics of public debate are the processes and effects of
- global warning and air pollution. The following section will lend
- insight into these topics as we discuss the basics of the carbon
- cycle and element transport by rivers to the oceans.
-
- THE CARBON CYCLE
- ~~~~~~~~~~~~~~~~
- Carbon dioxide (CO2) is used by photosynthetic organisms (organisms
- that make their own food) such as plants, to generate the complex
- carbohydrates and the energy they need for survival. In this
- process the carbon is locked up in complex molecules and oxygen is
- returned to the atmosphere.
-
- Non-photosynthetic organisms such as humans and other animals
- breathe oxygen and give back CO2 to the atmosphere. When either
- type of organism dies, the organic matter decays and the carbon in
- the complex molecules is released generally in the form of CO2.
-
- Carbon also accumulates to form fossil fuels that humans have
- learned to use. Such burning of the carbon in these fuels releases
- additional CO2 into the atmosphere, causing an unbalance or
- destabilization in the natural equilibrium of the
- atmosphere/biosphere dynamic relationship.
-
- Cutting down forests or plants also creates a destabilization of the
- environment, because it results in less photosynthesis. As a
- result, less CO2 is consumed and less oxygen is produced.
-
- The highest reservoir of carbon is found in rocks, especially in
- limestone. The carbon is trapped in the limestone when marine
- organisms, whose shells are made of calcUe, die and fall to the
- bottom of the ocean and accumulate into thick layers. When the
- layers compact and harden they become limestone. Most of the carbon
- stays there until the ocean floor, and the limestone with it, is
- consumed through earthquake and volcanic activity. Then the
- limestone melts and the
-
- > 162 <
-
-
- carbon in the form of CO2 gas is released through volcanos and
- returned to the atmosphere.
-
- The processes of weathering and erosion cause many elements trapped
- in minerals to be transported back to the oceans, where they
- interact with both the oceanic water and rocks.
-
- For the purposes of studying the Earth, we need to know how these
- elements are transported back to the oceans and how long they
- interact with water before being trapped in minerals. This helps us
- understand mountain-building activity, the measure of erosion rates,
- and how rock/water interactions and basalt composition form the
- oceans.
-
- For environmental reasons, knowledge of these processes is equally
- important. It teaches us about the behaviour of toxic or radioactive
- elements in the ocean that occur, for example, as a result of
- disasters such as major oil spills. It also helps us understand the
- effects of increased CO2 in the atmosphere, which occurs as a result
- of the burning of fossil fuels by an ever-increasing population.
-
- INTERNAL HEAT ENGINE-PLATE TECTONICS
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The most outstanding achievement of the Earth sciences in all its
- history was the advent of the theory of plate tectonics in the
- 1960s, which, with a few simple geometrical arguments, has organised
- and explained the large-scale processes of the surface of the Earth.
-
- Plate tectonics is the work done by the internal heat engine.
-
- HISTORY
- ~~~~~~
- Early in the 1600s Sir Francis Bacon had already noticed the
- jigsaw-puzzle features of the early maps produced by the explorers
- of the New World. Later, Antonio Snider and Edouard Suess proposed
- the existence of a giant super-continent, but it was not until the
- late 1920s, 100 years after their first publication, that a
- hypothesis explaining these features was proposed.
-
- In 1929, Alfred Wegener, a meteorologist, proposed the Continental
- Drift hypothesis. Wegener collected paleontological data on fossil
- plants and animals in the Old and New worlds, as well as other
- geological evidence (structures, rock types and ages across the
- equatorial Atlantic) and proposed the existence of a giant
- supercontinent that broke into the present continents 200 million
- years ago. He named this continent Pangaea.
-
- > 163 <
-
- Wegener's hypothesis was dismissed after 10 years because he failed
- to present a valid mechanism that would satisfy the physicists and
- geophysicists of the time. Ironically, 60 years later, continental
- drift and plate tectonics are accepted as the ruling paradigm of the
- earth sciences, but there still isn't a clear idea of the mechanism
- that causes it.
-
- Continental drift and plate tectonics were finally accepted in the
- 1960s after several geologists and geophysicists presented
- incontrovertible evidence of sea-floor spreading, ocean consumption
- and transform motions.
-
- PLATE TECTONICS
- ~~~~~~~~~~~~~~~
- In simple terms, the earth's surface is not continuous and static,
- but broken into pieces like a giant jigsaw puzzle. Those pieces can
- be continental or oceanic. They move due to flow in the mantle
- underneath the surface. With this simple explanation, plate
- tectonics was used to explain the distribution and nature of
- volcanos around the Pacific Ring of Fire and also the distribution
- of earthquakes all around the world.
-
- Plate tectonics is the theory that explains how the lithosphere is
- broken into pieces called spherical caps that are internally rigid
- and change in limited amounts only at boundaries. Three types of
- boundaries exist: divergent (mid-ocean ridges), convergent
- (subduction zones), and transform (faults). The caps move at
- constant velocities which are continually being determined by the
- convection in the mantle.
-
- Before we explain the three different types of boundaries, or
- margins, what follows is an explanation of volcanos and earthquakes.
-
- VOLCANOS
- ~~~~~~~~
- A volcano is a land edifice that is slowly built up by the eruption
- of hot molten rock (magma) on the surface of the Earth. The erupted
- rocks, made up of many different compositions (cooled magma) are
- called volcanic. If the molten rocks don't reach the surface, but
- cool under the volcano, they are called plutonic.
-
- The hot magma flowing on the surface is called lava. Volcanos can
- be of very different types depending on the composition of the
- rocks. The composition determines if the volcanos will erupt
- quietly (Kilauea, Hawaii) or violently (Mt. Saint Helens,
- Washington).
-
- Volcanos occur at two plate boundaries and also in the middle of
- plates. When associated with convergent boundaries, they are
- usually violent; when divergent they are under water and erupt
- quietly. Intra-plate volcanos are often associated
-
- > 164 <
-
- with hot-spots in the bottom of the mantle that produce chains of
- volcanos such as we find in Hawaii. These are usually quiet
- volcanos.
-
- Knowing the plate boundaries is important in predicting which type
- of eruption will occur so that volcanic hazards can be properly
- evaluated. Big, violent eruptions can send so much material into
- the atmosphere that it will change the color of sunsets or cool the
- global temperature by a few degrees. This happened in the 1880s
- when Krakatoa erupted in Indonesia. The sunsets were intensely red
- for a year and England did not have a summer for two years.
-
- EARTHQUAKES
- ~~~~~~~~~~~
- An earthquake is the result of the sudden release of energy that has
- been accumulating between two parts of the Earth divided by a
- fracture we know as a fault. The energy accumulates because the
- two sides of the fault cannot slide past each other easily; rather,
- they find a lot of resistance to sliding and this resistance locks
- the fault. When the resistance is higher than the blocks can stand,
- the fault snaps and an earthquake occurs.
-
- Earthquake magnitude is measured by the Richter scale, which is a
- measure of the energy released by the earthquake. What we feel is
- measured by a subjective scale of intensity called the Mercalli
- scale. Earthquakes occur at all three plate boundaries because they
- all divide blocks of the Earth, where there is resistance to
- sliding.
-
- Earthquakes occur below the surface of the earth but are located by
- latitude and longitude measurements. Such measurements, which act
- like a grid around the entire surface of the Earth, are used to
- define an earthquake epicenter. The depth of the earthquake is
- called a focu-s or hypocenter. Earthquakes are classified by their
- depths into shallow (0-70 km), intermediate (70-300 km) and deep
- (300- 700 km). Big, shallow earthquakes like those on the San
- Andreas fault are highly destructive.
-
- DIVERGENT MARGINS
- ~~~~~~~~~~~~~~~~~~
- In the 1950s it was discovered that in the middle of the oceans
- there were very long mountain chains emitting volcanic material.
- These chains, known as Mid-Ocean Ridges, are where new oceanic
- floor (basalt) is constantly being created. The material builds up
- symmetrically on both sides of the ridge with a deep central valley.
- There are volcanos and shallow earthquakes there. This type of
- boundary is called a constructive boundaRy because sea-floor
- material is generated here.
-
- > 165 <
-
- Mid-ocean ridges can be followed for a continuous 40,000 km from the
- Atlantic to the Pacific, the Indian Ocean and so on.
-
- TRANSFORM MARGINS
- ~~~~~~~~~~~~~~~~~
- The ridges are offset by faults known as transform faults. These
- faults are plate boundaries that join ridges to ridges, ridges to
- trenches, faults to trenches, and so on. Material is not created
- nor destroyed at transform faults. They are vertical faults that
- generate shallow earthquakes. The best example is the San Andreas
- fault.
-
- CONVERGENT MARGINS
- ~~~~~~~~~~~~~~~~~~
- If material is created at the ridges and the Earth is not getting
- bigger, ocean crust must be destroyed somewhere. This occurs at
- convergent margins, also known as subduction zones. Here an oceanic
- plate dives into the mantle under another younger and lighter
- oceanic plate or continental plate, such as with the Pacific oceanic
- plate under the continental South America. A continental plate
- cannot subduct, so when two continents converge they crash together
- in what is known as a continental collision, generating large
- mountain chains, such as the Himalayas.
-
- Subduction of an oceanic plate generates magma, which rises under
- the overriding plate and builds a volcanic line such as what takes
- place in the Andes. Subduction generates 99% of the seismic energy
- released every year, in shallow, intermediate, and deep earthquakes.
- It also generates the biggest earthquakes (9.5 on the Richter scale
- in Chile, 1960; 9.0 in Alaska, 1964).
-
- > 166 <
-
-
-
- CLIMATE
- =======
-
- The study of atmospheric and hydrospheric systems (air and oceans)
- explains the climate of the planet. The greenhouse effect and other
- present-day environmental problems are related to climate. Climate
- is part of the external heat engine and is driven by the radiational
- energy of the Sun.
-
- --------------------------------------------
-
-
- The composition of our atmosphere is shown in Table 1. It is
- composed of 78% nitrogen gas (N2), 21% oxygen (O2) about .93% argon
- (A), and minor amounts of carbon dioxide (CO2). There are also
- traces of nitrous oxide (NO2), methane (CH4) and sulfur dioxide
- (SO2).
-
- The atmosphere did not always have this composition--free oxygen was
- not available until the first photosynthetic organisms appeared.
- This will be covered later in the chapter on "Life."
-
- The atmosphere is divided into four layers: troposphere,
- stratosphere, mesosphere and thermosphere.
- Ozone (03) is a compound of oxygen that absorbs and repels
- a large percentage of the ultraviolet radiation in solar energy.
-
- The ozone layer protects us from the deadly UV rays of the Sun's
- radiation. Our use of chlorofluorocarbons enlarges the hole in the
- ozone layer, which reduces this protection.
-
-
-
- GAS CHEMICAL CONTENT
- SYMBOL (% by volume)
- Nitrogen N2 78.09
- Oxygen O2 20.95
- Argon A 0.93
- Carbon dioxide CO2 0.03
- Total 100.00
-
- Table 1 Principal Components of Dry Air
-
- > 167 <
-
-
- OCEANS
- ~~~~~~
- Not just composed of water, oceans have many other elements in
- solution such as sodium, potassium, and calcium, and gases such as
- carbon dioxide (see Table 2). All of the dissolved elements are
- critical for the survival of marine plants and animals.
-
-
- Life in the deep oceans is limited greatly by the availability of
- food and light. The zone of the ocean that is well-lighted is called
- the euphotic zone (upper 200 meters) and the darker, deeper layers
- are called the aphotic zone. The amount of oxygen available in the
- oceans also decreases sharply at deeper levels.
-
- The structure of the oceans detailed in the figure below shows that
- water temperature decreases to 4C at a depth of 2000 meters in
- tropical and temperate regions.
-
-
- ELEMENT AMOUNT IN OCEAN RESIDENCE IN TIME.
- (G) (YR)
- Sodium 147*10^20 260,000,000
- Magnesium 18*10^20 12,000,000
- Potassium 5.3*10^20 11,000,000
- Calcium 5.6*10^20 1,000,000
- Silicon 5.2*10^18 8,000
- Manganese 1.4*10^15 700
- Iron 1.4*10^16 140
- Aluminium 1.4*10^16 100
-
- Table 2 Residence Time of Some Elements in Seawater
-
-
- > 168 <
-
- SOLAR HEATING - INSOLATION
- ~~~~~~~~~~~~~~~~~~~~~~~~~
- The energy to carry out processes on the surface of the Earth comes
- from the Sun. Solar radiation, also known as insolation, is what
- spurs life and geological processes on the Earth.
-
- Since the birth of the Solar System, the Sun has been radiating heat
- at a constantly increasing rate. This is the natural consequence of
- the growth of a star. The life span of a star like the Sun is about
- 1400 billion years, which means that the Sun will last for
- approximately another 10 billion years. The solar radiation will
- increase with time and cause the surface temperature of the Earth to
- get higher and higher until the Sun dies. When this finally
- happens, life on the Earth will probably die unless forms of life
- not dependent on photosynthesis evolve.
-
- Climate is highly dependent on solar output variations. Seasons
- (winter and summer) and climatic zones are dependent on solar
- output. Figure 11 shows the angle of the Earth to the solar rays
- with different seasons and at different latitudinal zones.
- Variations in solar output do not follow just the seasonal cycle of
- summer and winter. They also follow other longer cycles that are
- directly related to long-period changes in temperature on the Earth,
- such as during glaciations.
-
- GLACIATIONS AND CHANGES IN THE ORBIT OF THE EARTH.
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Scientists have argued for a long time on the cause of the recent
- (10,000 to 15,000 years ago) ice ages since they were discovered by
- Louis Agassiz in the 1800s.
-
- In the 1930s, a mathematically sound hypothesis for glaciation and
- long-period climate changes was proposed by Milutin Milankovitch, a
- Yugoslavian astronomer. He proposed the astronomical theory of
- climate, which says that variations in the Earth's orbit influence
- climate by changing the seasonal and latitudinal distribution of
- incoming solar radiation.
-
- Incoming solar radiation falls at different angles in different
- seasons. The angle of incidence depends on the tilt of the rotation
- axis of the Earth (axial tilt). This tilt is technically called
- obliquity, and is measured with respect to a plane that crosses the
- Sun and contains the orbit of the Earth (plane of the ecliptic).
-
- > 169 <
-
-
- Another factor that influences the angle of incidence of solar
- radiation is the precession, or the measure of how the equinoxes
- succeed each other and how this affects the seasonal configuration
- of the Earth. Precession depends on the longitude of the perihelion
- (the point at which the Earth is closer to the Sun).
-
- A final factor that influences the angle of incidence of solar
- radiation is eccentricity, which is a measure of how much the orbit
- of the Earth around the Sun differs from a perfect circle.
-
- Obliquity, eccentricity and precession of the equinoxes are called
- the orbital parameters and variations in them determine changes in
- the solar heating and therefore affect our climate. These
- parameters cause changes with different period lengths:
-
- Eccentricity Long-period cycles 95,000;136,000; 413,000years
- Obliquity Medium-period cycles 41,000years
- Precession Short-period cycles 19,000; 23,000years
-
- Changes in climate are classified according to the lengths of their
- cycles:
-
- Tectonic band more than 400,000 years
- Milankovitch band 10,000 to 400,000 years
- Millenium band 400 to 10,000 years
- Decadal band 10 to 400 years
- Interannual band 2.5 to 10 years
- Annual band 0.5 to 2.5 years
-
- Changes in the tectonic band are attributed to tectonic effects such
- as mountain building. This is a current topic of research in
- paleoclimatology and is known as Tectoclimatology.
-
- Changes in the Milankovitch band are due to changes in the orbital
- parameters mentioned above. These changes are the direct result of
- the gravitational pull of the giant planets (Jupiter and Saturn) on
- the Earth.
-
- Changes in the millenium band are attributed to episodes of flux of
- volcanic gases, and expansion and contraction of alpine glaciers.
- Changes in the millenium band are due to episodes of explosive
- volcanism.
-
- Finally, changes in the annual and interannual band are attributed
- to the well- known seasonal fluctuations of solar radiation. These
- are probably due to
-
- > 170 <
-
-
- motions of the Earth around its own orbit (wobbling of the axis of
- rotation, for example) and not the geometry of the orbit as in the
- orbital parameters.
-
- A variation in the solar output that frequently occurs is related to
- sunspot cycles. A sunspot is a dark area of the sun's surface,
- which represents a region of lower temperature than the rest of the
- sun's surface. Sunspot cycles are fluctuations in the ultraviolet
- radiation from the Sun. The approximate duration of a cycle is 11
- years. The influence of sunspot cycles on the climate is still a
- controversial and constantly debated topic.
-
-
- EARTH`S RESPONDING TO SOLAR HEATING
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The Earth does not just passively absorb the radiation from the Sun,
- but returns some of the radiation back to space. It does not emit
- it back at the same frequency, but at a lower one. Emissions from
- the Earth are in the infrared spectrum while radiation from the Sun
- comes from the whole spectrum of light, from UV (ultraviolet) rays
- to visible to IR (Infrared).
-
- Part of the solar radiation (IN rays) is absorbed by the ozone
- layer, part is reflected by clouds and solids, part is absorbed by
- water vapour, dust particles and clouds, and 47% is absorbed by the
- ground.
-
- The overall albedo is the most important process preventing the Sun
- from frying us. It is measured by the amount of the Sun's radiant
- energy that is reflecting off clouds, water and land surfaces. This
- reflectivity is called albedo.
-
- > 171 <
-
- ALBEDO EFFECTS
- ~~~~~~~~~~~~~~~
- Albedo is the ratio of light reflected to light received. The
- combination of the following mechanisms gives the total albedo of
- Earth and atmosphere.
-
- Orbiting satellites keep track of the albedo in order to monitor the
- rate at which the earth's surface is heating when exposed to the
- sun. Such instruments measure short-wave and infrared radiation,
- both coming in from the sun and going out from the atmosphere and
- the earth's surface below. The earth's average albedo has been
- estimated at between 29% and 34%.
-
- There are four major mechanisms for returning radiation to space:
-
- * Reflection from dust, salt, ash and
- smoke particles in the air;
- * Reflection from clouds;
- * Reflection from the ground; and
- * Refraction by air molecules.
-
- If a ray reaches the Earth after all these obstacles then it still
- has to deal with the Earth's albedo. This varies depending on the
- composition of the surface. The average surface albedo is only 4%
- but in certain areas, for example the poles, the albedo is between
- 50-70%.
-
- Because of its high albedo, the amount of snow that falls in a year
- will affect the climate and the average temperature of the Earth.
- The presence of more deserts will have the same effect. Deforestation,
- even though its albedo is very low, also affects the weather
- because more dry uncovered land with a high albedo gets exposed.
- The Earth retains this heat and transports it from equatorial
- latitudes to polar latitudes.
-
- HEAT TRANSPORT & ATMOSPHERE OCEAN INTERACTIONS
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The heat absorbed by the ground and by the ocean surface waters is
- greater at the equator than at the poles because of the higher
- amount of insolation at these regions. This heat is transported
- from the equator to the poles both by the atmosphere and by the
- oceans. In a general sense, the atmosphere does it using winds and
- convection cells (like the mantle in the internal heat engine), and
- the oceans using currents, both surface and deep.
-
- > 172 <
-
- ATMOSPHERIC TRANSPORT
- ~~~~~~~~~~~~~~~~~~~~~
- Atmospheric transport, or global circulation, takes place largely
- due to winds. The pattern of global circulation is characterised by
- permanent anticyclones and cyclones, called centres of action, and
- by persistent wind systems.
-
- At low latitudes near the Earth's surface, the easterly trade winds
- dominate. At high latitudes and aloft, the prevailing westerlies
- dominate. The occurrence of zonal winds is explained bythe
- deflection of motions of the meridians due to the rotation of the
- Earth. This is the Coriolis effect, which also says that particles
- in the Northern hemisphere tend to go to the right and in the
- Southern hemisphere to the left. The driving force for this
- circulation is the variation in solar radiation with latitude.
-
- Near the surface of the Earth the pressure is low at the equator and
- high at the poles. This gives rise to a circulation along the
- meridians, with the heated air rising near the equator and flowing
- high towards the pole and the cooled air descending at high
- latitudes and flowing towards the equator at the ground. The stream
- of air moving towards the pole is deflected to the east by the
- Coriolis force, originating westerly winds, and the one flowing
- towards the equator at the ground will be deflected to generate the
- easterlies. Friction with the surface of the Earth does not allow
- the pressure and Coriolis force to balance so that the circulation
- is not just zonal but also along the meridians.
-
- The pattern of meridional circulation was discovered by George
- Hadley in the 1700s and the circulation patterns along the meridians
- are called Hadley cells. Since friction does not allow pressure and
- Coriolis force to balance, the pressure force is greater at great
- heights than the Coriolis force and the air at great heights is
- pushed towards the poles. At high latitude the air tends to Equator
- cool and descend, completing the meridional Hadley cell.
-
- The Hadley cells, one in each hemisphere, perform the function of
- transferring excess heat from the Sun at low latitudes to higher
- latitudes. The true circulation pattern is not as simple as just
- having a Hadley cell in each hemisphere because of a law of physics
- called conservation of angular momentum. The results of applying
- the law show that Hadley cells alone will cause very high-speed
- winds, which in turn will cause great instability in the global
- circulation pattern. Friction between the Earth and the atmosphere
- also complicates simple Hadley cells.
-
- Heat is also transported by waves and vortices. Waves in the
- atmosphere are the result of the breakdown of the zonal flow due to
- high-speed winds and lateral
-
- > 173 <
-
-
- mixing of the air. Swirls or vortices and cyclones and anticyclones
- also result from the breakdown of the zonal flow. These are very
- effective at transporting the heat in the North-South direction.
-
- OCEANIC TRANSPORT
- ~~~~~~~~~~~~~~~~~
- Heat transport from solar radiation is also accomplished via oceanic
- circulation. Circulation of the oceans is one of the main factors
- in the total heat budget of the Earth.
-
- Oceans act as a great reservoir of heat for the planet. The Sun's
- energy heats up the surface of the ocean, which stores the heat and
- transports it via oceanic currents both at the surface and at depth.
- Like the atmosphere, the ocean currents move heat from low latitude
- to high latitudes.
-
- HEAT STORAGE
- ~~~~~~~~~~~~
- The oceans are very large reservoirs of water that can hold a lot of
- heat without changing their average surface temperature by very
- much. This is known as the climatic flywheel.
-
- Oceans are better at holding heat than the ground or the air, and
- absorb more heat per unit area at the equators than at the poles.
- The heat is transferred to the colder areas by convection. This
- moderating effect on the climate is easily observed in temperate
- coastal regions where warm air from the seas is transferred to the
- land.
-
- SURFACE CURRENTS
- ~~~~~~~~~~~~~~~~
- The wind-driven circulation of the oceans is strong, but extends
- only within the upper 1000 meters of the ocean. The wind system
- described in the previous sections exerts a stress on the surface of
- the ocean, generating surface currents. The easterly trade winds
- form the equatorial currents of all oceans.
-
- When intersected by land these currents are deflected North and
- South, as in the Atlantic and Pacific oceans. Deflected currents
- travel along the western parts of the oceans and are called western
- boundary currents--they are the strongest in all the oceans. One is
- the Gulf Stream.
-
- These currents are driven by the westerly winds across the ocean and
- form currents that flow back into the equatorial region, completing
- the convection cell, similar to what occurs in atmospheric
- circulation. These cells or gyres occur in subtropical regions in
- the N and S Pacific, N and S Atlantic and S Indian oceans. The N
- and S gyres are separated by a countercurrent that flows east.
-
- > 174 <
-
-
- In the N Indian Ocean a similar gyre is found, but this changes
- direction every six months due to reversals in atmospheric
- circulation called monsoons. Some weaker gyres are found in
- northern subpolar regions. In southern gyres the flow is not
- blocked by land, so the Antarctic circumpolar flows completely
- around the world. The circulation is driven by differences in
- pressures between high and low areas of the sea surface.
-
- The action of the wind on the surface of the ocean also causes
- vertical motion. These vertical currents are called upwellings and
- occur when prevailing winds blow parallel to a coast. These
- upwellings are in offshore and subsurface waters, which frequently
- are rich in nutrients. When this is the case, an area of high
- biological productivity may develop.
-
- DEEP CURRENTS
- ~~~~~~~~~~~~~
- Variations in water density cause deep water circulation known as
- thermohalline circulation. These density differences develop at the
- air-sea interface and are the result of differences in the amount of
- heat received and the effects of dilution and evaporation. The
- dense, cold waters of high latitudes sink and slowly flow towards
- the equator. This is a convective process, like that of the mantle
- inside the Earth. This process occurs principally in two places,
- the North Atlantic and the Antarctic.
-
- The North Atlantic Deep Water is very clearly defined by its
- temperature, oxygen content and salinity. The Antarctic Bottom
- Water travels north along the ocean floor across the equator. The
- bottom water path is influenced by the topography of the ocean
- floor.
-
- ATMOSPHERE-OCEAN INTERACTION
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- This cycle can be summarised as follows:
- the wind blowing over surface waters generates waves, mixes the surface
- waters and removes water vapour from the sea surface. The water
- vapour is taken into the atmosphere by evaporation and transferred
- to land by precipitation, which returns it to the rivers and
- groundwater that eventually return it to the sea.
-
- > 175 <
-
- GREENHOUSE EFFECT AND CLOUD COVER
- AND THEIR INFLUENCE ON CLIMATE.
-
- GREENHOUSE EFFECT
- ~~~~~~~~~~~~~~~~~
- In recent years we have heard a lot about global warming and the
- greenhouse effect due to increasing consumption of fossil fuels and
- continuous deforestation, but few accurately know what the
- greenhouse effect is and how to gauge its delicate balance on the
- Earth. Not even the experts can predict the Earth's behaviour in
- terms of global warming trends, because we don't know enough about
- climatic fluctuations and CO2 levels in the past.
-
- The greenhouse effect can be described as follows:
-
- The atmosphere of the Earth is fairly transparent to the incoming
- visible rays of the Sun, but 48% of the radiation is absorbed by the
- ground and emitted back as infrared radiation. The atmosphere is
- opaque to infrared because carbon dioxide and water vapour absorb the
- radiation instead of allowing it to go back into space. This
- absorbed radiation heats the atmosphere, which radiates heat back to
- the Earth. Without this effect the Earth's surface temperature
- would be below freezing and the oceans a mass of ice.
-
- > 176 <
-
-
- Any process that alters the delicate balance of CO2 and water vapour
- molecules may affect Earth's climate. Burning fossil fuels
- increases the amount of CO2 in the atmosphere, and deforestation of
- the Amazons prevents plants from taking CO2 and returning oxygen to
- the atmosphere.
-
- Since the beginning of the Industrial Revolution the amount of CO2
- in the atmosphere has increased steadily to values that we think
- have never been reached before. Some of these CO2 molecules
- are taken from the atmosphere and dis solved in the oceans, because
- nature tries to reestablish equilibrium, but we are releasing so
- much CO2 that the planet cannot rebalance itself.
-
- Increases in global temperature caused by the greenhouse effect may
- also increase sea levels by 1O meters or more by melting part of the
- Antarctic ice sheet. This could be devastating to many coastal
- cities.
-
- CLOUD COVER
- ~~~~~~~~~~~
- We have already discussed briefly the effect of cloud cover on
- albedo and therefore on insolation. Cloud cover also affects the
- reflection of incoming rays from the Sun. Clouds form as the result
- of the condensation of rising hot air into the lower part of the
- atmosphere. Clear air descends to the ground where it is heated,
- then rises as it warms up; it goes up into the atmosphere where it
- cools and condensates, trapping a lot of water vapour, which in turn
- reflects the sunlight, making it less intense.
-
- Global warming would evaporate more water and therefore more water
- vapour will go into the atmosphere and be trapped into clouds which
- will in turn cover more of the sky and decrease the intensity of
- sunlight that comes in. This could balance warming, but water vapour
- also traps infrared radiation.
-
- > 177 <
-
-
- LIFE (Get one eh ?)
- ====
-
- ORIGIN OF LIFE
- ~~~~~~~~~~~~~~
- Why does life flourish on the Earth and not on any other planet? In
- this section we will take a look at the history of planetary
- evolution from the origin of life up to vertebrates and humans.
-
-
- In the early 1920s a young Russian biochemist, Aleksandr (ivanovitch)
- Oparin, theorised that there must have been a beginning of life at a
- certain point in Earth's history and that we could make intelligent
- guesses as to when it was and how it occurred.
-
- Oparin theorised that the atmosphere of the early Earth lacked
- oxygen but contained gases such as ammonia, methane and hydrogen.
- In that kind of atmosphere (without ozone), UV rays would have
- energised the components and generated the first synthetic reactions
- of organic compounds such as amino acids, the building block of
- life. These in turn would clump together in long chains and
- possibly take on the characteristics of the primitive cell. He
- called this early amalgamation of compounds primordial soup.
-
- In the 1950s Stanley Miller devised an experiment that demonstrated
- how it may have happened. He built an apparatus that zapped a
- primordial soup with electrical jolts comparable to lightning, and
- produced amino acids. The step from amino acids to actual life and
- genetic coding is not yet understood. Other theories suggest that
- the early atmosphere was primarily carbon dioxide, water vapour and
- nitrogen, as expected from degassing of the Earth. In this
- environment, amino acids have also been produced.
-
- Others propose that building blocks may have originated in nearby
- comets and come to Earth on impacts. The origin of the nucleic
- acids DNA and RNA that enable life to replicate and transmit
- genetic information to the offspring is not clear, but it is
- obvious that this was the final and most crucial step towards
- organised life.
-
- If you ever watch the old "Star Trek" series, you may have seen a
- couple of episodes in which they discuss the possibility of life
- based on silicon instead of carbon (Si and C are of the same
- chemical group and possess many of the same characteristics).
- Silicon-based life is highly unlikely because one of the most
- outstanding properties of carbon is that it is gaseous at room
- temperature rather than solid like silicon. This property enabled
- carbon to make organic compounds in the fluid state, at low
- temperatures, with lower energy requirements than that of silicon.
- Silicon is too heavy and too inert to react at the temperatures at
- which life as we know it survives.
-
- > 178 <
-
- EARLY ORGANISMS
- ~~~~~~~~~~~~~~~
- The first known organisms on Earth are some carbonaceous remains of
- primitive cells with no nucleus that date back 3.5 billion years.
- Prokaryotes, which still exist today in bacteria, algae, ameba, and
- other simple organisms, lack a nucleus, the central part that
- contains all the genetic material, as well as specialised organelles
- for other cellular activities. These first organisms were probably
- anaerobic and fed on methane.
-
- Two billion years ago, organised life--like
- algae--were thriving on the planet. One billion years ago the
- eukalyotic cell, the cell with a nucleus, developed. One of
- the most popular theories on the origin of eukaryotes is that
- two prokaryotic cells may have stayed together after mitosis
- (cell division) or they may have started a symbiotic
- relationship. One may have captured the other and from there the
- "trapped one" would have developed into a nucleus, and
- also into several different organelles that perform different activities,
- such as breathing, metabolizing, etc. inside the cell.
- This is seen in modern eukaryotes in that mitochondria
- (the organelles that breathe for us) have their own genetic
- material and replicate separately from the rest of the genetic
- material in the cell.
-
- Shortly after the evolution of eukaryotic cells (In geologic time),
- the first multicellular organisms or metazoans evolved. With the
- advent of metazoans a very diverse range of life-forms evolved,
- including the development of soft-bodied organisms as seen in the
- Ediacara fauna of Australia and the Burgess shale in Canada.
-
- Six hundred million years ago, after the explosion of diversity of
- soft-bodied organisms, the first shelled organisms developed in a
- period called the Cambrian.
-
- The rate of evolution between one billion years ago and 600 million
- was so much higher than at earlier times that it could be termed
- explosive. From a world dominated by algae and bacteria we passed
- to a world full of different species that in some form or other
- still survive today. There were more species alive at that time
- than have evolved since.
-
- > 179 <
-
-
- EVOLUTION OF OXYGEN RICH ATMOSPHERE AND PHOTOSYNTHESIS.
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- We have already stated that primitive life evolved in an anaerobic
- atmosphere with little or no oxygen. Obviously, many changes have
- occurred since. Even the Cambrian organisms needed oxygen to
- survive.
-
-
- Around three billion years ago (with the advent of blue-green algae)
- organisms must have developed the ability to photosynthesize--take
- CO2 from the atmosphere and with the aid of the sun's radiation,
- break it down and use the carbon to make the food, complex
- carbohydrates and other energy compounds that enabled the organism
- to survive. In return the organisms give free oxygen back to the
- atmosphere.
-
- The oxygen must have started to accumulate in the atmosphere, and
- soon its levels would become high because few organisms were able to
- breathe and deplete it. The accumulation of oxygen was poisonous to
- many organisms, which must have died out as a consequence.
-
- > 180 <
-
-
- Some time just before 600 million years ago the amount of oxygen
- reached high enough levels to allow rapid evolution of the
- invertebrates in the Paleozoic period. For the rest of the life of
- the planet the amount of oxygen has been kept constant by
- photosynthetic organisms.
-
- Life not only changed the atmosphere, but also changed the geology,
- by originating new types of sediments, rocks and geographical
- features such as coral reefs.
-
- --------------------------------------------
-
- HISTORY AND DIVERSITY OF LIFE
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Diversification of life had already taken place before the Cambrian
- explosion. That diversification is hard to describe because of a
- lack of fossil evidence, so we will concentrate on life from the
- Cambrian period on.
-
- CAMBRIAN PERIOD--INVASION OF THE SEAS
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The Cambrian initiation was the beginning of organisms with hard
- body parts or shells. This provided defence against predators and
- also prompted better fossil preservation. The most common hard body
- parts were made of calcite, chitin and SiO2. The fossil record
- really begins at the beginning of the Cambrian era because of the
- better preservation of hard body parts.
-
- The first fossils with hard skeletal parts were the trilobite, an
- extinct group of arthropods related to crabs, lobsters and shrimps.
- These first trilobites had large eyes, long antennae, and a
- well-developed nervous system. In the early Cambrian over 90% of
- all the fossils specimens were trilobites. Other common animals
- were the brachiopods, similar to clams, and some echinoderms
- (starfishes and sand dollars). Many other organisms became extinct
- and left no descendants. All these animals were marine and invaded
- the seas all around the world. Other marine organisms such as
- corals, mollusks, fish, etc., developed during the rest of the
- Paleozoic and also into the Mesozoic and Cenozoic.
-
- INVASION OF LAND: PLANTS AND ANIMALS
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The most outstanding achievement of the post-Cambrian Paleozoic was
- the invasion of land by the first plants and animals. This opened a
- lot of new niches (ecological habitats) for animals to evolve.
-
- Organisms that lived underwater had gills or special systems to
- breathe, and in order to survive on land they needed to develop a
- vascular system that enabled them to use oxygen or carbon dioxide
- that was not dissolved in water. Plants did it first in the early
- Devonian period.
-
- > 181 <
-
- Transition from water to land took place in the Devonian and the
- mid-to-late Paleozoic periods. One of the reasons why it did not
- take place earlier is that there were extensive shallow seas over
- the land, so there was not very much dry land available.
-
- Unfortunately the fossil record on land is not as good as the marine
- record because preservation is a lot worse on land. The record is
- spotty, discontinuous and full of gaps even in younger rocks.
-
- PLANTS DO IT First
- -------------------
- In the mid-to-late Paleozoic plants developed a vascular system that
- allowed them to survive without being underwater. This system
- consisted of very narrow, elongated hollow cells through which water
- and food could circulate. It was also a way to maintain the needed
- water balance inside their bodies. They also needed to develop a
- rooting system (and plants need to be attached), and a support for
- the body like cellulose or lignin. Once these adaptations were
- developed, the first land plant could survive far away from water
- and depend only on precipitation and groundwater.
-
- Further into the Paleozoic era, larger and more plants developed.
- The first land plants were small grass-like weeds or bushes. Later
- into the Carboniferous period, large ferns took over, and shortly
- after that came the conifers, which dominated most of the Mesozoic
- era. It was not until the end of the Mesozoic and the beginning of
- the Cenozoic that flowering plants, with their efficient repro-
- ductive system, came along.
-
- LAND ANIMALS AND THE EVOLUTION TO HUMANS
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- In this section we will concentrate on the evolution of vertebrates
- after they reached the land, all the way to humans. We have not
- included a discussion on the mechanisms of evolution itself,
- although they will be mentioned in relation to theories of mass
- extinctions. We leave it to the reader to consult more specialised
- books on the subject.
-
- The oldest known land animals including freshwater organisms were
- invertebrates or arthropods. A land scorpion and a millipede were
- found in early Devonian rocks. Insect-like fossils of this age have
- also been found. Snails and slugs do not appear until the late
- Paleozoic, after the tetrapods or four-legged vertebrates.
-
- > 182 <
-
-
- Apart from a few anomalous organisms, vertebrates evolved straight
- into fishes and from there into amphibians, reptiles, mammals and
- birds. Fishes will not be discussed except for their link to the
- invasion of land. Freshwater Devonian fishes, crossopterygians, had
- both lungs and gills for breathing, so they developed the most
- important adaptation for living on land: being able to breathe air
- and not water. They also had thick fleshy fins, which enabled them
- to walk. The fins gradually changed to short stubby legs. The bone
- structure of these fishes matches those of the early amphibians.
-
- These adaptations, which undoubtedly were meant at first only to
- help them survive as successful freshwater fishes, then became
- useful to transfer completely to land. They were probably forced to
- transfer to land by changes in climate in the Devonian that dried up
- freshwater niches. There must have also been more food available on
- land as freshwater areas dried out.
-
- After these fishes, the first real land animals in the fossil record
- are amphibians, the ancestors to toads and frogs. These animals
- lived on land near the water since they often had to go into the
- water to breathe and breed. As evolution proceeded the amphibians
- became better adapted to living on land by developing stronger
- limbs.
-
- From one of the amphibian lineages the first reptiles evolved.
- Reptiles started appearing in the Carboniferous period and began
- dominating the environment up until the end of the Mesozoic era.
- The reptiles had a big advantage over the amphibians--they didn't
- need to go to the water to breed. Reptiles developed the amniotic
- egg, an egg with a hard, porous shell, which allowed the egg to
- survive without the constant presence of water for breathing.
- Unlike the amphibians, the reptile youngsters developed right from
- the egg without a larval or tadpole stage.
-
- Several types of reptile lineages developed in the Paleozoic, but
- the two most important and interesting to us are the Synapsida, or
- mammal-like reptiles, from which mammals developed in the Mesozoic,
- and the Diapsida, or ruling reptiles, which included the dinosaurs.
- The end of the Paleozoic saw the development of many species of
- reptiles, especially the dinosaurs, which also proliferated,
- may be even more, throughout the Mesozoic. There were many kinds
- of dinosaurs: herbivores, carnivores, flying, aquatic, etc.
-
- Mammal-like reptiles developed in the Triassic (the beginning of the
- Mesozoic). These reptiles had longer and stronger limbs than the
- other reptiles and their brain cases became progressively larger.
- Their dental structure approached that of modern mammals.
-
- > 183 <
-
-
- The ruling reptiles had one important group, the thecodonts, which
- then became the dinosaurs. These animals were bipedal and had tiny
- skulls. The front limbs were not used for walking but for handling
- food. Two main groups of dinosaurs became important: those with a
- pelvic bone similar to other reptiles (saurischians) and those with
- a pelvic girdle similar to birds (ornitischians). Saurischians were
- small and from them developed the large predators of the late Mesozoic
- such as Tyrannosaurus rex. Most dinosaurs nonetheless were herbivores,
- not carnivores.
-
- From dinosaurs developed the first bird-like reptiles, and from them,
- birds. A very famous bird-like reptile is Archaeopteryx, which had
- feathers and a wing structure very similar to modern-day birds.
-
- As mentioned before, mammals evolved from the Synapsida, the mammal-like
- reptiles. The first mammals were small, with small brain apacity;
- most of them were probably rodents (mice, etc.). Mammals were not
- very common in the Mesozoic, except for rodents and monotremes
- (duck-bill platypus). Not until after the demise of the dinosaurs
- at the end of the Cretaceous did they start taking over the land,
- especially with the evolution of placental and marsupial mammals.
-
- Marsupials (kangaroos and opossums, for example) are animals that
- give birth to young incapable of fending for themselves; the mother
- keeps them in a pouch outside her body until they are fit for life
- on their own. Many types of marsupials are only found in Australia
- and New Zealand. This is because early during their speciation the
- continents separated (the breakup of Pangaea), isolating Australia
- from the rest of the world.
-
- Placentals give birth to completely developed offspring that feed
- from the milk produced by the mother's mammary glands. After a
- short period of milking they are ready to start life on their own.
-
- Mammals are very familiar to us: rodents, canines and felines (dogs
- and cats), ruminants (cows), and others. Those most important in
- human evolution are the primates.
-
- Primates originated in the Early Tertiary period, after the demise
- of the dinosaurs. They were omnivores rather than insectivores.
- They adapted to life in trees, one of their fundamental evolutionary
- steps was the development of a grasping hand with an opposable thumb.
- Another adaptation was the forward migration of the eyes, which
- provides stereoscopic or three dimensional vision.
-
- Primates known to us are the simians (monkeys) and anthropoideans
- (man-like).
-
- > 184 <
-
-
- Simians were preceded by prosimians, which gave rise to the true
- monkeys and apes of the simians. In the anthropoideans there are
- three groups: New World monkeys, old World monkeys and Hominoids,
- which includes human beings and apes. The only one we will talk
- about in some detail is the Hominoids.
-
- HOMINOIDS AND HUMAN EVOLUTION
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The hominoids include the chimpanzee, the orangutan, the gorilla,
- the gibbon and human beings. It isn't until the Oligocene
- (-35-24 million years ago) that these groups start differentiating.
- Of all these groups, one genus dating back to the late Miocene (-5 million
- years ago) is apparently the direct ancestor to modern human beings.
- This is the so-called Ramapitbfecus. Homo sapiens developed in the
- Pleistocene about 4 million years ago during the glaciation epochs.
- The upright posture and ground-dwelling habits of human beings were
- already established in Ramapithecus. This is also true of other
- apes. Grasping hands are common to all primates and the use of
- tools is observed in chimpanzees. Language has been taught to
- chimpanzees and gorillas, although their vocal chords are different
- than ours. They can also teach it to their offspring as proven in
- some recent experiments.
-
- What makes human beings strikingly different than the rest of the
- primates is their brain capacity--much larger with respect to their
- size than any other primate.The development of a complete, complex
- language is also a characteristic of human beings.
-
- Human beings are the only animals that are capable of totally
- modifying their environment, for better or for worse. They are the
- only animal capable of creating new niches and modifying existing
- ones.
-
- Another characteristic that distinguishes a human being from an
- animal is the ability to think of the long-term future. Human
- beings and animals share the memory of the past and the living in
- thepresent, but human beings are unique in predicting the future
- and also in questioning their existence.
-
- There are three principal stages in the evolution of early human
- beings: Australopithecus, Homo erectus, and Homo sapiens. The first
- stageis the one to which the famous Lucy, discovered by Donald Johannsen,
- belongs. The Australopithecines were similar to modern human
- beings, but although they used tools and weapons, they
-
- > 185 <
-
- had very small brains. Homo erectus lived at the same time as the
- Australopithecines, and may have developed independently. The
- species was more advanced than the Australopithecines and had a
- higher brain capacity. They used stone tools, such as hand axes,
- made from flint. This specles became widely distributed and is the
- direct ancestor of modern human beings.
-
- Fossils of Homo erectus range in age from 700,000 to 200,000 years
- old. Homo sapiens is contemporaneous in age with Homo erectus,
- appearing for the first time 500,000 years ago. The first example
- of sapiens is Neanderthal Man, a large-boned race that lived
- 100,000 years ago. After sapiens originated, different historical
- ages developed, such as the Paleolithic and Neollthic.
-
- --------------------------------------------
-
- FOOD CHAINS
- ~~~~~~~~~~~
- A subject of great importance in a world with an ever-growing
- population is the availability of food. The food chain is an
- organisational scheme that describes which organisms feed on which,
- and which ones are essential for the survival of the others. It is
- like a pyramid because the organisms at the base are most abundant.
-
- At the base of our food chain are organisms that produce their own
- food: photosynthetic organisms such as bacteria, plants, and
- plankton in the oceans. Upon these feed higher organisms,
- herbivores (plant-eaters) and omnivores (eating both animal and
- vegetable matter). If the plants were to die, all cows will die as
- a consequence--there would be no food left for them.
-
- On top of herbivores at the peak of the food chain are carnivores
- (animal-eaters) and omnivores. Good examples are lions, tigers,
- cats, dogs and humans.
-
- If we kill photosynthetic organisms by deforestation, polluting the
- oceans or by other environmental problems, we affect the base of the
- food chain and decrease the possibility of survival of the top of
- the chain--including ourselves.
-
- --------------------------------------------
-
- MASS EXTINCTIONS
- ~~~~~~~~~~~~~~~~
-
- Mass extinctions are very important events that affect the rates at
- which evolution occurs. A mass extinction is defined as the death
- of 70% or more of the total biomass of the planet at any given time.
- Biomass is the total weight of all living matter on the planet.
- Mass extinctions have occurred at least five times in the geologic
- past within the Phanerozoic alone. Extinctions during and before
- the Cambrian are difficult to document.
-
- The most massive extinction known occurred 225 million years ago at
- the Permian-Triassic boundary. Another one occurred at the next
- boundary, Tria-
-
- > 186 <
-
- ssic-Jurassic, about 190 million years ago. During the Cretaceous
- another important extinction occurred around 100 million years ago.
-
- The second largest extinction was at the Cretaceous-Tertiary
- boundary, when all the dinosaurs became extinct. The mass
- extinction of the dinosaurs has become very famous partially due to
- the hypothesis that the cause of the extinction was an
- extraterrestrial object: a meteorite.
-
- Mass extinctions are important because even though a large sector of
- the population was wiped out, niches were left available for
- newcomers that could adapt very fast and evolve rapidly into many
- new species. This seems to be the case after every extinction--a
- new group of living organisms takes over and evolves at a very high
- rate. During periods of time without mass extinctions, species also
- become extinct, but at a low rate, an event known as a background
- extinction. Evolution also takes place very slowly during such
- periods.
-
- Are mass extinctions catastrophic or are they gradual events? The
- debate continues. It was generally believed that mass extinctions
- were a slow, gradual process like evolution but more and more
- evidence is being uncovered concerning the sudden disappearance of
- many unrelated species at the same time. This has been proven at
- the Cretaceous-Tertiary boundary, where within one cen- timeter of
- rock (which corresponds to a relatively short period of time) all
- evidence of Cretaceous fossils disappears and Tertiary fossils come
- into play. This kind of boundary impact layer can be seen in
- Gubbio, Italy.
-
- NEMESIS AND THE IMPACT THEORY
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- We have mentioned the extinction 65 million years ago at the
- Cretaceous- Tertiary boundary of dinosaurs. Dinosaurs were not the
- only animals that died: ammonites very important marine fossils,
- also went extinct, as well as many other land and marine animals and
- plants.
-
- One of the marine groups that went extinct is the planktic forams
- (small, calcareous, floating unicellular organisms that lived in
- Cretaceous seas). These organisms are found in limestones in the
- Apennines of Italy. The last bed of the Cretaceous limestone has
- bi~ planktic forams; the first bed of the Tertiary has one small
- planktic foram and nothing else. In between is a layer of clay
- about 3 cm thick known as the "boundary clay."
-
- In 1980, Luis and Walter Alvarez from UC Berkeley took samples of
- that clay to measure the amount of an element called irldium, which
- is not very abundant on the Earth's surface but more abundant in
- extraterrestrial objects. Iridium rains at a constant rate, which
- made it very useful for measuring the amount of
-
- > 187 <
-
-
- time it took to deposit the layer of clay and therefore how long it
- took for the extinction to happen. When they measured the samples
- of boundary clay, they found that the levels were low in the
- limestone above and below the clay, but within the clay, iridium was
- at a high peak--at the same level as that in meteorites and comets.
-
- They hypothesized that the extra iridium was from extraterrestrial
- sources, and that at the time of the Cretaceous-Tertiary extinction
- there had been a large meteorite (10 km in diameter) that had hit
- the Earth. The dust from the impact would have gone into the
- atmosphere, causing total darkness for several months, inhibiting
- photosynthesis and cutting the food chain at the base. Other
- effects of the impact would have been extreme cold, heat and also
- acid rain. Other evidence for impact, such as shocked minerals, was
- found in Italy and in another 100 sites around the world, which made
- plausible the global mass extinctions.
-
- Against this hypothesis is the fact that the crater of the impact
- has not been found, which may mean that it occurred in the ocean and
- that part of the ocean has been subducted--it has moved underneath a
- ridge in plate tectonic activity.
-
- This hypothesis led to findings of many impact craters and also of
- other boundaries associated with iridium anomalies. It also
- generated interest in extinctions that seemed to repeat themselves
- periodically.
-
- A study by two paleontologists from Chicago showed that there was a
- certain cyclicity to extinctions occurring every 26-28 million years.
- This led Rich Muller, an astrophysicist at U.C. Berkeley, to
- hypothesize that the Sun has a companion star, Nemesis, which orbits
- around the Sun in a tulip orbit with a period of 26-28 million years
- and that at its perihelion it disturbed a belt of comets and
- asteroids outside the Solar System. This sent comets and asteroids
- into the inner Solar System and caused periodic comet showers on the
- Earth, and as a consequence, periodic extinctions.
-
- The original statistical data showing periodicity in mass
- extinctions were sketchy and poorly constrained. To base Nemesis on
- it was an exercise in creativity--the search for Nemesis has so far
- been unsuccessful.
-
- VOLCANISM
- ~~~~~~~~~
- For many a geologist, accepting a catastrophic extraterrestrial
- event has been difficult, so, two Earth scientists from Dartmouth
- University proposed that the extra iridium came from big volcanic
- eruptions occurring at the same time as the extinctions. This was
- hypothesised because iridium was found in the gases
-
-
- > 188 <
-
- emitted by Kilauea. A candidate for the big volcanic event that
- would have sent the iridium and dust in the atmosphere to stop
- photosynthesis and kill the dinosaurs would be the Deccan Traps of
- India, a big basaltic eruption dated at 66 million years. However,
- no evidence of iridium has been found in the Deccan Traps, and the
- type of volcanic eruption of these basalts was quiet and not violent
- enough to send material into the stratosphere to orbit around the
- Earth (as required by the global distribution of iridium). It also
- would not produce impact minerals, although some scientists claim it
- does (no evidence has been uncovered as to this effect). Volcanism
- may have had something to do with local extinctions, but not at a
- global level.
-
- GLACIATIONS
- ~~~~~~~~~~~
- Finally, many argue that climatic fluctuations and changes in sea
- level could have caused sudden extinctions. Although there are data
- to support contemporaneous extinctions and climatic changes, it is
- hard to see how gradual changes in the climate, changes in sea level
- and slow glaciation, and interglaciation periods could have caused
- sudden mass extinction of all types of animals, even those used to
- living in cold climates.
-
- > 189 <
-
-
- HUMAN CIVILISATIONS AND TECHNOLOGY
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The developments--and disintegrations--of civilisations span
- thousands of years, encompassing spectacular advances in knowledge
- and sharply disruptive disturbances on the human and planetary
- scale. This section will encapsulate the development of human
- endeavour from the Paleolithic to the Atomic Ages, outlining the
- technological movements that have accompanied and spurred the
- advance of culture.
-
- Civilisation is generally regarded as culture with a relatively high
- degree of elaboration and technical development, often demarcated by
- the complex of cultural elements that first appeared in human
- history 6,000 to 8,000 years ago. At that time, on the basis of
- agriculture, stock-raising and metallurgy, intensive occupational
- specialisation began to appear in the river valleys of SW Asia.
- However, the roots of those circumstances long predate that period
- in several parts of the prehistoric world: Mesopotamia, Egypt,
- China, Greece, India, Highland Peru, and elsewhere.
-
- The specific characteristics of civilisation--food production, plant
- and animal domestication, metallurgy, a high degree of occupational
- specialisation, writing and the growth of cities--had their origins
- in the Old Stone Age, the earliest period of human development
- and the longest phase of humanity's history.
-
- The Old Stone Age is approximately coextensive with the Pleistocene
- geologic period, beginning about two million years ago and ending in
- various places between 40,000 and 10,000 years ago, when it was
- succeeded by the Mesolithic Period.
-
- By far the most outstanding feature of the Paleolithic period was
- the evolution of humans from an apelike creature, or near human, to
- true Homo sapiens. This development was exceedingly slow and
- continued through the three successive divisions of the period, the
- Lower, Middle and Upper Paleolithic.
-
- The most abundant remains of Paleolithic cultures are a variety of
- stone tools whose distinct characteristics provide the basis for a
- system of classification containing several toolmaking traditions or
- industries. The oldest recognisable tools made by members of the
- family of humankind are simple stone choppers, such as those
- discovered at Olduvai Corge in Tanzania. These tools may have been
- made over one million years ago by Australopithecus or by Homo
- habilis. Fractured stone "tools" called eoliths have been
- considered the earliest tools, but it has been difficult to
- distinguish human-made from naturally produced modifications in such
- stones.
-
-
- > 190 <
-
-
- THE LOWER PALEOLITHIC
- ~~~~~~~~~~~~~~~~~~~~~
- Lower Paleolithic stone industries of Homo erectus have been found
- at various sites in China, Europe, Africa and Asia dating from
- 100,000 to 500,000 years ago. The stone tools of this period are of
- the core type, made by chipping the stone to form a cutting edge, or
- of the flake type, fashioned from fragments struck off a stone.
- Hand axes were the typical tool of these early people, who were
- hunters and food gatherers.
-
- THE MIDDLE PALEOLITHIC
- ~~~~~~~~~~~~~~~~~~~~~~
- The Middle Paleolithic period is often associated with Neanderthals,
- living between 40,000 and 100,000 years ago. Neanderthal remains
- are often found in caves with evidence of the use of fire.
- Neanderthals were hunters of prehistoric mammals and their cultural
- remains, though unearthed chiefly in Europe, have also been found in
- N Africa, Palestine and Siberia.
-
- Stone tools of this period are of the flake tradition, and bone
- implements, such as needles, indicate that crudely sewn furs and
- skins were used as body covering.
-
- THE UPPER PALEOLITHIC
- ~~~~~~~~~~~~~~~~~~~~~
- The Upper Paleolithic saw the disappearance of Neanderthal in favour
- of other Homo sapiens such as Cro-Magnon. The beginnings of
- communal hunting and fishing are found here, as is the first
- conclusive evidence of belief systems centering on magic and the
- supernatural. Pit houses, the first human-made shelters were built,
- sewn clothing was worn, and sculpture and painting originated.
- Tools were of great variety, including flint and obsidian blades and
- projectile points.
-
- The final and perhaps most impressive phase of the Paleolithic
- period is the Magdalenian period, in which communities of fisherman
- and reindeer hunters used highly refined and varied tools and
- weapons, and left an impressive array of cave paintings.
-
- --------------------------------------------
-
- THE MESSOLITHIC PERIOD
- ~~~~~~~~~~~~~~~~~~~~~~
- This period began with the end of the last glacial period and
- involved the gradual domestication of plants and animals and the
- formation of settled communities at various times and places, some
- overlapping into the considerable development of the Neolithic
- period.
-
- Characteristic of the period were hunting and fishing settlements
- along rivers and on lake shores. Pottery and the use of the bow
- began to develop. Hafted axes and bone tools were found in the
- Baltic region and N England, demonstrating strong advances over
- Paleolithic crudity.
-
- > 191 <
-
-
- The Mesolithic period in several areas shows a gradual transition
- from a food- collecting to a food-producing culture.
-
- --------------------------------------------
-
- THE NEOLITHIC REVOLUTION
- ~~~~~~~~~~~~~~~~~~~~~~~~~
- Toward the end of that last ice age, some 15,000 to 20,000 years
- ago, a few of the human communities that were most favoured by
- geography and climate began to make the transition from the long
- period of Paleolithic savagery to a more settled way of life
- depending on animal husbandry and agriculture.
-
- This period of transition led to a marked rise in population, to a
- growth in the size of communities, and to the beginnings of town
- life. It is sometimes referred to as the Neolithic Revolution
- because the speed of technological innovation increased so greatly
- and the social and political organisation of human groups underwent
- a corresponding increase in complexity.
-
- The earliest known development of Neolithic culture was in SW Asia
- between 8000 B.C. and 6000 B.C. Settled villages cultivating
- wheat, barley and millet and raising cattle, sheep, goats and pigs
- expanded. Neolithic culture and its innovations spread through
- Europe, the Nile valley, the Indus valley ~ndia) and the Yellow
- River valley (China).
-
- By 1500 B.C., Neolithic cultures based on the cultivation of maize,
- beans, squash and other plants were present in Mexico and South
- America, leading to the rise of the Inca and Aztec civilisations and
- spreading to other parts of the Americas by the time of European
- contact.
-
- --------------------------------------------
-
- THE BRONZE AGE
- ~~~~~~~~~~~~~~
- This is the period in the development of technology when metals were
- first used regularly in the manufacture of tools and weapons. Pure
- copper and bronze, an alloy of copper and tin, were used
- indiscriminately at first; this early period is sometimes called the
- Copper Age.
-
-
- The earliest use of cast metal can be deduced from clay models of
- weapons; casting was certainly established in the Middle East by
- 3500 B.C. In the New World, the earliest bronze was cast in Bolivia
- A.D. c.11O0. The Inca civilisation used bronze tools and weapons
- but never mastered iron.
-
- > 192 <
-
-
- The development of a metallurgical industry coincided with the rise
- of urbanization. The organised operations of mining, smelting, and
- casting undoubtedly required the specialisation of labour and the
- production of surplus food to support a class of artisans, while the
- search for raw materials stimulated the exploration and colonisation
- of new territories.
-
- --------------------------------------------
-
- THE IRON AGE
- ~~~~~~~~~~~~
- This period begins with the general use of iron and continues into
- modern times. The use of smelted iron ornaments and ceremonial
- weapons became common during the period extending from 1900 to 1400
- B.C. About this time, the invention of tempering, the strengthening
- of a metal by the application of heat or by alternate heating and
- cooling, was made in the Hittite empire. After its downfall in 1200
- B.C., the great waves of migrants spreading through S Europe and the
- Middle East ensured the rapid transmission of iron technology.
-
-
- The casting of iron did not become technically useful until the
- Industrial Revolution. The people of the Iron Age developed the
- basic economic innovations of the Bronze Age and laid the
- foundations for feudal organization. Ox-drawn plows and wheeled
- vehicles acquired a new importance and changed the agricultural
- patterns. For the first time humans were able to exploit
- efficiently the temperate forest. Villages were fortified, warfare
- was conducted on horse- back and in horse-drawn chariots, and
- alphabetic writing based on the Phoenician script became
- widespread.
-
- --------------------------------------------
-
- CLASHES, CONQUESTS AND CHANGE.
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Technical advances in weaponry and warfare helped an insignificant
- pastoral settlement in Rome to become perhaps the world's most
- successful empire supreme as a lawgiver and organiser, holding
- sway over virtually all the then- known world.
-
- From the establishment of the Roman republic around 500 B.C.
- successive generations of Roman rulers expanded their territorial
- acquisitions, and thus absorbed and exported the leading material,
- social and intellectual advances of the day.
-
- From the age of Caesar, (60 B.C.) Rome was foremost as the civiliser
- of barbarians and the ruler of the older world. The empire
- promulgated the ideals of Greek literature, architecture and
- thought. The extensive system of Roman roads made transportation
- easier than it was again to be until the development of railroads A
- postal service was organised; commerce and industry, particularly by
- sea, were greatly developed.
-
- > 193 <
-
- At its height, imperial Rome counted well over one million
- inhabitants. It was well-policed, sanitation was excellent, and
- among the rich, such luxuries as central heating and running water
- were not unknown. Decline came quickly, however. In 476 the last
- emperor of the West, appropriately called Romulus Augustus, was
- deposed by the Goths; this date is commonly accepted as the end of
- the West Roman Empire, or Western Empire.
-
- The so-called Dark Ages that followed in Western Europe could not
- eradicate the profound imprint left by Roman civilisation.
-
-
- This term is usually applied to the social and economic changes that
- marked the transition from a stable agricultural and commercial
- society to a modern industrial society relying on complex machinery
- rather than tools. Historically, it refers primarily to the period
- in British history from the middle of the 18th century to the middle
- of the 19th century. Dramatic changes in the social and economic
- structure took place: inventions and technological innovations cre-
- ated the factory system of large-scale machine production, greater
- economic specialisation emerged and the labouring population,
- formerly employed pre- dominantly in agriculture (where production
- was also on the rise), increasingly gathered in great urban
- factory centres. The same process occurred at later times and in
- changed tempo in other countries.
-
- There has been much objection to the term because the word
- "revolution" suggests sudden, violent, unparalleled change, whereas
- the transformation was, to a great extent, gradual. Some historians
- argue that the 13th and 16th centuries were also periods of
- revolutionary economic change. The ground was prepared by the
- voyages of discovery from Western Europe in the 15th and 16th
- centuries, which led to a vast influx of precious metals from the
- New World, raising prices, stimulating industry, and fostering a
- money economy. Expansion of trade and the money economy stimulated
- the development of new institutions of finance and credit.
-
- In Britain's productive process, coal came to replace wood. Early
- model steam engines were introduced to drain water and raise coal
- from the mines. Factories and industrial towns sprang up. Canals
- and roads were built, and the advent of the railroad and the
- steamship widened the market for manufactured goods. The Bessemer
- Process made a gigantic contribution, for it was largely responsible
- for the extension of the use of steam and steel that were the two
- chief features of industry in the middle of the 19th century. The
- transformation of the United States into an industrial nation took
- place largely after the Civil War and on the British model. The
- Industrial Revolution was introduced by Europeans into Asia,
-
- > 194 <
-
- and the last years of the 19th and the early 20th century saw the
- development of industries in India, China and Japan.
-
- The Industrial Revolution created a specialised and interdependent
- economic life and made urban workers more completely dependent on
- the will of their employers than the rural workers had been.
- Relations between capital and labour were aggravated, and Marxism was
- one product of this unrest.
-
- The Industrial Revolution changed the face of nations, giving rise
- to urban centres requiring vast municipal services. Technology was
- praised by some factions as the mainspring of social progress and
- the development of democracy, and criticised by others as the bane
- of modern man, responsible for the tyranny of the machine and the
- squalor of urban life.
-
- Machines had vastly increased production, eased the toils of labour
- and raised living standards, but often at a cost of environmental
- pollution, depletion of natural resources, and the creation of
- unsatisfying jobs.
-
- --------------------------------------------
-
- THE ATOMIC AGE
- ~~~~~~~~~~~~~~
- With the advent of the Atomic Age we must face the contemporary
- dilemma of a highly technological society contemplating the
- possibility that it could use its sophisticated techniques in order
- to accomplish its own destruction. It is not a firm assumption to
- identify technology with the "progressive" forces in contemporary
- civilisation. The forces of technology will continue their
- seemingly inexorable advance, bringing us in vitro fertilizations,
- global satellite communications, genetic manipulations and B2
- bombers, but the wisdom to manage these innovations is not a
- guaranteed part of the package.
-
- > 196 <
-
-
- THEORIES OF THE EARTH - THE GAIA HYPOTHESIS.
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- SimEarth is centered around a hypothesis of the evolution of the
- Earth, life and atmosphere known as the GAIA HYPOTHESIS, proposed by
- James Lovelock. The Gaia hypothesis is a holistic approach to
- understanding life and natural phenomena as teleological
- circumstances, that is, as existing because they fill a purpose and
- not just because of happenstance. Here is a brief explanation of
- what the Gaia hypothesis is and a few of the examples given by
- Lovelock.
-
- SYSTEMS
- ~~~~~~~
- Before we start talking about Gaia we need to define what the
- feedback mechanisms "positive" and "negative" mean. A positive
- feedback loop is also known in systems theory as a vicious circle or
- catastrophic loop. As illustrated in Figure 20, a positive loop is
- the one that causes continuous increase or decrease of a certain
- condition resulting in a catastrophe. A negative feedback loop is a
- self-regulating feedback loop or virtuous circle: a mechanism like
- a thermostat, where if a certain condition increases, the next
- decreases, resulting in equilibrium or self-regulation.
-
- Most of Earth's systems, like the carbon cycle and the atmospheric
- hydrologic cycle, are self-regulatory and tend toward equilibrium.
- Nonetheless, most systems can be driven over the edge and would
- never be able to self-regulate again if a certain critical threshold
- of one of the conditions is reached. This could happen with
- atmospheric CO2.
-
-
- GAIA
- ~~~~
- The Gaia hypothesis comes in two versions: the weak Gaia and the
- strong Gaia. The strong Gaia says that the Earth is alive. The
- weak Gaia says that life may have some regulatory effect on some of
- the dynamic systems of the planet. We will explore in this manual
- only the strong Gaia version. Please understand that although this
- hypothesis is controversial and therefore not generally accepted in
- the scientific community, it provides a useful framework for
- understanding the Earth.
-
-
- Gaia was developed by Lovelock during the time NASA was preparing
- the Viking explorer for a trip to Mars. He was designing
- instrumentation to test if there was life there. But in order to
- test for life, Lovelock had to ask the question, "What is life?"
- This work provided Lovelock the opportunity to reevaluate this
- fundamental question.
-
- > 196 <
-
-
- Lovelock realised that we needn't go to Mars to find out if there
- was life, because if there were, we would see changes reflected in
- its atmospheric composition and other planetary features like those
- we see on the Earth, which has a very peculiar atmosphere. Life as
- we know it would affect the planet's atmosphere, as shown in Table 5.
-
-
- GAS VENUS EARTH MARS EARTH
- ------ ---------- -------- ----------- ----------
- CO2(%) 96.5 98 95 0.03
- N2(%) 3.5 1.9 2.7 79
- O2 trace 0.0 0.13 2.1
- Ar 70.ppm 0.1 1.6 1
- Methane 0.0 0.0 0.0 1.7 ppm
-
- Surf.Temp 459C 240-340C -53C 13C
- Total Pressure 90 bars 60 bars .0064 bars 1.0 bars
-
- Table 5: Origin of atmospheric composition.
-
- DAISYWORLD
- ~~~~~~~~~~
- Lovelock invented a very simple world model called Daisyworld to
- explain the tenets of the Gaia hypothesis. The parable of
- Daisyworld begins by explaining that it is a fictitious planet in
- which the life is represented by different-coloured daisies: dark,
- light and neutral colors.
-
- The planet is at the same distance from the Sun as the Earth, is the
- same size as the Earth and has a little more land area than the
- Earth. On this planet there is enough CO2 for daisies, but it does
- not affect the climate like on the Earth and clouds do not exist.
-
- The Sun increases its heat output with age. The optimum temperature
- for daisies is about 20ΓΈ C. If the planet gets colder than 5C,
- daisies will not grow. If it gets hotter than 40C, they will die.
-
- The average temperature of the planet is determined by the albedo,
- which is determined by the color of the daisies. A dark daisy
- absorbs more heat and the temperature rises; a lighter daisy
- reflects more heat and the temperature falls. This effect will make
- white and dark daisies alternate in population size until they
- eventually reach equilibrium, a condition in which all acting
- influences are cancelled by others resulting in a stable, balanced,
- or unchanging system. The
-
- > 197 <
-
- effect will also control the temperature of the planet. When the
- Sun gets hotter the temperature cannot be regulated anymore by the
- daisies and they die--the planet becomes barren.
-
- The Daisyworld model illustrates the following tenets of the Gaia
- theory:
-
- 1. Living organisms grow vigorously, exploiting any environmental
- opportunities that open
- 2. Organisms are subject to the rules of Darwinian natural selection
- 3. Organisms affect their physical and chemical environment, by
- breathing, for example
- 4. Limits of constraints and bounds establish the limits of life
-
- A version of the Daisyworld program is included as one of the
- SimEarth scenarios. There is a complete discussion of how and why
- Daisyworld works in the "Scenarios" chapter.
-
- --------------------------------------------
-
-
- EVIDENCE OF REGULATION BY LIFE
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Lovelock's book, The Ages of Gaia, examines the pollution of the
- atmosphere by oxygen producers and its consequences.
-
- Many nations are extremely concerned about global warming, but it is
- not clearly understood how the Earth regulates the amount of CO2 in
- the atmosphere. From the very beginning of life, CO2 has been
- important in providing food for photosynthesizers, and as the
- thermal cover to keep us warm. Biota Qife3 pumps CO2 from the
- atmosphere; its level has been going down for the last 3.6 billion
- years.
-
- The increase in CO2 due to the burning of fossil fuels is not much
- more than a minor disturbance to the Earth, but tends to offset the
- decline. Even though the quantities humans add may be small, if the
- CO2 regulatory mechanism is reaching its capacity, then the plants
- that evolved as the CO2 levels declined through Earth's history may
- be affected. Also, the rapid rise of CO2 levels since the
- Industrial Revolution may indicate that the regulatory pumps are not
- working properly to remove the excessive CO2 from the atmosphere.
-
- This change in CO2 is similar to the one that occurred naturally
- from the last ice age, so it may affect the climate as much as
- between the last ice age and now. We do not know enough about the
- CO2 system to predict if the perturbation will self- regulate, cause
- oscillations, chaotic changes or total failure.
-
- > 198 <
-
-
- The possible climactic changes due to the increase in CO2 probably
- won't have tragic consequences for the Earth and life as a whole,
- but it may wipe out humanity along with many other species of plants
- and animals.
-
-
- GEOLOGY
-
- 1. Francis, Peter, 1976, Volcanoes, Penguin Books, England
- 2. Press, F. and Siever, R., 1986, Earth, fourth edition, Freeman,
- New York
- 3. Skinner, B.J., and Porter, S.C., 1989, The Dynamic Earth, J. Wiley and Sons,
- New York
- 4. Uyeda, S1978, The New View of the Earth, Freeman, New York
-
- CLIMATE
-
- 1. Iribarne, J.V., and Cho, H., 1980, Atmospheric Physics, Reidel
- Publishing Co., Holland
- 2. Neiburger, M., Edinger, J.G., and Bonner, W.D., 1982, Understanding Our
- atmospheric environment.Freeman, New York
- 3. Riehl, H., 1978, Introduction to the Atmosphere, McGraw-Hill, New York
- 4 Ross, D., 1988, Introduction to Oceanography, Prentice-Hall, New Jersey
-
- LIFE
-
- 1. Lane, G., 1978, Life of the Past, Charles Merrill Publishing Co., London
- 2. McAlester, A.L., 1977, The History of Life, Prentice-Hall, New Jersey
- 3. Muller, R., 1988, Nemesis, the Death Star, Weidenfeld and Nicolson,
- New York
-
- GAIA
- 1. Lovelock, J., 1988, The Ages of Gaia, Norton, New York
- 2. Myers, Norman, 1984, Gaia, an Atlas of Planet Management, Anchor Press,
- New York
-
- > 199 <
-
-
- PROBLEMS AND SOLUTIONS
- ~~~~~~~~~~~~~~~~~~~~~~~
- Here is a listing of common problems and challenges you will face,
- their causes, and some suggestions on how to deal with them.
-
- PLANET OVERHEATING
- ~~~~~~~~~~~~~~~~~~
- First, check CO2 levels. If high, use Oxygenator, or increase
- Biomes to reduce CO2 levels.
-
- You can also turn down solar input, raise cloud albedo, and turn
- down greenhouse effect.
-
- EVOLUTION IN THE WATER SEEMS TO STOP
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Most advanced aquatic life forms live in shallow water. If there
- are not enough shallow shelves, you will hit an evolutionary
- dead-end. You can create shelves either by raising the ocean floor
- or lowering the land. You can raise the ocean floor with the SET
- ALTITUDE tool or with volcanos. You can lower the land with the SET
- ALTITUDE tool or with meteors.
-
- "... NEEDS ENERGY"
- If you see a message that says that one of the disciplines
- (Philosophy, Science, Agriculture, Medicine, Art/Media) needs
- energy, increase their share of energy in the CIVILISATION MODEL
- CONTROL PANEL, or increase the overall level of energy.
-
- Overall energy is increased by doing more work, by increasing
- population, and by concentrating on the most efficient energy
- sources.
-
- METEOR STORM
- ~~~~~~~~~~~~
- This is a warning that extinctions are imminent. There's not much
- to be done except prepare for the worst and get ready to rebuild
- your biomass:
-
- MASS EXTINCTIONS
- ~~~~~~~~~~~~~~~~
- Mass Extinctions are caused by too much dust or too little oxygen
- (<20%) in the atmosphere.
-
- Dust is put into the atmosphere by volcanos and meteor impacts.
- Nothing but time removes dust from the atmosphere.
-
- If oxygen levels are below 20%, use the Oxygenator terraforming
- tool, or increase biomes.
-
- > 202 <
-
-
-
- FUELS RUNNING LOW
- ~~~~~~~~~~~~~~~~~
- This is a warning that war is imminent. Change your energy usage to
- conserve fuels.
-
- NUCLEAR DETONATIONS
- ~~~~~~~~~~~~~~~~~~~
- Nuclear war is in progress. In SimEarth, this is caused by
- competition for limited nuclear fuels. Reduce investment in nuclear
- energy to halt the wars.
-
- NUCLEAR WINTER
- ~~~~~~~~~~~~~~
- Caused by the radiation and dust in the air that result from
- numerous nuclear explosions. Cut back on fuel usage, and
- concentrate on keeping small pockets of your sentient species alive.
- Eventually the dust will settle and the radiation zones will vanish.
- Tidal waves can help clean up radiation in the oceans and on the
- shores.
-
- POLLUTION
- ~~~~~~~~~
- Pollution comes from industrial age technologies, as well as fossil
- fuel usage. The best solution is to invest in science and advance
- to the atomic era as quickly as possible.
-
-
- > 203 <
-
-
- Aerobic--Requires oxygen. This can apply to animals, machines or
- processes.
-
- Air Pressure--The pressure caused by air molecules
- bouncing against a surface. Vacuum has no air pressure.
-
- Albedo--The reflectivity of a surface. A surface with high albedo
- will reflect sunlight. A surface with low albedo will absorb
- sunlight. Snow (high albedo) reflects sunlight and remains cold.
-
- Anaerobic--Does not require oxygen. This can apply to animals,
- machines or processes.
-
- Arctic--Areas that are snow or ice covered.
- Cold and dry. See Tundra.
-
- Arthropod--The phylum of animals which includes insects, crustaceans,
- arachnids, and myriapods.
-
- Atmosphere--The blanket of gases which envelop a planet.
-
- Atomic Age--This era is characterised by Nuclear Power, Aircraft, Radio,
- and Chemical Fertilisers.
-
- Axis--The planetary centre of rotation. On Earth, the axis is
- a line passing from the north pole to the south pole.
-
- Biomass--The total dry weight of all living material on a
- planet.
-
- Biome--A major ecosystem such as temperate grassland,
- forest or desert.
-
- Biome Factory--A SimEarth tool which produces the best biome for
- the environment it occupies.
-
- Biosphere--The areas of a planet which are inhabited by life. On
- Earth this is the crust, hydrosphere, and lower atmosphere.
-
- Boreal--Also known as Boreal Forest. Biome designed for cool
- regions with airborn moisture. The trees are usually conifers.
-
- Bronze--An alloy of tin and copper that is stronger than either.
-
- Bronze Age--This era is characterised by bronze tools, sail ships,
- clay tablets and irrigation.
-
- Carbon Dioxide (CO2)--A gas composed of two oxygen atoms and one carbon
- atom. This gas is used by plants in photosynthesis and produced by
- organisms as they respirate.
-
- Carnifers--A SimEarth name for mobile, carnivorous plants.The Venus Flytrap
- is the precursor to carniferns.
-
- Cetaceans--The order of mammals that is exclusively aquatic.
- This includes dolphins and whales.
-
- CO2 Generator--A SimEarth tool that creates carbon dioxide for the
- atmosphere.
-
- Class--The classification of life under Phylum. The major classes
- of Chordata are fish, amphibian, reptile, avian, and mammal. See
- Order.
-
- > 204 <
-
- Cloud Albedo--The albedo of clouds. High cloud albedo can keep Earth cool.
- See Albedo
-
- Conifer--Cone-bearing trees and shrubs. This includes evergreens, pines and
- firs.
-
- Continental drift--The theory that continents have changed position
- on Earth. This is a component of Plate Tectonics.
-
- Core--The extremely dense, fluid centre of Earth. It is probably
- composed of molten iron. See Mantle.
-
- Crust--This thin outer shell of the Earth is only a few miles
- deep. See Mantle.
-
- Clyosphere--The frozen regions such as the icecaps, tundra, and mountain
- glaciers.
-
- Desert--An ecosystem suited for hot weather and little water.
-
- Dry Weight--The mass of an organism after the water has been removed.
-
- Dust--In SimEarth, dust refers to airborne dust, ash and detritus. This
- can darken a planet, reducing photosynthesis and absorbing heat.
-
- Ecosystem--A group of plant and animal species living together in rough
- balance.
-
- Eukaryote--Single-cell microbes with a nucleus.
-
- Evolution--The process by which life has changed and diversified.
-
- Explosive Upwelling--Sometimes hot spots are very hot. This can lead
- to a volcano that is a thousand times the size of any seen by
- man. These upwellings spew the material for continents and are
- possibly Nemesis.
-
- Extinction--The elimination of one species.
-
- Geosphere--See Lithosphere.
-
- Greenhouse Effect--Planetary heating induced by greenhouse gases.
-
- Greenhouse Gases--Certain gases will let solar radiation enter the
- atmosphere but not leave. The most common of these are carbon dioxide,
- methane, and water vapor.
-
- Hot Spot--Mantle material flows up and down as well as sideways. Hot magma
- sometimes rises from the core to the crust creating a Hot Spot. See
- Volcano.
-
- Hydrosphere--The water portions of Earth. This includes oceans, lakes,
- rivers, and clouds. SimEarth restricts the term to oceans.
-
- Industrial Age--This era is characterised by the use of fossil-fuel
- engines, automobiles, telephones, and animal husbandry.
-
- Information Age--This era is characterised by computers, global
- communications, robotic labour, and ecologic awareness.
-
- Insolation--Incoming Solar radiation.
-
- > 205 <
-
- Iron Age--This era is characterised by iron tools, sextants, paper,
- the printing press, and horse-drawn plows.
-
- Kingdom--The most general classification of life in Biology. The
- five kingdoms are prokaryotae, protoctista (eukaryotes), fungi, plantae
- and animalia.
-
- Jungle (Tropical Forest)--A biome that thrives in hot, wet climates.
- Lava--The lighter materials of magma that come to the surface via
- volcanos and upwellings.
-
- Lithosphere--The rock portions of the planet: Plates, Crust,
- Moho, Mantle, and Core.
-
- Magma--Molten rock found beneath the Earth's crust. See Lava.
-
- Mantle--The layer of magma between the crust and core of the Earth.
- This area is constantly flowing at a speed measured in centimeters per
- year.
-
- Mass Extinctions--At various times in Earth's history large numbers of
- species have vanished. Records indicate that at each of these times
- between 5% and 50% of the species became extinct. See Nemesis.
-
- Methane (CH4)--A gas composed of one carbon atom and four hydrogen atoms.
- It is primarily produced by primitive microbes which currently live in the
- intestines of larger organisms.
-
- Microbe--A single-celled organism.
-
- Mollusk--Class of invertebrates that includes snails, mussels and octopus.
-
- Monolith--A SimEarth tool for advancing life. Thank you Arthur C. Clark.
-
- Moho--Also called the Mohorovicic discontinuity. The turbulent region
- between the crust and the mantle.
-
- Mutate--When an organism makes an inexact copy of itself. The variability
- which allows evolution to occur.
-
- N2 Generator--A SimEarth tool for introducing Nitrogen into the atmosphere.
-
- Nanotech Age--This era is characterised by molecular construction, molecule-
- sized machines, and completely automatic production.
-
- Nemesis--The culprit in the periodic mass extinctions (every 25 million
- years or so). Identity unknown, the two prime suspects are: Meteors
- (caused by a dark star orbiting our Sun) and Explosive Upwellings.
-
- Nitrogen--A gas composed of two nitrogen atoms. It is a heavy, stable gas
- comprising 80% of Earth's atmosphere.
-
- Noosphere--"The sphere of mind" which includes society and culture.
-
- Order--The classification of life under Class. The major orders
- of mammals are rodents, felines, canines, ruminants, primates and
- cetaceans.
-
- Organism--An independent unit of life. All plants, animals and microbes are
- organisms.
-
- > 206 <
-
- Oxygen (O)--A gas composed of two oxygen atoms. This is used by organisms
- when they respirate.
-
- Oxygenator--A SimEarth tool that converts carbon dioxide to oxygen.
-
- Photosynthesis--A process that uses light to create energy-storing
- chemicals such as sugar. Oxygen is a byproduct of photosynthesis.
-
- Plant--An organism that uses photosynthesis to feed itself.
-
- Plate--A solid piece of the Earth's crust being pushed about by
- flowing mantle.
-
- Plate Tectonics--Theory that the Earth's crust is formed of mobile plates
- sliding across the mantle. Even the ocean bottoms consist of plates.
-
- Phylum--The classification of life under Kingdom. The major animal phylums
- are chordates, arthropods and invertebrates. See Class.
-
- Phytomass--The total dry weight of all plant material on a planet.
-
- Planet--An astral body that orbits a sun.
-
- Planetesimal--An small planet. Small usually means moon-sized or less.
-
- Prokalyote--Primitive single-cell microbes with no nucleus.
-
- Radiate--The class of invertebrates including jellyfish and starfish.
-
- Sapient--An intelligent, tool-using organism.
-
- Stone Age--This era is characterised by stone tools, domestication, fire, and
- cultivation.
-
- Surface Albedo--In SimEarth this refers to the albedo of your planetary
- surfue.
-
- Swamp--Also known as tropical grasslands. This biome is composed of plants
- and animals that thrive in slow shallow water and on muddy shorelines.
-
- Terraform--The process of modifying an entire planet for a particular
- purpose.
-
- Trichordate--A SimEarth term for an order of radiates with three radiating
- spines.
-
- Tundra--This biome is designed to survive periodic arctic conditions
- and year-round cold weather.
-
- Upwelling--When two plates pull apart, lava will flow up between them
- forming small rises like the Mid-Atlantic Ridge. See Plate Tectonics.
-
- Vaporator--A SimEarth tool that stimulates global plant growth.
-
- Volcano--When a Hot Spot is over a thin section of crust, a volcano
- can erupt. Volcanos spew lava and ash over an area, often forming new
- cone-shaped mountains.
-
- Water Vapor (H20)--Water can be a gas with one oxygen atom and two
- hydrogen atoms.
-
- Zoomass--The total dry weight of all animal material on a planet.
-
- > 207 <
-
- INDEX
- =====
-
-
- Absolute Date 27, 51
- Advance Rate 97
- Advancement 134
- Aerobic 204
- Agriculture 47, 88, 99
- Air Currents 75, 131
- Air Pollution 162
- Air Pressure 204
- AirSample 49, 91
- AirTemperature 74, 81, 91, 131
- Air-Sea Thermal Transfer 96, 132
- Albedo 171-172, 204
- Allocation 87
- Alternate Intelligent Species 143
- Amphibians 139, 183
- Anaerobic 179, 204
- Anthropoideans 185
- Aquarium 56, 110
- Arctic 66, 134, 204
- Art/Media 47, 88, 99
- Arthropod 137, 181, 204
- Asthenosphere 156
- Atmosphere 3, 33, 49, 129, 130, 151, 158, 204
- Atmosphere Croup 74
- ATMOSPHERE MODEL CONTROL
- PANEL 38, 39, 96
- Atmosphere-Ocean Interaction 175
- ATMOSPHERIC COMPOSITION GRAPH 30, 78, 91
- Atmospheric Pressure 130, 132
- Atmospheric Transport 173
- Atomic Age 143, 195, 204
- Atomic Fuel 82
- Atomic Test 65, 123
- Autoscroll 50
- AvailableEnergyDisplay 28, 70, 145
- Average Game 55
- Avians 140
- Axial Tilt 95, 169
- Axis 204
-
-
- Bioenergy 86, 98, 147
- Biomass 81, 83-84, 89, 204
- Biome 17-18, 49, 65-66, 7S, 134, 204
- Biome Factory 62, 204
- Biome Preference Chart 66, 135
- BIOME PATIO GRAPH 33, 79, 92
- Biosphere 3, 49, 151, 204
- Biosphere Group 75
- BIOSPHERE MODEL CONTROL PANEL 39, 97
- Birds 140, 183
- Boreal Forest 66, 134, 204
- Bronze Age 142, 192, 204
-
- Cambrian Period 181
- Cancel 55
- Carbon Cycle 162
- Carbon Dioxide 81, 91, 129, 162, 204
- Carboniferous 182
- Carniferns- 60, 141, 204
- Cenozoic 182
- Cetaceans 138, 204
- CH4 81, 91, 129, 206
- Cities 61
- Civilization 18, 49, 76, 142-144,190
- Civilization Group 75
- CIVILIZATION MODEL CONTROL PANEL
- 40-42, 87, 98
- Civilization Time Scale 105-106
- Class 204
- Climate 131, 132, 167
- Climate Overlay Buttons 28, 70
- Close Box 21
- Cloud Albedo 96, 131, 205
- Cloud Cover 177
- Cloud Formation 96, 131
- CO2 91, 129, 162, 204
- CO2 Absorption 97
- CO2 Generator 63, 204
- Compress Edit Screen 50
- Conifer 205
- Continental Drift 95, 127, 164, 205
- Continental Drift Map 73
- Continental Drift Record 77
- Convection 158
- Convergent Margin 166
- Copper Age 192
- Core 157, 205
- Core Formation 95
- Core Heat 95, 127
- Coriolis Effect 173
- Crust 155, 205
- Current Task 31, 83-84, 88-89
- Current Tool Display 27, 69
-
-
- Daisyworld 7, 16, 56, 88, 118-121, 197-198
-
- > 208 <
-
-
- Daisyworld Info Box 77
- DataLayer Buttons 27 69
- DATASOUND MENU 51
- Deforestation 172
- Deposition 161
- Desert 66 134 205
- Devonian 181
- Dinosaurs 140
- Divergent Margin 165
- Diversification of Life 181
- Diversity 81
- Drift Map 32
- Dry Weight 205
- Dust 205
-
-
- Earth CambrianEra 56 112
- Earth ModernDay 56 114
- Earthquake 30 65 124 165
- Easy Game 55
- Ecosystem 205
- Edit 48
- EDIT WINDOW 17 23 46 57
- EditWindowControl Panel 24 27-28 59
- Edit Window Display Area 58
- Edit Window Title Bar 57
- Efficiency 86
- Elevation 58
- Empty Space 88
- Energy 9 18 86-87 145-147
- Energy Ailocation 99
- Energy Investment 98
- Erosion 95 128 160
- Eukaryotes 136 179 205
- EventMap 32 73
- Event Trigger 64
- Events 122-126
- Evolution 133 206
- Evolution Time Scale 103-104
- Examine 34 68
- Exodus 126
- Experimental Mode 54
- Explosive Upwelling 205
- External Heat Engine 160
- Extinct Function 63
- Extinction 205
-
- Fast 51
- FiLE MENU 17 48
- Fire 65 124
- Fish 138 183
- Flow Chart 148
- Food 82
- Food Chain 186
- Forest 66 135
- Formation of the Oceans 128
- Fossil Fuel 86 99 147
- Fossil Fuels 82
-
- Gaia 2-3 16 49
- GaiaTheory 2-3 6 196
- GAIA WINDOW 29 80
- Geologic Time Scale 101-102
- Geosphere 49 127-128 205
- Geosphere Group 72
- GEOSPHERE MODEL CONTROL PANEL 25 37-38 95
- Glaciation 169 189
- glaciers 161
- Global Event Map 73
- Global Warming 162
- Globe 78
- Glossary 19 49
- GLOSSARY WiNDOW 90
- Goal Biomass 89
- Goal Population 89
- Goto Events 49
- GRAPHS 33 91
- GRAPHS MENU 25 49 91
- Greenhouse Effect 39 96 132 176 205
- Greenhouse Gases 205
- Growth 84
- Gyres 174
-
-
- H20 (water) 129 207
- Habitats 85
- Hadley Cells 173
- Hard Game 55
- Heat Engine 160
- Heat Storage 174
- Help 19
- HELPWiNDOW 20 53
- Hide/Show Oceans 73
- Highest Technology 85
- History 49
- HlSTORY WiNDOW 25 40 81
- Hominoids 185
- Homo Erectus 186
- Hot Spot 205
- Human Evolution 185
- Hurricane 64 122
- Hydro/Geo 86 98 147
- Hydrologic Cycle 175
- Hydrosphere 3 151 205
- Hydrosphere Group 73
-
-
- Ice Meteor 63
- Impact Theory 187
- Industrial Age 143, 205
- Industrial Revolution 194-195
- Info Box 22, 76-77
- Information Age 143, 205
- Input 46
- Insects 139
- Insolation 169, 205
- Intelligence 84
- Internal Heat Engine 163
- IQ 84
- Iron Age 142, 193, 206
-
- J, K, L
- Jungle 66, 135, 206
- Kingdom 206
- Land Life Classes 61
- Life 18, 75, 133, 178
- LIFE CLASSRATIO GRAPH 33, 79
- Life Quality 85
- Life-forms 49, 135
- Lithosphere 3,151, 156, 206
- Load Planet 48
- Lovelock, James 2-3
-
- M
- Magma 206
- Magnetic Field 157
- Major Animal 88
- Major Daisy 88
- Mammals 140, 183, 184
- Mantle 155, 206
- Map 48
- Map Display Icons 72
- MAP WiNDOW 21
- Map Window Control Panel 21, 72
- Map Window Display Area 71
- Map Window Title Bar 71
- Mars 56, 115-116
- Marsupials 184
- Mass Extinctions 186, 206
- Median Technology 85
- Medicine 42, 88-99
- Mesozoic 182
- Messages 50
- Meteor 29, 64, 122
- Meteor Impact 95
- Methane 81, 91, 129, 206
- Microbe 206
- Mltochondria 179
- MODELCONTROLPANELS 7,17, 37, 46-47, 94
- MODELS MENU 25, 49
- Moderate 51
- Moho 155, 206
- Mohorovicic 155
- Mollusk 137, 206
- Monolith 63, 144, 206
- Monsoons 175
- Moon 159
- Move 36, 67
- Moving Tool 67
- Music 50
- Mutate 206
- Mutation Rate 97, 134
-
- N
- N2 91, 129, 206
- N2 Generator 62, 206
- Nanotech Age 143, 206
- Nemesis 187, 206
- Neolithic 192
- New Planet 26, 48
- NEW PLANET WiNDOW 26, 54
- Niches 181
- Nitrogen 91, 129, 206
- Nuclear 146-147
- Nuclear Energy 86, 99, 146
- Nucleic Acids 178
-
-
- o2 81, 91, 129, 207
- Ocean Currents 74, 131
- Ocean Temperature 32, 73
- Oceanic Transport 174
- Oceans 158, 168
- OPTIONS MENU 37, 49
- Organism 206
- Origin of Life 178
- Origin of the Earth 153
- Oxygen 81, 91, 129, 207
- Oxygenator 62, 207
- Ozone Layer 171
-
- P, Q
- Paleolithic 191
- Paleozoic 181-182
- Pangaea 163
- Pause 51
- Phanerozoic 186
- Philosophy 42, 88, 99
- Photosynthesis 180, 207
- Phylum 207
- Place Life 34, 59-60, 93
- Placentals 184
- Plague 65, 82, 125
-
-
- > 210 <
-
-
- Planet 207
- Planet Formation 127
- Planetary Cooling 127
- Plant 207
- PlantBiome 35 65
- Plate 207
- Plate Tectonics 157 163-164 207
- Play Data Song 51
- Poking Eyes 80
- Pollution 82 125
- Population 81 85 89
- Primates 184
- Primordial Soup 178
- Print 48
- Prokaryotes 136 179
-
- Radiates 137
- Radiation 1 23
- Fainfall 74 81 96
- Ramapithecus 185
- Random Planet 55
- Relative Date 27 51
- Report 49
- REPORT WINDOW 31
- Reproduction Rate 97
- Reptiles 139 183
- Rock 66 134
-
-
- Sapient 207
- Save As 48
- Save Options + Windows 50
- Save Planet 48
- Scenarios 7 109-117
- Science 42 88 99
- Scrolling 58
- Sea Life Classes 61
- Sea Temperature 81
- Sentience 6
- Sentlent Type 85
- Set Altitude 28 66
- Simians 185
- Simulatlon Flow Chart 148
- Slow 51
- Snapshot 48
- Software Toy 4
- Solar Heating 171
- Solar Input 96 131
- Solar Nebula Hypothesis 153
- Solar Radiation 171
- Solar/Wind 86 98 147
- Sound Effects 50
-
- SPEED MENU 51
- Stag Nation 56 111
- Stone Age 142 190 207
- Sun 159
- Surface Albedo 96 132 207
- Surface Currents 174
- Swamp 66 135 207
- System Simulatlons 5
-
- T
- Technology 49
- TECHNOLOGYRATIO GRAPH 33 79 93
- Technology Time Scale 107-108
- Temperate Grasslands 66 135
- Terraform 207
- Terraformers 62
- Terrain 58
- Terraln Map 32 72
- Tertiary 184
- Thermal Tolerance 97
- Tidal Wave 64 122
- Tlme Scales 17 100-108
- Tone Monitor 51
- Tool Icons 59
- Transform Margin 166
- Transportation 160
- Triassic 183
- Trichordates 138
- TriggeringEvents 29-30 64
- Trilobites 181
- Tutorial 49
- TUTORIAL WINDOW 24 90
-
- U, V
- UpdateBackground 37 50
- Upwelling 207
- Vaporator 63 207
- Venus 56 117
- Vertebrates 182-183
- Vlability 83-84 89
- Volcanic Actlvity 95 128
- Volcanism 188
- Volcano 30 64 123 164 207
-
- W,X,Y,Z
- War 82 125
- Water 161
- WaterVapor 129 207
- Weathering 160
- Wind 161
- WINDOWSMENU 29 48
- Work 86
- Zoomass 207
-
- > 211 <
-
-
- PLANET SPECIFICATION SHEET:-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- MERCURY
- Year (Earth Days).................................87.97
- Day (Earth Hours)....................................59
- Diameter (km)......................................4880
- Diameter (miles)...................................3032
- Density (water = 1).................................5.5
- Moons.................................................0
- Surface Gravity (Earth = 1)........................ .38
- Mass (x10,000,000,000,000)........................ .332
- Distance From Sun (Million km).....................57.9
- Distance From Sun (Million Miles).................35.99
- Orbital Velocity (km/sec).........................47.73
-
-
- VENUS
- Year (Earth Days).................................224.7
- Day (Earth Hours)...................................243
- Diameter (km).....................................12100
- Diameter (Miles)....................................523
- Average Temperature (degrees C).....................477
- Density (Water = 1)................................5.24
- Moons.................................................0
- Surface Gravity (Earth = 1)......................... .9
- Mass (x10,000,000,000,000Gigatons).................4.89
- Axial Tilt........................................177.3
- Volume (Earth = 1)................................. .88
- Distance From Sun (Million km)....................108.2
- Distance From Sun (Million Miles).................67.24
- Orbital Velocity (km/sec)............................35
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-
-
- MARS
- Year (Earth Days)...................................687
- Day (Earth Hours)...............................24h 37m
- Diameter (km)......................................6796
- Diameter (Miles)...................................4220
- Average Temperature (Degrees C).....................-53
- Density (Water = 1)................................3.94
- Moons.................................................2
- Surface Gravity (Earth = 1)........................ .38
- Mass (10,000,000,000,000) Gigatons................ .642
- Axial Tilt........................................25.19
- Volume (Earth = 1)................................. .15
- Distance From Sun (Million km)....................227.9
- Distance from Sun (Million Miles)................141.73
- Orbital Velocity (km/sec)..........................24.1
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- SATURN
- Year (Earth Days)..............................10760.56
- Day (Earth Hours)...............................10h 14m
- Diameter (km)....................................120020
- Diameter (Miles)..................................74580
- Density (Water = 1).................................0.7
- Moons................................................17
- Surface Gravity (Earth = 1).........................1.3
- Mass (10,000,000,000,000) Giagtons).................575
- Distance From Sun (Million km)...................1427.7
- Distance From Sun (Million Miles.)...............887.13
- Orbital Velocity...................................9.45
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- URANUS
- Year (EArth Days)..............................306854.9
- DAy (Earth Hours)...............................10h 49m
- Diameter (km).....................................50900
- Diameter (Miles)..................................31600
- Density (Water = 1).................................1.3
- Moons.................................................5
- Surface Gravity (Earth = 1)........................0.93
- Mass (X 10,000,000,000,000 Gigatons)...............88.2
- Distance from Sun (Million Km)...................2870.5
- Distance from Sun (Million miles)................1783.7
- Orbital Velocity (km/sec)..........................6.36
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- NEPTUNE
- ~~~~~~~
- Year (Earth Days)...............................60191.2
- Day (Earth Hours)...............................15h 48m
- Diameter (km).....................................48600
- Diameter (Miles)..................................30200
- Density (WAter = 1).................................1.8
- Moons.................................................3
- Surface Gravity....................................1.23
- Mass (X 10,000,000,000,000 gigatons).............103.89
- Distance from Sun (Km)...........................4498.8
- Distance from Sun (Miles)........................2795.5
- Orbital Velocity (km/sec)..........................4.77
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- PLUTO
- ~~~~~
- Year (Earth Days)...............................90474.9
- Day (Earth Hours)..............................159h 19m
- Diameter..........................................2400
- Diameter (Miles)..................................1500
- Density (Water = 1)...............................0.7(?)
- Moons................................................1
- Surface Gravity...................................0.03 (?)
- Mass (X 10,000,000,000,000 Gigatons)..............0.06
- Distance From Sun..(Million KM).................5902.8
- Distance from Sun (Million Miles)...............3667.9
- Orbital Velocity..................................4.77
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- -=-=-=-=- THE END -=-=-=-=-
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- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- GREETS TO THE WORLDS BEST DOC TYPERS AND FIXERS (IN NO SPECIFIC ORDER) -
- 2tuff/CRYSTAL, LOONS, BRYNN ROGERS, MUNCHIE, PAZZA/LSD, SCOOTER/SKID ROW,
- BRYNN ROGERS, AND RYGAR.
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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