/ 321 GAMES
/ 321GAMES.iso / logic / runes / runes.exe / runes.DXR / Members.csv![]() ![]() | < prev | next > |
Comma Seperated Value File | 1996-07-01 | 5.6 KB | 221 rows |
# | Number | Type | Name | Registration Point | Filename |
---|---|---|---|---|---|
1 | 1 | script | STARTMOVIE | (0, 0) | |
2 | 2 | script | (0, 0) | ||
3 | 3 | script | (0, 0) | ||
4 | 4 | script | SETUPBOARD | (0, 0) | |
5 | 5 | script | (0, 0) | ||
6 | 6 | script | COUNTTIME | (0, 0) | |
7 | 7 | script | WITHBLOCK | (0, 0) | |
8 | 8 | script | JUMPBLOCKS | (0, 0) | |
9 | 9 | script | JUMPMISS | (0, 0) | |
10 | 10 | sound | ROCK1.WAV | (0, 0) | |
11 | 13 | script | ANAMATEORACLE | (0, 0) | |
12 | 14 | bitmap | (0, 0) | ||
13 | 15 | bitmap | (0, 0) | ||
14 | 16 | bitmap | (0, 0) | ||
15 | 17 | script | (0, 0) | ||
16 | 18 | field | (0, 0) | ||
17 | 19 | bitmap | (0, 0) | ||
18 | 20 | script | GETFLOOR | (0, 0) | |
19 | 21 | bitmap | (0, 0) | ||
20 | 22 | shape | BLANKOUT | (0, 0) | |
21 | 23 | bitmap | (0, 0) | ||
22 | 24 | bitmap | (-8, -8) | ||
23 | 25 | script | REMOVEFLOORS | (0, 0) | |
24 | 26 | field | OWNERNAME | (0, 0) | |
25 | 28 | bitmap | RED1 | (-10, 0) | |
26 | 29 | bitmap | RED4 | (-5, 0) | |
27 | 30 | bitmap | RED3 | (-6, 0) | |
28 | 31 | bitmap | RED1 | (-10, 0) | |
29 | 34 | bitmap | (-6, -2) | ||
30 | 35 | bitmap | (-7, -4) | ||
31 | 36 | script | SOLUTIONS | (0, 0) | |
32 | 37 | bitmap | RED1 | (-10, 0) | |
33 | 38 | bitmap | RED4 | (-5, 0) | |
34 | 39 | bitmap | RED3 | (-6, 0) | |
35 | 40 | bitmap | RED1 | (-10, 0) | |
36 | 43 | bitmap | (-6, -2) | ||
37 | 44 | bitmap | (-7, -4) | ||
38 | 45 | script | (0, 0) | ||
39 | 46 | field | PUZZLES | (0, 0) | |
40 | 47 | bitmap | BLUE4 | (-4, 0) | |
41 | 48 | bitmap | BLUE4 | (-4, 0) | |
42 | 49 | bitmap | (-6, 0) | ||
43 | 50 | bitmap | (-10, 0) | ||
44 | 51 | bitmap | (-6, 0) | ||
45 | 52 | bitmap | (-10, 0) | ||
46 | 53 | palette | Blue | (0, 0) | |
47 | 55 | bitmap | (-9, -4) | ||
48 | 56 | bitmap | (-3, -10) | ||
49 | 57 | bitmap | (-7, -5) | ||
50 | 58 | bitmap | (-3, -10) | ||
51 | 59 | script | (0, 0) | ||
52 | 60 | bitmap | (-9, -4) | ||
53 | 61 | bitmap | (-3, -10) | ||
54 | 62 | bitmap | (-7, -5) | ||
55 | 63 | bitmap | (-3, -10) | ||
56 | 64 | script | (0, 0) | ||
57 | 65 | script | (0, 0) | ||
58 | 66 | field | SOLUTIONTEXT | (0, 0) | |
59 | 67 | script | GETDIR | (0, 0) | |
60 | 68 | script | (0, 0) | ||
61 | 69 | script | (0, 0) | ||
62 | 70 | script | RESTOREBOARD | (0, 0) | |
63 | 71 | script | (0, 0) | ||
64 | 72 | script | (0, 0) | ||
65 | 73 | script | (0, 0) | ||
66 | 74 | script | GETPUZZ | (0, 0) | |
67 | 75 | bitmap | (127, 141) | ||
68 | 76 | bitmap | (127, 141) | ||
69 | 77 | script | (0, 0) | ||
70 | 78 | script | (0, 0) | ||
71 | 79 | script | RECORDSCORE | (0, 0) | |
72 | 80 | bitmap | NOBUT | (-1, -1) | |
73 | 81 | bitmap | yesbut | (-1, -1) | |
74 | 82 | script | EEMPTY | (0, 0) | |
75 | 83 | script | PUTBACKBOARD | (0, 0) | |
76 | 84 | bitmap | FORU0001.BMP | (0, 0) | |
77 | 85 | script | READSCORES | (0, 0) | |
78 | 86 | bitmap | (174, 3) | ||
79 | 87 | bitmap | (198, 14) | ||
80 | 88 | sound | GMOVER.WAV | (0, 0) | |
81 | 89 | sound | THUD.WAV | (0, 0) | |
82 | 90 | sound | BUTTON.WAV | (0, 0) | |
83 | 91 | sound | MUP.WAV | (0, 0) | |
84 | 92 | sound | ROCK1.WAV | (0, 0) | |
85 | 93 | sound | UGH.WAV | (0, 0) | |
86 | 94 | sound | DROPROCK.WAV | (0, 0) | |
87 | 95 | sound | FOOTSTP.WAV | (0, 0) | |
88 | 96 | sound | UGG.WAV | (0, 0) | |
89 | 97 | sound | MANFLIP.WAV | (0, 0) | |
90 | 98 | sound | MANDOWN.WAV | (0, 0) | |
91 | 99 | script | CHECKUPG | (0, 0) | |
92 | 100 | bitmap | BLOCKW.BMP | (0, 0) | |
93 | 101 | bitmap | BLOCKY.BMP | (0, 0) | |
94 | 102 | bitmap | BLOCKYY.BMP | (0, 0) | |
95 | 103 | script | (0, 0) | ||
96 | 104 | field | (0, 0) | ||
97 | 105 | script | WRITEUPG | (0, 0) | |
98 | 107 | bitmap | (4, 226) | ||
99 | 108 | bitmap | (261, 86) | ||
100 | 109 | bitmap | (-16, 0) | ||
101 | 110 | bitmap | (-17, 0) | ||
102 | 111 | bitmap | (43, 14) | ||
103 | 112 | bitmap | (43, 14) | ||
104 | 113 | bitmap | (51, 14) | ||
105 | 114 | bitmap | (43, 14) | ||
106 | 115 | bitmap | (43, 14) | ||
107 | 116 | script | (0, 0) | ||
108 | 117 | bitmap | (228, 197) | ||
109 | 118 | script | dirkey | (0, 0) | |
110 | 119 | bitmap | (0, 0) | ||
111 | 120 | bitmap | (1, 8) | ||
112 | 121 | bitmap | (1, 8) | ||
113 | 122 | bitmap | (1, 8) | ||
114 | 123 | bitmap | (1, 8) | ||
115 | 124 | bitmap | (1, 8) | ||
116 | 125 | bitmap | (1, 8) | ||
117 | 126 | bitmap | (1, 8) | ||
118 | 127 | bitmap | (1, 8) | ||
119 | 128 | bitmap | (1, 8) | ||
120 | 129 | bitmap | (1, 8) | ||
121 | 130 | bitmap | (1, 8) | ||
122 | 131 | bitmap | (1, 8) | ||
123 | 132 | bitmap | (1, 8) | ||
124 | 133 | bitmap | (1, 8) | ||
125 | 134 | bitmap | (1, 8) | ||
126 | 135 | bitmap | (1, 8) | ||
127 | 136 | bitmap | (1, 8) | ||
128 | 137 | bitmap | (1, 8) | ||
129 | 138 | bitmap | (1, 8) | ||
130 | 139 | bitmap | (1, 8) | ||
131 | 140 | bitmap | (1, 8) | ||
132 | 141 | bitmap | (1, 8) | ||
133 | 142 | bitmap | (1, 8) | ||
134 | 143 | bitmap | (1, 8) | ||
135 | 144 | bitmap | (1, 8) | ||
136 | 145 | bitmap | (1, 8) | ||
137 | 146 | script | (0, 0) | ||
138 | 147 | bitmap | LOGONEW.BMP | (72, 99) | |
139 | 148 | bitmap | CARD.BMP | (-14, 5) | |
140 | 149 | bitmap | (23, 2) | ||
141 | 150 | bitmap | MWMRGB/WHITE.pict | (87, 69) | |
142 | 151 | field | (0, 0) | ||
143 | 152 | field | (0, 0) | ||
144 | 153 | field | (0, 0) | ||
145 | 154 | field | (0, 0) | ||
146 | 155 | script | (0, 0) | ||
147 | 157 | script | CHECKFOR | (0, 0) | |
148 | 158 | bitmap | (106, 17) | ||
149 | 159 | script | (0, 0) | ||
150 | 160 | script | (0, 0) | ||
151 | 161 | script | (0, 0) | ||
152 | 162 | script | (0, 0) | ||
153 | 163 | bitmap | (43, 14) | ||
154 | 164 | bitmap | (43, 14) | ||
155 | 165 | bitmap | (43, 14) | ||
156 | 166 | bitmap | (43, 14) | ||
157 | 167 | bitmap | (69, 14) | ||
158 | 168 | bitmap | (69, 14) | ||
159 | 169 | script | SOLBUT | (0, 0) | |
160 | 170 | script | (0, 0) | ||
161 | 171 | script | (0, 0) | ||
162 | 172 | script | (0, 0) | ||
163 | 173 | script | (0, 0) | ||
164 | 174 | script | (0, 0) | ||
165 | 175 | field | (0, 0) | ||
166 | 176 | script | (0, 0) | ||
167 | 177 | field | (0, 0) | ||
168 | 178 | field | (0, 0) | ||
169 | 179 | field | (0, 0) | ||
170 | 180 | field | REGTHERETXTBACK | (0, 0) | |
171 | 181 | bitmap | (69, 14) | ||
172 | 182 | field | ORDFORM | (0, 0) | |
173 | 183 | script | (0, 0) | ||
174 | 184 | field | solgames | (0, 0) | |
175 | 185 | bitmap | (53, 7) | ||
176 | 186 | bitmap | (58, 7) | ||
177 | 187 | script | (0, 0) | ||
178 | 188 | script | (0, 0) | ||
179 | 189 | script | (0, 0) | ||
180 | 190 | field | (0, 0) | ||
181 | 191 | script | (0, 0) | ||
182 | 192 | bitmap | (70, 16) | ||
183 | 193 | script | (0, 0) | ||
184 | 194 | script | (0, 0) | ||
185 | 195 | script | (0, 0) | ||
186 | 196 | field | CODENAME | (0, 0) | |
187 | 197 | bitmap | (134, 63) | ||
188 | 198 | script | (0, 0) | ||
189 | 199 | field | (0, 0) | ||
190 | 200 | field | (0, 0) | ||
191 | 201 | field | (0, 0) | ||
192 | 202 | field | (0, 0) | ||
193 | 203 | script | (0, 0) | ||
194 | 204 | script | (0, 0) | ||
195 | 205 | script | (0, 0) | ||
196 | 206 | script | CLEARPUP | (0, 0) | |
197 | 207 | script | (0, 0) | ||
198 | 208 | field | (0, 0) | ||
199 | 209 | script | OTHERBUT | (0, 0) | |
200 | 210 | script | (0, 0) | ||
201 | 211 | script | (0, 0) | ||
202 | 212 | bitmap | Z1.BMP | (117, -90) | |
203 | 213 | bitmap | Z2.BMP | (119, -89) | |
204 | 214 | bitmap | Z3.BMP | (117, -89) | |
205 | 215 | bitmap | Z4.BMP | (111, -89) | |
206 | 216 | bitmap | Z5.BMP | (106, -89) | |
207 | 217 | script | (0, 0) | ||
208 | 218 | bitmap | (22, 23) | ||
209 | 219 | bitmap | (23, 24) | ||
210 | 220 | bitmap | (22, 23) | ||
211 | 221 | bitmap | (22, 23) | ||
212 | 222 | bitmap | Z1.BMP | (-76, -90) | |
213 | 223 | script | (0, 0) | ||
214 | 224 | script | (0, 0) | ||
215 | 225 | field | (0, 0) | ||
216 | 226 | sound | Z3SOND.WAV | (0, 0) | |
217 | 227 | sound | BOING.WAV | (0, 0) | |
218 | 228 | script | (0, 0) | ||
219 | 229 | script | (0, 0) | ||
220 | 230 | bitmap | (43, 14) |