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- \_____/ \_____/ |_| \___| |_| \___| |_| |_| \___| \_____/
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- CUNNING FOOTBALL 4.0
-
- NOW supports Hercules, CGA, EGA, & VGA Video Cards!!!
-
-
-
-
-
- If you enjoy this game
- and you want more features,
- Please send a $25 registration fee to:
-
-
- Cass Cunningham
- 584 Kyle Lane
- Fairborn, OH 45324
-
-
- When you register, you will receive:
- 1. The TWO PLAYER GAME,
- 2. MANY MORE PLAYS, and
- 3. A HARDCOPY 60 PAGE MANUAL.
-
-
-
-
-
-
- Instructions
-
-
-
-
-
- Copyright (c) 1988,1989,1990 by Cass Cunningham
- All Rights Reserved
-
-
-
- Cunning Football (CFB)
- Copyright (c) 1988,1989,1990 by Cass Cunningham
- All Rights Reserved
-
- LICENSE & REGISTRATION INFORMATION FOR CUNNING FOOTBALL (CFB)
-
- -- Registration is required for continued use (more than 60
- minutes of play). Registered users will receive the TWO
- PLAYER VERSION of CFB called All-Pro Cunning Football
- (APCFB), an EXPANDED PLAYBOOK with more plays, and an
- EXTENDED USER'S MANUAL (hardcopy manual including detailed
- diagrams of all plays).
-
- -- To register CFB, send in the registration payment along with
- the registration form on the next page and any comments or
- suggestions to the address on the form.
-
- -- Copies of CFB may be distributed under the following
- conditions :
-
- - The 3 files CFB.EXE, CFBPBK.DAT, & CFB_READ.ME compose
- the shareware version of CFB and must be distributed
- together.
- - NO other CFB files may be distributed under any name.
- - NO altered versions of ANY Cunning Football files may
- be distributed.
- - Shareware distributors may sell disks containing CFB
- provided the charge is less than $8.00.
- - Distributors must refer to CFB as "Cunning Football"
- - CFB will not be bundled for sale with any software or
- hardware without the author's written consent.
-
- -- The author retains exclusive rights to register and sell
- copies of Cunning Football.
-
- -- Unlicensed commercial use is prohibited.
-
- -- Distributors may send a blank disk, self-addressed stamped
- envelope, and a copy of their catalog or advertising for a
- copy of the shareware version of CFB direct from the author.
-
- **************** IMPORTANT!! WARRANTY & DISCLAIMER *************
-
- The author makes NO warranties, expressed or implied, as to the
- quality or performance of this program. The author will NOT be
- held liable for any direct, indirect, incidental, or
- consequential damage resulting from the use of this program.
- Your use of this program constitutes your agreement to this
- disclaimer and your release of the author from any form of
- liability or litigation.
-
- *****************************************************************
-
-
-
- ================== CUNNING FOOTBALL (CFB) v4.0 ==================
-
- - Registration/Comment Information Form -
-
- To register CFB and receive the TWO PLAYER VERSION ALL-PRO
- Cunning Football (APCFB), with the EXPANDED PLAYBOOK, and the
- EXTENDED USER'S MANUAL (hardcopy), please send this information
- form and make the registration fee payable to:
-
- Cass Cunningham
- 584 Kyle Lane
- Fairborn, Ohio 45324
-
- REGISTRATION INFORMATION: COMPUTER SYSTEM INFORMATION:
-
- _________________________________ _____________________________
- Last Name First Initial Computer Type / Memory Size
-
- _________________________________ _____________________________
- Street Apt. Drive Types (Hard,3.5",etc.)
-
- _________________________________ _____________________________
- City State Zip Mouse or Joystick?
-
- _________________________________ _____________________________
- Phone Date Where did you get CFB?
-
- ORDER INFORMATION:
-
- Registration fee
- $25.00 for first time registration or ______
- Update (Must have registered previously)
- $6.00 for Program Disk Only or
- $10.00 for Program Disk & Manual ______
- For 3.5 inch disk
- $1.00 additional for 3.5" disk ______
- Sales Tax
- %6 for Ohio Residents ______
- Postage & Handling
- $3.50 for orders OUTSIDE the U.S.A. ______
- No charge for orders in the U.S.A.
- TOTAL ______
- COMMENTS:
- All comments are appreciated. Please be explicit. Try to
- identify down, quarter, time left, or any other information
- which may help me resolve any issues.
- _______________________________________________________________
- _______________________________________________________________
- _______________________________________________________________
- _______________________________________________________________
- _______________________________________________________________
- _______________________________________________________________
-
- =================================================================
-
-
-
- CONTENTS OF DISK
-
- The shareware version of Cunning Football consists of these three
- (3) files:
-
- CFB.EXE - The program file.
- CFBPBK.DAT - The playbook data file.
- CFB_READ.ME - This text file.
-
- Any other files have been appended by others subsequent to the
- release of this game by the author.
-
-
- 1.0 INTRODUCTION
-
- Cunning Football (CFB) is a dynamic, interactive, menu driven
- football game. It tests both skill and strategy, requiring a
- user to guide players as well as call plays. This program
- requires an IBM compatible computer and although, CFB was
- primarily designed for use on systems with EGA graphics adapters,
- the program will run correctly with a Hercules, CGA, EGA or VGA
- adapter. Cunning Football runs best on systems with 320K or more
- available RAM, but it may work with less. CFB allows the user to
- select either the keypad, a mouse, or a joystick as the
- controlling input device.
-
- CFB simulates a real football game as closely as possible. It
- includes interceptions, penalties, and other subtleties found in
- football. However, CFB was also designed to be easy to use, so
- some realism was sacrificed for the sake of user friendliness.
- Although, CFB has undergone several revisions, there is always
- room for improvement. So, registered users are encouraged to
- send comments and suggestions to make the game even more
- entertaining.
-
- After registering your copy of Cunning Football, you will receive
- an enhanced version of CFB called All-Pro Cunning Football
- (APCFB) which is the TWO PLAYER VERSION. In addition to APCFB,
- an EXTENDED USER'S MANUAL, and an EXPANDED PLAYBOOK.
-
- All-Pro Cunning Football allows two people to play against one
- another. In APCFB, the two players can "challenge" each other
- with both skill and strategy. You'll have much more football fun
- than you ever did before!
-
- The EXTENDED MANUAL has detailed diagrams and explanations of all
- of the plays. It also has tips on how to execute your plays more
- effectively. There is also information on how to start with
- sound off, or in various graphics modes, or with the saved game.
- And there's much, much, more.
-
- The EXPANDED PLAYBOOK contains many more exciting offensive and
- defensive plays to increase your play calling choices. It also
- includes fake placekicks, fake punts and onside kicks.
-
-
-
-
- Modifications being considered for future versions:
- 1. Modem support for remote two player games.
- 2. Statistics display (based on play, down, and ?).
- 3. Modifiable team and/or player profiles.
- 4. User defined plays.
- 5. Any other suggestions to make the game more enjoyable.
-
- Cunning Football is the best interactive football game available,
- including any commercial games. CFB is a fun and exciting game
- oriented toward those of us football fans who have a relatively
- good understanding of the game of football, and really enjoy it.
-
- The user will be the VISITING team and the program will represent
- the HOME team. I hope you enjoy Cunning Football. Good Luck.
-
- REMEMBER : You'll get the TWO PLAYER GAME, the EXPANDED USER'S
- GUIDE, and the EXTENDED PLAYBOOK with registration.
-
-
- 2.0 Starting The Game
-
- Before you begin, make sure the files CFB.EXE and CFBPBK.DAT are
- in your current directory. Then, to start Cunning Football, type
- "CFB" at the DOS prompt. To begin play choose "Leave Setup
- Menu." The rest is self-explanatory.
-
-
- 3.0 Calling Plays & Other Commands
-
- Almost all interaction with CFB is accomplished through menus.
- Menu control is relatively intuitive. Here is a complete
- description of menu control:
-
- With a MOUSE:
-
- Changing Highlighted Selection -
- Simply move the mouse vertically (up & down) to change the
- highlighted selection.
- Selecting Highlighted Selection -
- Use the Left Mouse Button to select the highlighted choice.
- Select the Previous Menu -
- Use the Right Mouse Button to exit the current menu and
- return to the previous menu. You may also exit the current
- menu by selecting "Leave ... Menu" from the menu of choices.
-
- With the KEYPAD:
-
- Changing Highlighted Selection -
- Use arrow keys on the keypad to highlight the choice
- directly above and below the currently highlighted menu
- choice.
- Selecting Highlighted Selection -
- Use the Carriage Return key to select the highlighted
- choice.
- Select the Previous Menu -
-
-
-
- Use the "Del" key to exit the current menu and return to the
- previous menu. You may also exit the current menu by
- selecting "Leave ... Menu" from the menu of choices.
-
- With a JOYSTICK:
-
- Changing Highlighted Selection -
- Simply move the stick vertically (up & down) to change the
- highlighted selection.
- Selecting Highlighted Selection -
- Use the Button One to select the highlighted choice.
- Select the Previous Menu -
- Use the Button Two to exit the current menu and
- return to the previous menu. You may also exit the current
- menu by selecting "Leave ... Menu" from the menu of choices.
-
- Calling a play is a simple, menu assisted procedure. First, you
- choose a category or "Play Group." Then, select the desired play
- from the "Play Menu." You may issue other commands by choosing
- "Special Calls." Selecting "Special Calls" will allow you to
- call timeouts, save or retrieve games, or issue several other
- useful commands.
-
- 3.1 Displaying a Play Diagram
-
- After highlighting a play on a menu, you may display a diagram of
- the play to give you information about where you should move, who
- your available receivers are, when you should pass, and other
- important information. To display a diagram you should:
-
- With a MOUSE:
- Press the middle button (or left & right buttons together).
-
- With the KEYPAD:
- Press the "Ins" key.
-
- With a JOYSTICK:
- Press buttons one and two simultaneously.
-
-
- 4.0 Controlling Player Actions
-
- On Offense, you will control the player with the ball. After the
- snap, you will control the QB until you pass or handoff the ball.
- On Defense, you will control the Middle/Inside Linebacker. This
- player will appear larger and brighter than the other defensive
- players. You may use the keypad, a mouse, or a joystick to
- control your players.
-
- To Move With a MOUSE:
- Simply move the mouse to control the movement of your
- player. You will continue to move in the same direction
- until you move the mouse in another direction. You may also
- stop by pressing the Middle Mouse Button (or Left & Right
- Buttons together).
-
-
-
-
- On Passing Plays:
- To PASS the ball, press the Left Mouse Button,
- To Highlight the intended receiver, press the Right
- Mouse Button.
- On Outside Toss Plays:
- To TOSS the ball, press the Left Mouse Button.
-
- To Move With the KEYPAD:
- Using the keypad, you will be able to control the movement
- of your player by pressing the arrow keys around the "5" on
- the keypad. You may also move diagonally using the "1",
- "7", "9", & "3" keys.
-
- IMPORTANT NOTE :
- Your player will continue to move in the direction you
- choose until another direction is selected.
-
- On Passing Plays:
- To PASS the ball, press the "Ins" key on the keypad.
- To Highlight the intended receiver, press the "Enter"
- or "+" key on the keypad.
- On Outside Toss Plays:
- To TOSS the ball, press the "Ins" key on the keypad.
-
- To Move With a JOYSTICK:
- Simply move the stick to control the movement of your
- player.
-
- On Passing Plays:
- To PASS the ball, press Button One,
- To Highlight the intended receiver, press Button Two.
- On Outside Toss Plays:
- To TOSS the ball, press the Button One.
-
- General Actions with any Device:
- On Inside Running Plays:
- To HANDOFF the ball, move the QB to the RB. The RB
- will take the ball. Then you control the RB.
- On Defense:
- To TACKLE the ball carrier, move toward the ball
- carrier.
- On Placekicks:
- To KICK a Field Goal or P.A.T., do NOT move the holder
- (QB). The kicker will automatically attempt a
- placekick.
- On Punts:
- To PUNT the ball, press the PASS key. The Punter will
- then take several steps and punt the ball.
-
- Once the ball is punted, the defensive players will
- automatically attempt to receive the punt. After the
- reception, whoever is controlling the defense will be
- controlling the punt returner.
-
-
-
-
- NOTE: Punt quickly because the punt needs room to
- step up before he kicks.
- On Kickoffs:
- To KICKOFF the ball, allow the kicker to automatically
- kickoff while you play kickoff coverage.
-
- Similar to punt returns, kickoff returners
- automatically receive the the kickoffs. After the
- kickoff is received, who ever is controlling the kick
- return team controls the ball carrier.
-
-
-
-
- History of Version Changes
-
-
- Version 1.0 - First Release.
-
- Version 1.1 - Players move faster.
- Computer is more selective during passes.
- Zone defense is improved.
- Increased capacity for number of plays.
- Fixed automatic playing mode.
-
- Version 1.2 - Mouse & Joystick support added.
- On-line play diagram display.
- Better offensive play selection.
- More receiver choices during pass plays.
- Better menu handling.
-
- Version 2.0 - Two Player Game (Upon registration)
- Easier to start game.
- More realistic pass plays.
- More effective running plays.
- Fixed "Safety" problem.
- Fixed Retrieve Game problem.
-
- Version 2.1 - Disabled joystick startup.
-
- Version 2.2 - Modifications to pass defense.
- Unreleased.
-
- Version 2.3 - After Safety, Compensation for "Free Kick"
- - Enable NUM LOCK to enhance Keypad control.
- - Fixed "Off Field Huddle" problem.
- - Modified QB decision pattern.
- - Initial Setup Ability (Upon Registration)
-
- Version 3.0 - Punts & Kickoffs added.
- - Sound Added
- - Enhanced player symbol representations.
- - Fixed "QB into the End Zone" problem.
-
- Version 4.0 - CGA mode added.
- - Fast timeouts added.
- - Pause added.
- - Fumbles added.
- - Fixed "End of Half P.A.T." problem.
- - Keyboard now makes players continue to move in
- the same direction until another key is hit.