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- Conquest Version 2.5
-
- Changes
-
- SPeter Software 10 January 1992
-
-
- This file contains a summary of the changes since version 2.3:
-
- NEW FEATURES
- ------------
- - Changed the game to (optionally) use a SVGA graphics display mode using
- Jordan Hargrave's SVGA-BGI driver (see SVGA16.DOC), a field has been
- added in CONQUEST.INI that specifies which video mode is to be used.
-
- - Added code for an alternate mouse cursor. Many(?) mouse drivers can't
- display a cursor in SVGA graphics modes, so code to do this has been
- added to conquest. A field has been added in CONQUEST.INI to explicitly
- turn this on/off.
-
- - Increased map limits from 18,14 to 24,20. This is useful if the game is
- being played on a large screen :-)
-
- - Changed the maximum number of cities allowed in the game from 25 to 35
- and added a field for this in CONQUEST.INI.
-
- - Added an AutoSave field in CONQUEST.INI. If this is turned on then
- after player 1 has completed moving their forces the game is saved as
- "savedgam.255".
-
-
- BUG FIXES
- ---------
- - Fixed a problem with computer player's support-attack code which was
- added in version 2.2.
-
- - When conquest loads a previously saved game it now calculates the number
- of cities in the game, rather than assuming the number will be the same
- as in the current CONQUEST.INI file.
-
- -------------
- Stephen Peter
- 10 Jan 1992
- Sydney
- Australia
- -------------
-