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-
- Release Notes for Whiplash
- ==========================
-
-
-
- TABLE of CONTENTS
- =================
-
- 1. Installing Whiplash
-
- 2. CD Audio Music
-
- 3. Playing Whiplash
-
- 4. Online Manual
-
- 5. Windows 95
-
- 6. SVGA
-
- 7. Technical Information
-
- 8. Cheaters Never Prosper
-
- 9. Game Playing Tips
-
- 10. System Specifications
-
- 11. Technical Support
-
- 12. Credits
-
- 13. Legal Information
-
-
-
- 1. Installing Whiplash
- ======================
-
- To install Whiplash switch to your CD-ROM (usually
- your D: drive). Type "INSTALL" and follow the on-screen
- instructions.
-
-
- 2. CD audio music
- =================
-
- To select CD audio:
-
- o From the INSTALL program, select the device you want to use
- for sound effects.
- o When you are asked if you want to use the device for
- music, select "NO".
- o Choose CD audio music from the menu.
-
-
- 3. Playing Whiplash
- ====================
-
- Go to your Whiplash directory (e.g. cd c:\intrplay\whiplash)
- and type "WHIPLASH".
-
- Default Keys
- ------------
-
- Steer Left - Z
- Steer Right - X
- Accelerate - T
- Decelerate - F
- Up Gear - R
- Down Gear - D
-
- Change view down = F3
- Change view up = F4
- Decrease screen size = -
- Increase screen size = +
- Configuration menu = ESC
-
- All menus are accessed by using the arrow keys and using
- the [ENTER] key to select.
-
-
-
- 4. Online Manual
- ================
-
- All Interplay products now have a online manual. To access
- the Whiplash online manual switch to your CD drive and type
- "MANUAL".
-
-
- 5. Windows 95
- =============
-
- Whiplash is designed to run optimally under DOS but can
- be run from Windows 95. We have created two PIF files
- that will help you run Whiplash from Windows 95 called
- WHIPW and WHIPD.
-
- WHIPW will take you to a DOS shell and disable certain
- keys and screen savers (especially important in multi-player
- games).
-
- WHIPD will disable Windows altogether and will improve the
- performance of the game.
-
-
- 6. SVGA Mode
- ============
-
- Whiplash supports 256 colour 640x400 screen mode. To play the
- game in this mode you MUST have VESA compatible display drivers
- installed either through software or on board your video card.
-
-
- 7. Technical Information
- ========================
- Whiplash features several modes for multiple players: Serial
- cable, modem play, and up to 16 players via IPX-based network.
-
-
- Modem Play
- ----------
-
- Whiplash offers over 20 included setups for various modems. If
- you experience problems setting up your modem, or your modem is
- not displayed on the list included with the game, there are
- several options you can try. First, most of our strings will
- generally work with brand name compatible modems. For instance,
- if you own a USRobotics modem that is not listed, try using the
- USRobotics Sportster 14.4/28.8 setting. Unfortunately, each
- modem brand has settings that differ between other brands.
- Listed below is a common initialization string that may prove
- helpful - put this in the INIT: column in the Player Setup.
-
- AT&F &D2 &C1 S0=0
-
- This string will set up the modem at it's default settings,
- turns off error correction and flow control, and also makes
- sure the modem does not automatically answer. If you have
- a "MODEM ERROR", try consulting your manual for options
- regarding disabling error correction and CTS/RTS flow control.
-
- If you continue to have problems, please call Interplay's
- Customer Service department. The phone numbers are listed
- at the bottom of this text file.
-
-
- Net Play
- --------
-
- Whiplash is very exciting multi-player game, especially in
- full 16 player mode, but please take note of the following
- tips.
-
- You must have IPX drivers loaded before you start Whiplash
- to be able to enjoy net play. If these drivers are not
- loaded, you will receive a 'NETWORK ERROR'.
-
- On any one server, up to four seperate games of Whiplash
- can be played at one time. That is a total of 64 players!
-
- Due to copy protection the Whiplash CD must be in your CD
- drive at all times. In a network game only one player needs
- the CD for each game. This means up to sixteen players can
- play Whiplash with just one copy of the game!
-
- You can only join games in-between races. You may not join a
- championship season in progress.
-
- Remember that Whiplash has been designed for flexibility, you
- can make up your own rules. One of our favourites is what
- we call 'Demolition Derby'. Select the 'head-to-head'
- option for human players only, put up the difficulty level,
- switch damage to high and away you go. The last player moving
- is the winner.
-
-
- 8. Cheaters never prosper
- =========================
-
- While Whiplash was going through final testing many rumours
- were started about hidden tracks, new vehicles with strange
- powers and other weird stuff. I can categorically say that
- these rumours are totally unfounded and no notice should be
- taken of them whatsoever.
-
- Well... OK here's one, if you change your name to REMOVE it
- will remove all cheats!
-
- Don't like that one? How about entering your name as nothing,
- that is just pressing [ENTER].
-
- A bit boring maybe? For that W I D E feeling try CINEMA.
-
- I am sure there aren't anymore because they would have told
- me, wouldn't they? Anyway check out WWW.INTEPLAY.COM for the
- latest and greatest non-existant cheat codes.
-
-
- 9. Game Playing Tips
- ====================
-
- Here are some tips to help you become a great driver.
-
- Choosing the correct car for your driving style is one
- of the most important decisions in the game, each one
- has it's advantages and disadvantages. Our personal
- favourites are Global because of it's high speed and
- Mission because of it's great traction.
-
- We have found that the drivers who do best are the ones
- that incur the least damage. Damage slows your car down
- and means you have to spend precious seconds in the pit.
- Learn the tracks, use your brakes and take a smooth
- line (an analog joystick helps here).
-
- The pits are an art in themselves, the less time spent
- in them the greater your chance of winning. Your first
- objective is to slow down as fast as possible, the best
- way to do this is to slam into one of your opponents thus
- inflicting damage on him at the same time. Repair takes
- place while your car is stationery so you can start your
- engine before the repairs are complete.
-
- Each computer opponent has it's own personality, look
- out for Bob, he tends to drive backwards and take out
- other drivers.
-
-
- 10. System Specifications
- ========================
-
- Minimum specification 486 DX2 66Mhz
- 8Mb RAM
- 30Mb Hard drive space
-
- Recommended Spec. Pentium
- 8Mb Ram
- 30Mb Hard drive space
- Sound Board
- VESA compatible SVGA card
-
-
- 11. Technical Support
- ====================
- If you have any problems or questions about Whiplash please call
- Interplay Technical Support at 714-553-6678. Also we offer support
- on any on-line services, or you can fax directly at 714-252-2820
- Attn: Technical Support. We encourage our customers to utilize all
- of these services.
-
-
- 12. Credits
- ==========
- Gremlin Interactive
-
- Programming - Graham Stone & Damian Hibbard
- Lead Artist - Damon Godley
- Artist & Track Design - Kevin Crossley
- Game Design - Ade Carless & the Fatal Crew
- 3D Texture Map Routines - Laurent Noel
- Original Programming - Graham Stone, Tim Randall,
- Steve Camber
- Creative Design - Les Spink
- Producer - Mark Glossop
- Music and SFX - Neil Biggin
- SFX - Patrick Phelan
- Production Assistants - Mick Sheehan & Tony Wills
- Quality Assurance - Rob Millington, Mick Sheehan,
- Lee Cambell,Sim Furniss,
- Tony Howe, Carl Bilby,
- Tony Wills
-
-
- Interplay Productions
-
- Executive Producer - Alan Pavlish
- Division Director - Mark Nausha
- Producer - Robert Pardo
- Announcer Voice - Larry Huffman
- Audio Director - Charles Deenan
- Voice Mastering - Chris Borders, Craig Duman
- SFX - Greg Allen
-
- Director of Quality Assurance - Jeremy S. Barnes
- Assistant Director of Q.A. - Darren L. Monahan
- Administrative Assistant - David L. Simon
- Lead Testers - Darrell Jones, Chad Allison
- Testers - Henry Kahng, Chris Peak,
- Frank Pimentel, James Dodds,
- James Dunn, Marvic Ambata,
- Daniel Huffman, Quinn Summers,
- Derek Bullard, Cory Nelson,
- Colin Totman, Tony Piccoli,
- Shanna San Paolo, Rob Loudon,
- Matt Golembiewski, Erick Lujan,
- Bill Fields, Doug Avery, Dave
- Hendee, Chris Keenan, Phuong
- Nguyen, Steve McLafferty, Ron
- Hodge, Cheryl Posner
- Technical Coordinator - John Werner
- Compatibility Technicians - Aaron Oliaz, Dan Forsyth,
- Derek Gibbs, Jack Parker,
- Marc Duran
- I.S. Technicians - Aaron Meyers, Bill Delk
-
-
- 13. Legal Information
- ====================
- This software product and the manual are copyrighted and all
- rights are reserved by Interplay Productions and are protected
- by the copyright laws that pertain to computer software. You
- may not copy the software except that you may make one copy of
- the software solely for backup or archival purposes. You may
- not loan, sell, rent, lease, give, sub license, or otherwise
- transfer the software (or any copy). You may not modify, adapt,
- translate, create derivative works, decompile, disassemble, or
- otherwise reverse engineer or attempt to reverse engineer or
- derive source code from, all or any portion of the software or
- anything incorporated therein or permit or encourage any third
- party to do so.
-
-
- (c) 1996 Gremlin Interactive, Ltd. All rights reserved.
- Whiplash is a trademark of Interplay Productions. Interplay
- is the sole publisher and distributor. Licensed from and
- developed by Gremlin Interactive Ltd.