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- map = "bhouse5a"
- tileset = "bhouse"
- music = "wip5"
- if (wizemantalk = 0)
- createobj(person,crazy,230,300,wizemantalk = 1,wizeman,1)
- endif
- if (wizemantalk = 2)
- createobj(person,crazy,230,300,wizemantalk = 3,wizeman,2)
- createobj(item,sword,100,100,400,400)
- endif
- if (wizemantalk = 3)
- createobj(person,crazy,230,300,wizemantalk = 3,wizeman,3)
- endif
- createobj(warp,bmapp4,184,440,264,479,1136,400)
-