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- on mouseDown
- set whichSprite to the clickOn
- set the loc of sprite whichSprite to the loc of sprite whichSprite + point(1, 1)
- updateStage()
- set the loc of sprite whichSprite to the loc of sprite whichSprite + point(1, 1)
- updateStage()
- repeat while the mouseDown
- nothing()
- end repeat
- startTimer()
- repeat while the timer < 10
- nothing()
- end repeat
- set the loc of sprite whichSprite to the loc of sprite whichSprite - point(1, 1)
- updateStage()
- set the loc of sprite whichSprite to the loc of sprite whichSprite - point(1, 1)
- updateStage()
- startTimer()
- repeat while the timer < 30
- nothing()
- end repeat
- repeat with x = 1 to 48
- puppetSprite(x, 0)
- set the visible of sprite x to 1
- end repeat
- go(marker(1))
- end
-