home *** CD-ROM | disk | FTP | other *** search
- on exitFrame
- global gMov, gCurrentSprite, gNoPlaced
- if gMov = 1 then
- set the locH of sprite 45 to the mouseH
- set the locV of sprite 45 to the mouseV
- end if
- if gNoPlaced = 9 then
- puppetSound(0)
- go("puzzfin")
- end if
- updateStage()
- go(the frame)
- end
-
- on mouseDown
- whichPiece()
- end
-