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- on mouseUp
- global gCorrectPosList
- set counter to 0
- repeat with spritenum in gCorrectPosList
- if the visible of sprite spritenum = 1 then
- set counter to counter + 1
- end if
- end repeat
- if counter < 6 then
- play frame "CORRECT CLOTHES"
- else
- play frame "WELLDONE"
- end if
- play frame "I LOOK SILLY"
- unLoadCast()
- sound fadeOut 2
- play done
- end
-