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- ╔═════════════╗
- ║ CLOCK.EXE ║ DIGITAL CLOCK
- ║ D Bratton ║
- ╚═════════════╝
-
- CLOCK provides a full-screen display of the time, in digital form.
- This display is updated as the seconds tick by, waiting for you to
- press any ke2y.
-
- You can also supply any word or phrase (as a parameter on the command
- line) to be centred and displayed near the bottom of the screen: it could
- be a personalised message, or simply "Hit any key to proceed".
-
-
- ╔═════════════╗
- ║ NEWNAME.COM ║ RENAME UTILITY
- ║ L Ployt ║
- ╚═════════════╝
-
- NEWNAME allows you to rename related files individually - or to rename
- a particular file (from a BAT) by hand, where the MS-DOS command REN
- would not do this.
-
- syntax: NEWNAME [/Q] [d:][path]FILESPEC
-
- where /Q is QUIET mode (no displays - special for BAT files)
- FILESPEC specifies file(s) to be renamed
-
- ERRORLEVEL 1 - File not found
- 2 - Path not found
- 3 - Access denied
- 4 - Unknown error
- 255 - Wildcards not allowed in QUIET mode
-
-
- If you are in QUIET mode, there is no display - you should put your
- own displays with ECHO statements; the cursor will stop in the current
- position, waiting for the operator to key something that would be
- acceptable as a filename. This will then be the new name of the file
- specified on the parameter line.
-
- [ENTER] with no new name leaves old name intact.
-
- If you are not in QUIET mode, the name you specify in the parameter
- line may contain wildcards [*] and [?]; each file's OLD name is
- displayed, and the operator is given the opportunity to key a NEW
- name. Again, [ENTER] with no new name leaves the old name intact.
-
- Keying NEWNAME [ENTER] or NEWNAME /H [ENTER] will display a syntax
- message.
-
-
- ╔═════════════╗
- ║ PASSWORD.SYS║ PASSWORD PROTECTION
- ║ SETPW.EXE ║
- ║ M Williams ║
- ╚═════════════╝
-
- PASSWORD.SYS is a simple, low-level security program which
- prevents anyone easily accessing your PC. On booting your
- system, it asks for a password; as it is loaded BEFORE
- COMMAND.COM, CTRL-Break cannot be used.
- Before you install PASSWORD, make sure you have a bootable
- system disk handy. If something goes wrong, you could be locked
- out of your system !
-
- Installation is simple; copy PASSWORD.SYS onto your disk, and
- make the first line of CONFIG.SYS
-
- DEVICE=\PASSWORD.SYS
-
- If PASSWORD.SYS is in a subdirectory, like \DOS, then make it
-
- DEVICE=\DOS\PASSWORD.SYS
-
- On booting your system, PASSWORD will display the prompt
-
- Please enter password ...
-
- and wait for the password to be entered. The characters you type
- will NOT be displayed on the screen. If you make a mistake entering
- one character, then you must start again.
-
- The default password is 1234; this is intentionally obvious,
- so you can use the program SETPW to set a new password.
- The command format for SETPW is :-
-
- SETPW abcd
-
- where a, b, c, and d are four characters which make up the password.
-
- NOTE:
-
- a) PASSWORD is case sensitive. If your password is abcd, ABCD will not
- be accepted.
- b) PASSWORD does not use any RAM after running.
- c) Remember, anyone can 'get around' PASSWORD by simply booting your
- 8 system from their own system disk. Don't complain, though; you may
- have cause to appreciate it, one day !
-
-
- ╔═════════════╗
- ║ SOUND.COM ║ SOUND EFFECTS GENERATOR
- ║ R L Wright ║
- ╚═════════════╝
-
- Syntax:1. SOUND - to enter program
-
- 2. SOUND <ScreenMode> - to enter program in screen mode 0-7
- (eg. SOUND 3 - enter program in 80 column text mode)
-
- 3. SOUND <Start Stop Slide Pause> - play sound
- (e.g. SOUND 10 1000 10 5000)
-
- 4. SOUND <FileName> - play a tune
- (e.g. SOUND MUSIC.SND - play all the notes in 'MUSIC.SND')
-
- 5. SOUND <FileName> /R - play a tune continuously until a key
- is pressed (Returned in ERRORLEVEL)
- (e.g. SOUND MUSIC.SND /R - play all notes in 'MUSIC.SND'
- until a key is pressed)
-
- SOUND.COM is a utility for creating sound effects and tunes which can
- be included in batch files or other programs.
-
- The sound effect program works by rapidly playing a range of notes
- between two values (the START and STOP values). The SLIDE value is
- the amount that the program should keep adding/subtracting to START
- until it reaches the STOP value.
-
- e.g. START=100
- STOP=150
- If the SLIDE value was 10 then the notes 100,110,120,130,140
- and 150 would be played. A value of 2 would mean that the notes
- 100,102,104 ..... up to 150 would be played.
-
- Note that the start value can be larger than the stop value, in this case
- the slide value is subtacted from the start value after each note.
-
- e.g.
- SOUND 10 1000 10 20000 and SOUND 1000 10 10 20000
- (These play the same range of notes, up/down).
-
- The PAUSE value is the amount of time to pause between playing each
- note in the range - a large value produces a longer note (usually a
- lower frequency note whereas a smaller value usually produces a shorter
- higher pitched sound).
-
- To enter numbers in the SOUND program, use the cursor keys to move the
- arrow left or right and then the up/down arrow keys to increase or
- decrease the number under the pointer (or you can press a number key
- which will enter that number at the pointer position).
-
- To hear the sound, press the ENTER key and to exit the program press
- the ESC key.
-
- To include a sound effect in a batch file, just enter SOUND followed by
- the four sound values.
-
- To play a tune, simply put all the notes into a text file and enter
- SOUND <FileName>
-
- You can also put pauses between any of the notes by putting a number in
- the file prefixed by 'p'.
-
- e.g.
-
- 10 1000 10 10000
- p500
- 1000 10 1000 10000
- p1000
- 20 2000 20 2000
-
- To make the tune repeat continuously until a key is pressed simply enter
- SOUND <FileName> /r
-
- The ASCII code of the key pressed will be returned in ERRORLEVEL which
- can then be checked in batch files using IF ERRORLEVEL=<Number> ....
-
- Note - for special keys (e.g. function keys) the value returned will
- be 128 + the auxiliary code. (e.g. F1 would return 187)
-
- REGISTRATION
-
- If you enjoy using the SOUND program, your support would be greatly
- appreciated. If you would like to become a fully registered user
- simply send a cheque or P.O. for 2.99 to Richard.L.Wright, Winsland
- Mews Hse, Branstone Rd, Richmond, TW9 3LB.
- (All registrations will be acknowledged)
-
- Registration entitles you to use the SOUND utility in your own programs
- which can be sold/distributed.
-
- If you would like to register for 'SOUND' and all of my Shareware
- games Rimtrix, Galactix, Galactix II and X-Ball (and any future
- Shareware games that I write) please send a cheque/P.O for 5.99
-
- Note - If you are a registered user of Galactix/Rimtrix then you are
- automatically registered for 'SOUND' and my future game 'X-Ball'.
-
- Please note this software is supplied 'as is' and no responsibility can
- be accepted by the author for the result of any failure of this software
- to work as expected.
-
-