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INI File | 2002-03-08 | 7.1 KB | 276 lines |
- ;
- ;
- ; Server Settings .INI file for Renegade Free Dedicated Server.
- ;
- ; This file controls the behavior of a Renegade Free Dedicated Server. The
- ; first instance of the server is referred to as the Master Server and it can
- ; control up to seven other local instances of the server. These are referred
- ; to as Slave Servers.
- ;
- ; Each slave server must have it's own login information and serial number.
- ; Each slave server can have it's own game settings, seperate from the master.
- ;
- ;
- ;
- ; ============================================================================
- ; ============================================================================
- ;
- ; This section of the file is generated automatically - do not edit
- ;
- ; Available Westwood Servers:
- ;
- ; Pacific Server
- ; European Server
- ; USA Server
- ;
- ; End generated section.
- ;
- ; ============================================================================
- ; ============================================================================
-
-
- ;
- ; Renegade Master Server settings.
- ;
- ; This section contains the settings for the Master Renegade Server.
-
- [Server]
-
- ; Config =
- ;
- ; This specifies the location of the game settings file used by the master
- ; server. You can change this to point to any Renegade server settings .ini
- ; file or change the default .ini file to reflect the game settings you would
- ; like for your server.
-
- Config = svrcfg_cnc.ini
-
-
- ; GameType =
- ;
- ; Set this to WOL for a Westwood Online dedicated server.
- ; Set this to GameSpy for a GameSpy mode dedicated server.
- ; Set this to LAN for a LAN mode dedicated server.
- ;
-
- GameType = GameSpy
-
-
- ; Nickname =
- ;
- ; This is the Westwood Online nickname you will use when logging into the
- ; Westwood Online matchmaking system. You can use a nickname from a previous
- ; Westwood Studios game or apply for a new one by copying the following line
- ; and pasting it into your web browsers address window
- ;
- ; http://register.westwood.com
-
- Nickname = WESTWOOD
-
-
- ;
- ; Password =
- ;
- ; This is the password that matches the nickname used above.
-
- Password = WESTWOOD
-
-
- ; Serial =
- ;
- ; The serial number that you specified when installing the Renegade Dedicated
- ; Server.
-
- Serial = WESTWOOD
-
- ; LoginServer =
- ;
- ; This field can be used to specify the Westwood Online matchmaking server
- ; to connect to. If left blank, the Renegade Server will connect to the
- ; closest matchmaking server. To specify a server to connect to, use one of
- ; the names listed above in the section 'Available Westwood Servers'.
-
- LoginServer =
-
-
- ; Port =
- ;
- ; This is the UDP port that the Renegade Dedicated Server will use to
- ; communicate with game clients. This should normally be left at 0 and the
- ; Server will decide for itself what port to use. This should work with most
- ; firewalls and NAT connections but, if you need to manually set a port, you
- ; can do it here.
-
- Port = 0
-
-
- ; GameSpyGamePort =
- ;
- ; This is the UDP port that the Renegade Dedicated Server will use to
- ; communicate with game clients, while running as a GameSpy Server. When running
- ; as a GameSpy server this port value will be used instead of the above Port value.
- ; The default value is 4848.
-
- GameSpyGamePort = 0
-
-
- ; GameSpyQueryPort =
- ;
- ; This is the UDP port that the Renegade Dedicated Server will use to
- ; communicate with the GameSpy Master Server and GameSpy clients. The default
- ; value is 25300. If this port is in use Renegade will find another port
- ; to use instead(25301, 25302, ...).
-
- GameSpyQueryPort = 0
-
-
- ; BandwidthUp =
- ;
- ; If you know how much bandwidth you want to allocate for the Renegade
- ; Server to use then you can specify it here. A minimum of 60k bits per second
- ; is recommended for each client you plan to connect to. If you leave this
- ; value as 0 (the default) then the available bandwidth will be automatically
- ; detected(WOL only). Some guidelines follow.
- ;
- ; Set to 1500000 for a 32 player game
- ; Set to 750000 for a 16 player game
- ; Set to 250000 for an 8 player game
- ;
- ; Make sure you don't set the Bandwidth number to be higher than your
- ; actual available bandwidth or gameplay performance will be poor.
-
- BandwidthUp = 0
-
- ; NetUpdateRate =
- ;
- ; Set this to control the frequency of network updates sent to clients. This
- ; is the number of updates sent per second. Higher values increase network
- ; traffic, lower values decrease traffic. Valid values must be in the 5 - 30
- ; range. As you increase NetUpdateRate the values set for BandwidthUp must
- ; also scale accordingly. The default is 8.
-
- NetUpdateRate = 8
-
-
- ; AllowRemoteAdmin =
- ;
- ; Set this to true to enable remote server administration via the RenRem
- ; tool. You must also set a password for remote administration to be
- ; allowed.
- ; Slave servers inherit this setting from the master.
-
- AllowRemoteAdmin = false
-
-
- ; RemoteAdminPassword =
- ;
- ; This is the password required to connect to a server with the RenRem
- ; admin too.
- ; Slave servers inherit this setting from the master.
-
- RemoteAdminPassword =
-
-
- ; RemoteAdminIp =
- ;
- ; This is the ip that the remote administration service will listen for
- ; incoming request on. The default is to listen on ALL ip addresses. If
- ; you have an internal ip address and only want to administer internally
- ; set this to your internal ip address.
- ;
-
- RemoteAdminIP =
-
-
- ; RemoteAdminPort =
- ;
- ; The port to connect to for remote administration.
- ; This can be set per slave. The default slave ports will be shown when
- ; connecting to the master with the RenRem tool.
-
- RemoteAdminPort =
-
-
- ;
- ; Renegade Slave Server settings.
- ;
- ; These sections contain the settings for the Renegade Slave Servers. Each
- ; additional server you want to run can be configured seperately by modifying
- ; the corresponding section below.
- ;
- ; The settings for a slave server are the same as for a master with the
- ; exception of the 'enable' flag. Setting Enable = 1 will enable the given
- ; Slave Server. The Slave Server will start automatically at the same time
- ; as the Master Renegade Server.
- ;
- ; Each Slave Server must have it's own login name, password & serial number.
- ;
- [Slave1]
- Enable = 0
- Config = svrcfg_cnc.ini
- Nickname =
- Password =
- BandwidthUp = 0
- Serial =
- Port = 0
- RemoteAdminPort =
-
- [Slave2]
- Enable = 0
- Config = svrcfg_cnc.ini
- Nickname =
- Password =
- BandwidthUp = 0
- Serial =
- Port = 0
- RemoteAdminPort =
-
- [Slave3]
- Enable = 0
- Config = svrcfg_cnc.ini
- Nickname =
- Password =
- BandwidthUp = 0
- Serial =
- Port = 0
- RemoteAdminPort =
-
- [Slave4]
- Enable = 0
- Config = svrcfg_cnc.ini
- Nickname =
- Password =
- BandwidthUp = 0
- Serial =
- Port = 0
- RemoteAdminPort =
-
- [Slave5]
- Enable = 0
- Config = svrcfg_cnc.ini
- Nickname =
- Password =
- BandwidthUp = 0
- Serial =
- Port = 0
- RemoteAdminPort =
-
- [Slave6]
- Enable = 0
- Config = svrcfg_cnc.ini
- Nickname =
- Password =
- BandwidthUp = 0
- Serial =
- Port = 0
- RemoteAdminPort =
-
- [Slave7]
- Enable = 0
- Config = svrcfg_cnc.ini
- Nickname =
- Password =
- BandwidthUp = 0
- Serial =
- Port = 0
- RemoteAdminPort =