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- on exitFrame
- SetPuppets(6, 7, 1)
- SetPuppets(11, 12, 1)
- puppetSprite(14, 1)
- set the locH of sprite 14 to 30
- set the locV of sprite 14 to 27
- updateStage()
- preLoad(marker(1), marker(1))
- set the locH of sprite 14 to -999
- set the locV of sprite 14 to -999
- updateStage()
- end
-