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- │ ╔═╕ ║│ ╔══╕ ║│ ║┌─╖│ ║╘╕ ╔═╕ ║│ ╔══╕ ║│ ║ │ ║ \ o
- │ ╙─┘ ║│ ║ │ ║│ ║│ ║│ ║ │ ╟─┤ ║│ ╙──┘ ║│ ║ │ ║ ____\/_
- │ ╔═══╝│ ╙──┘ ║│ ╙┘ ╙┘ ║┌┘ ╙─┘ ║│ ╔══╕ ║│ ╙──╖│ ╙──╖ ( ( ( (_______)
- ╘═╝ ╘══════╝╘═══════╝╘══════╝╘═╝ ╘═╝╘════╝╘════╝ version 1.0
- Copyright 1995-96 by Anthony P. Hamilton
-
-
- ──┐
- CONTENTS
- └──
- ■ Introduction
- ■ Minimum Requirements
- ■ Recommended Setup
- ■ Command-Line Options
- ■ Distribution
- ■ Legal Disclaimer
- ■ Trouble-Shooting
- ■ Contacting POW Productions
- ■ Development Team
-
-
- ──┐
- INTRODUCTION
- └──
- Powball is based on an old game concept which has been re-created many
- times before. You'll find this incarnation to have much better playability,
- action, strategy, sound and graphics than any other.
- The basic idea is to hit a ball with your paddle and knock away bricks
- until the screen is cleared. But what better introduction can there be other
- than to dive right in and start playing. So, whadya waitin' for?
-
-
- ──┐
- MINIMUM REQUIREMENTS
- └──
- ■ 80386.
- ■ DOS 5
- ■ 640K RAM (with about 523K free).
- ■ VGA adaptor with 256K RAM.
- ■ 3 Megabytes of free disk space.
-
-
- ──┐
- RECOMMENDED SETUP
- └──
- ■ 486 or better.
- ■ Mouse or trackball.
- ■ Lots of free conventional RAM.
- ■ Disk cache.
- ■ Local-bus video.
- ■ Gravis Ultrasound.
-
-
- ──┐
- COMMAND-LINE OPTIONS
- └──
- The following options may be used when you run this game from the DOS prompt:
-
- ■ -setup
- Runs the setup menu. Same as running SETUP.BAT.
-
- ■ -nopause
- Doesn't wait for a key at initialization when no errors occur.
-
- ■ -config FILESPEC
- Specifies the path and filename of an alternative configuration file.
-
-
- ──┐
- DISTRIBUTION
- └──
- The SHAREWARE version of Powball may only be distributed freely without
- charge complete with the all the files unmodified and only them files.
- Please make it clear which version it is. You may not distribute the
- SHAREWARE version on CD-ROM or in any retail distribution channel without
- explicit written permission from POW Productions. See the LICENCE.TXT file
- which is bundled with the Shareware version for more detailed information.
-
- Please check the RLICNSE.TXT file bundled with the REGISTERED version.
-
-
- ──┐
- LEGAL DISCLAIMER
- └──
- Powball is supplied as-is. No warranty is implied or offered by the authors
- of this game for any damages incurred by the use, distribution, or anything
- else related to this game. All trademarks mentioned are the property of their
- respective owners.
-
-
- ──┐
- TROUBLE-SHOOTING
- └──
- ■ Some keys don't work when others are pressed:
- This is a problem with some keyboards that can only handle a limited number
- of keys at the same time. Either re-define the keys (use shift, ctrl and alt
- preferably) or use a keyboard that doesn't have this limitation.
-
- ■ Poor sound quality:
- The Gravis Ultrasound is by far the best quality sound card for this game.
- If you don't have this hardware and experience poor quality sound, try using
- the high quality sound options and reducing the number of sound fx channels
- within the setup.
-
- ■ Not enough memory:
- Neither Extended or Expanded memory is used, only conventional RAM. The
- more conventional RAM you have free, the better.
-
- ■ Mouse not found:
- Load a mouse driver if you haven't already done so, or try running the
- game again.
-
- ■ Erratic animation and disk access:
- If you're not using disk caching software, it is highly recommended that
- you DO! Without it, your system is not taking advantage of advanced
- software that will improve the performance of your machine and will
- improve the life of your hard-drive.
-
-
- ──┐
- CONTACTING POW PRODUCTIONS
- └──
- If you are having trouble running this game or wish to contact us for any
- other reason, please use the following methods:
-
- ■ Post:
- POW Productions
- 43 Holcombe Crescent
- Ipswich
- IP2 9QL
- England
-
- ■ E-Mail:
- conan@enterprise.net
-
-
- ──┐
- DEVELOPMENT TEAM
- └──
- ┌── ── ─
- │ Anthony Hamilton : Code / Design / Sound FX / Graphics / Levels
- │ Roger Wong : Music / Graphics / Sound FX
- │ Matthew Berry : Levels / Play Testing
- └── ── ─
-
- ■ Additional support:
- ┌── ── ─
- │ Simon Booth : Unchained Graphics Toolkit
- │ Otto Chrons : Digital Sound and Music Interface
- └── ── ─
-