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- {geometry
- {mesh
- (name string[1] "100101_1_04_000")
- {lod0
- (material_id int32[1] 0)
- }
- }
- }
- {material_set
- {material
- (id int32[1] 0)
- {texture
- {diffuse
- (fname string[1] "chara\1\00100\tex\00000000_0_0.dds")
- }
- }
- {param_block
- (twoSided int32[1] 0)
- (ambient vector3[1] 0.588000, 0.588000, 0.588000)
- (diffuse vector3[1] 0.588000, 0.588000, 0.588000)
- (fx_fname string[1] "shader/pandora.fx")
- (fx_technique string[1] "Blend")
- (fog_enable int32[1] 1)
- (alpha_test_enable int32[1] 0)
- (alpha_ref int32[1] 0)
- (alpha_func string[1] "Greater")
- (alpha_blend_enable int32[1] 0)
- (dest_blend string[1] "Zero")
- (src_blend string[1] "One")
- (draw_priority int32[1] 0)
- }
- }
- }
- {attribute
- (Geometry string[1] "chara\1\00101\model\100101_1_04_000.dxg")
- }
-