ocr: a test.obj - I X > lE World RenderLayers I E t armature vX armature.UU3 0 4 Anchor V169 vPAnchor Vd A Anchor_CM_Node Ve AnchorScale VACntrl_Main VACntrl_Main_2 v@Cntt_Crotch_Grp vACntr_Crotch *4Cntt.Foot_Let_Gimp 18 4Cntl.Foot.RignL.Grp - 14 YACntrl_Body_Grp VACntrl_Body VACntrl_Body_2 d Proxy_SpineSpin I € Cntrl_Hips_Grp I 4 vPBody s Spine1 ve Spine2 vs Spine3 Pd Clavicle_Left I 4 PC Clavicle_Right I € VNeck Pd Head I 0000000000 vPHips PTaill C 4P PT Thigh_Left I 4 VAThigh_Right (1) VAKnee_Right # TI V View Select Object to Object Mode * 2 e DA VAAnkle_Right VPBall_Right Toes_Right 4 Constrai ...