home *** CD-ROM | disk | FTP | other *** search
- ; SOUNDS.DAT ZONE 112
- ; TERRAIN TYPE: SNOW
- ; UPDATED: 05-016-2002
-
- ; ===================================================================
-
- [SoundRegion00]
- Name=00 - global ambience
- Color=0
-
- ; Sounds
- ; Type, Sound, Period, Chance, Volume, Start Time, End Time, Weather
-
- ; Sound00=TERRAIN-SPECIFIC AMBIENCE LOOP
-
- Sound00=2, 414, 0, 100, 22, 0, 0, 0
-
- ; Shapes
- ; Shape (0 = RECT, 1 = CIRCLE)
- ; (Rect [0]) Left, Top, Right, Bottom
- ; (Circ [1]) X, Y, Radius
- Shape00=0, 0, 0, 65536, 65536
-
- ; **** End SoundRegion00 ****
-
- ; ===================================================================
-
- [SoundRegion01]
- Name=01 - day wind
- Color=0
-
- ; Sounds
- ; Type, Sound, Period, Chance, Volume, Start Time, End Time, Weather
-
- ; Sound00=WIND GUST 1, VOLUME 1
- ; Sound01=WIND GUST 1, VOLUME 2
- ; Sound02=WIND GUST 2, VOLUME 1
- ; Sound03=WIND GUST 2, VOLUME 2
- ; Sound04=WIND GUST 3, VOLUME 1
- ; Sound05=WIND GUST 3, VOLUME 2
- ; Sound06=WIND GUST 4, VOLUME 1
- ; Sound07=WIND GUST 4, VOLUME 2
- ; Sound08=WIND GUST 5, VOLUME 1
- ; Sound09=WIND GUST 5, VOLUME 2
- ; Sound10=BOTANY RUSTLE 1, VOLUME 1
- ; Sound11=BOTANY RUSTLE 1, VOLUME 2
- ; Sound12=BOTANY RUSTLE 2, VOLUME 1
- ; Sound13=BOTANY RUSTLE 2, VOLUME 2
- ; Sound14=BOTANY RUSTLE 3, VOLUME 1
- ; Sound15=BOTANY RUSTLE 3, VOLUME 2
-
- Sound00=1, 423, 11, 20, 18, 501, 1930, 0
- Sound01=1, 423, 82, 90, 09, 501, 1930, 0
- Sound02=1, 424, 21, 30, 18, 501, 1930, 0
- Sound03=1, 424, 72, 80, 09, 501, 1930, 0
- Sound04=1, 425, 31, 40, 18, 501, 1930, 0
- Sound05=1, 425, 62, 70, 09, 501, 1930, 0
- Sound06=1, 426, 41, 50, 18, 501, 1930, 0
- Sound07=1, 426, 52, 60, 09, 501, 1930, 0
- Sound08=1, 427, 51, 60, 18, 501, 1930, 0
- Sound09=1, 427, 42, 50, 09, 501, 1930, 0
- Sound10=1, 436, 61, 70, 17, 501, 1930, 0
- Sound11=1, 436, 32, 40, 08, 501, 1930, 0
- Sound12=1, 437, 71, 80, 17, 501, 1930, 0
- Sound13=1, 437, 22, 30, 08, 501, 1930, 0
- Sound14=1, 438, 81, 90, 17, 501, 1930, 0
- Sound15=1, 438, 12, 20, 08, 501, 1930, 0
-
- ; Shapes
- ; Shape (0 = RECT, 1 = CIRCLE)
- ; (Rect [0]) Left, Top, Right, Bottom
- ; (Circ [1]) X, Y, Radius
- Shape00=0, 0, 0, 65536, 65536
-
- ; **** End SoundRegion01 ****
-
- ; ===================================================================
-
- [SoundRegion02]
- Name=02 - day wind picks up
- Color=0
-
- ; Sounds
- ; Type, Sound, Period, Chance, Volume, Start Time, End Time, Weather
-
- ; Sound00=WIND GUST 1, VOLUME 1
- ; Sound01=WIND GUST 1, VOLUME 2
- ; Sound02=WIND GUST 2, VOLUME 1
- ; Sound03=WIND GUST 2, VOLUME 2
- ; Sound04=WIND GUST 3, VOLUME 1
- ; Sound05=WIND GUST 3, VOLUME 2
- ; Sound06=WIND GUST 4, VOLUME 1
- ; Sound07=WIND GUST 4, VOLUME 2
- ; Sound08=WIND GUST 5, VOLUME 1
- ; Sound09=WIND GUST 5, VOLUME 2
- ; Sound10=BOTANY RUSTLE 1, VOLUME 1
- ; Sound11=BOTANY RUSTLE 1, VOLUME 2
- ; Sound12=BOTANY RUSTLE 2, VOLUME 1
- ; Sound13=BOTANY RUSTLE 2, VOLUME 2
- ; Sound14=BOTANY RUSTLE 3, VOLUME 1
- ; Sound15=BOTANY RUSTLE 3, VOLUME 2
-
- Sound00=1, 423, 06, 20, 20, 1001, 1200, 0
- Sound01=1, 423, 42, 90, 10, 1001, 1200, 0
- Sound02=1, 424, 11, 30, 20, 1001, 1200, 0
- Sound03=1, 424, 37, 80, 10, 1001, 1200, 0
- Sound04=1, 425, 16, 40, 20, 1001, 1200, 0
- Sound05=1, 425, 32, 70, 10, 1001, 1200, 0
- Sound06=1, 426, 21, 50, 20, 1001, 1200, 0
- Sound07=1, 426, 27, 60, 10, 1001, 1200, 0
- Sound08=1, 427, 26, 60, 20, 1001, 1200, 0
- Sound09=1, 427, 22, 50, 10, 1001, 1200, 0
- Sound10=1, 436, 31, 70, 19, 1001, 1200, 0
- Sound11=1, 436, 17, 40, 09, 1001, 1200, 0
- Sound12=1, 437, 36, 80, 19, 1001, 1200, 0
- Sound13=1, 437, 12, 30, 09, 1001, 1200, 0
- Sound14=1, 438, 41, 90, 19, 1001, 1200, 0
- Sound15=1, 438, 07, 20, 09, 1001, 1200, 0
-
- ; Shapes
- ; Shape (0 = RECT, 1 = CIRCLE)
- ; (Rect [0]) Left, Top, Right, Bottom
- ; (Circ [1]) X, Y, Radius
- Shape00=0, 0, 0, 65536, 65536
-
- ; **** End SoundRegion02 ****
-
- ; ===================================================================
-
- [SoundRegion03]
- Name=03 - night wind
- Color=0
-
- ; Sounds
- ; Type, Sound, Period, Chance, Volume, Start Time, End Time, Weather
-
- ; Sound00=WIND GUST 1, VOLUME 1
- ; Sound01=WIND GUST 1, VOLUME 2
- ; Sound02=WIND GUST 2, VOLUME 1
- ; Sound03=WIND GUST 2, VOLUME 2
- ; Sound04=WIND GUST 3, VOLUME 1
- ; Sound05=WIND GUST 3, VOLUME 2
- ; Sound06=WIND GUST 4, VOLUME 1
- ; Sound07=WIND GUST 4, VOLUME 2
- ; Sound08=WIND GUST 5, VOLUME 1
- ; Sound09=WIND GUST 5, VOLUME 2
- ; Sound10=BOTANY RUSTLE 1, VOLUME 1
- ; Sound11=BOTANY RUSTLE 1, VOLUME 2
- ; Sound12=BOTANY RUSTLE 2, VOLUME 1
- ; Sound13=BOTANY RUSTLE 2, VOLUME 2
- ; Sound14=BOTANY RUSTLE 3, VOLUME 1
- ; Sound15=BOTANY RUSTLE 3, VOLUME 2
-
- Sound00=1, 423, 11, 10, 16, 1931, 500, 0
- Sound01=1, 423, 82, 45, 08, 1931, 500, 0
- Sound02=1, 424, 21, 15, 16, 1931, 500, 0
- Sound03=1, 424, 72, 40, 08, 1931, 500, 0
- Sound04=1, 425, 31, 20, 16, 1931, 500, 0
- Sound05=1, 425, 62, 35, 08, 1931, 500, 0
- Sound06=1, 426, 41, 25, 16, 1931, 500, 0
- Sound07=1, 426, 52, 30, 08, 1931, 500, 0
- Sound08=1, 427, 51, 30, 16, 1931, 500, 0
- Sound09=1, 427, 42, 25, 08, 1931, 500, 0
- Sound10=1, 436, 61, 35, 15, 1931, 500, 0
- Sound11=1, 436, 32, 20, 07, 1931, 500, 0
- Sound12=1, 437, 71, 40, 15, 1931, 500, 0
- Sound13=1, 437, 22, 15, 07, 1931, 500, 0
- Sound14=1, 438, 81, 45, 15, 1931, 500, 0
- Sound15=1, 438, 12, 10, 07, 1931, 500, 0
-
- ; Shapes
- ; Shape (0 = RECT, 1 = CIRCLE)
- ; (Rect [0]) Left, Top, Right, Bottom
- ; (Circ [1]) X, Y, Radius
- Shape00=0, 0, 0, 65536, 65536
-
- ; **** End SoundRegion03 ****
-
- ; ===================================================================
-
- [SoundRegion04]
- Name=04 - night wind picks up
- Color=0
-
- ; Sounds
- ; Type, Sound, Period, Chance, Volume, Start Time, End Time, Weather
-
- ; Sound00=WIND GUST 1, VOLUME 1
- ; Sound01=WIND GUST 1, VOLUME 2
- ; Sound02=WIND GUST 2, VOLUME 1
- ; Sound03=WIND GUST 2, VOLUME 2
- ; Sound04=WIND GUST 3, VOLUME 1
- ; Sound05=WIND GUST 3, VOLUME 2
- ; Sound06=WIND GUST 4, VOLUME 1
- ; Sound07=WIND GUST 4, VOLUME 2
- ; Sound08=WIND GUST 5, VOLUME 1
- ; Sound09=WIND GUST 5, VOLUME 2
- ; Sound10=BOTANY RUSTLE 1, VOLUME 1
- ; Sound11=BOTANY RUSTLE 1, VOLUME 2
- ; Sound12=BOTANY RUSTLE 2, VOLUME 1
- ; Sound13=BOTANY RUSTLE 2, VOLUME 2
- ; Sound14=BOTANY RUSTLE 3, VOLUME 1
- ; Sound15=BOTANY RUSTLE 3, VOLUME 2
-
- Sound00=1, 423, 06, 10, 18, 2331, 100, 0
- Sound01=1, 423, 42, 45, 09, 2331, 100, 0
- Sound02=1, 424, 11, 15, 18, 2331, 100, 0
- Sound03=1, 424, 37, 40, 09, 2331, 100, 0
- Sound04=1, 425, 16, 20, 18, 2331, 100, 0
- Sound05=1, 425, 32, 35, 09, 2331, 100, 0
- Sound06=1, 426, 21, 25, 18, 2331, 100, 0
- Sound07=1, 426, 27, 30, 09, 2331, 100, 0
- Sound08=1, 427, 26, 30, 18, 2331, 100, 0
- Sound09=1, 427, 22, 25, 09, 2331, 100, 0
- Sound10=1, 436, 31, 35, 17, 2331, 100, 0
- Sound11=1, 436, 17, 20, 08, 2331, 100, 0
- Sound12=1, 437, 36, 40, 17, 2331, 100, 0
- Sound13=1, 437, 12, 15, 08, 2331, 100, 0
- Sound14=1, 438, 41, 45, 17, 2331, 100, 0
- Sound15=1, 438, 07, 10, 08, 2331, 100, 0
-
- ; Shapes
- ; Shape (0 = RECT, 1 = CIRCLE)
- ; (Rect [0]) Left, Top, Right, Bottom
- ; (Circ [1]) X, Y, Radius
- Shape00=0, 0, 0, 65536, 65536
-
- ; **** End SoundRegion04 ****
-
- ; ===================================================================
-
- [SoundRegion05]
- Name=05 - day birds
- Color=0
-
- ; Sounds
- ; Type, Sound, Period, Chance, Volume, Start Time, End Time, Weather
-
- ; Sound00=DAY BIRD 1 (OWL), VOLUME 1
- ; Sound01=DAY BIRD 1 (OWL), VOLUME 2
- ; Sound02=DAY BIRD 2 (OWL), VOLUME 1
- ; Sound03=DAY BIRD 2 (OWL), VOLUME 2
- ; Sound04=DAY BIRD 3 (OWL), VOLUME 1
- ; Sound05=DAY BIRD 3 (OWL), VOLUME 2
- ; Sound06=DAY BIRD 4 (OWL), VOLUME 1
- ; Sound07=DAY BIRD 4 (OWL), VOLUME 2
-
- Sound00=1, 475, 21, 10, 18, 501, 1930, 1
- Sound01=1, 475, 92, 80, 09, 501, 1930, 1
- Sound02=1, 476, 31, 20, 18, 501, 1930, 1
- Sound03=1, 476, 82, 70, 09, 501, 1930, 1
- Sound04=1, 477, 41, 30, 18, 501, 1930, 1
- Sound05=1, 477, 72, 60, 09, 501, 1930, 1
- Sound06=1, 478, 51, 40, 18, 501, 1930, 1
- Sound07=1, 478, 62, 50, 09, 501, 1930, 1
-
- ; Shapes
- ; Shape (0 = RECT, 1 = CIRCLE)
- ; (Rect [0]) Left, Top, Right, Bottom
- ; (Circ [1]) X, Y, Radius
- Shape00=0, 0, 0, 65536, 65536
-
- ; **** End SoundRegion05 ****
-
- ; ===================================================================
-
- [SoundRegion06]
- Name=06 - night birds
- Color=0
-
- ; Sounds
- ; Type, Sound, Period, Chance, Volume, Start Time, End Time, Weather
-
- ; Sound00=NIGHT BIRD 1 (OWL), VOLUME 1
- ; Sound01=NIGHT BIRD 1 (OWL), VOLUME 2
- ; Sound02=NIGHT BIRD 2 (OWL), VOLUME 1
- ; Sound03=NIGHT BIRD 2 (OWL), VOLUME 2
- ; Sound04=NIGHT BIRD 3 (OWL), VOLUME 1
- ; Sound05=NIGHT BIRD 3 (OWL), VOLUME 2
- ; Sound06=NIGHT BIRD 4 (OWL), VOLUME 1
- ; Sound07=NIGHT BIRD 4 (OWL), VOLUME 2
-
- Sound00=1, 475, 21, 05, 14, 1931, 500, 1
- Sound01=1, 475, 92, 40, 07, 1931, 500, 1
- Sound02=1, 476, 31, 10, 14, 1931, 500, 1
- Sound03=1, 476, 82, 35, 07, 1931, 500, 1
- Sound04=1, 477, 41, 15, 14, 1931, 500, 1
- Sound05=1, 477, 72, 30, 07, 1931, 500, 1
- Sound06=1, 478, 51, 20, 14, 1931, 500, 1
- Sound07=1, 478, 62, 25, 07, 1931, 500, 1
-
- ; Shapes
- ; Shape (0 = RECT, 1 = CIRCLE)
- ; (Rect [0]) Left, Top, Right, Bottom
- ; (Circ [1]) X, Y, Radius
- Shape00=0, 0, 0, 65536, 65536
-
- ; **** End SoundRegion06 ****
-
- ; ===================================================================
-
- [SoundRegion07]
- Name=07 - day animals
- Color=0
-
- ; Sounds
- ; Type, Sound, Period, Chance, Volume, Start Time, End Time, Weather
-
- ; Sound00=DAY ANIMAL 1 (WOLF), VOLUME 1
- ; Sound01=DAY ANIMAL 1 (WOLF), VOLUME 2
- ; Sound02=DAY ANIMAL 2 (WOLF), VOLUME 1
- ; Sound03=DAY ANIMAL 2 (WOLF), VOLUME 2
- ; Sound04=DAY ANIMAL 3 (WOLF), VOLUME 1
- ; Sound05=DAY ANIMAL 3 (WOLF), VOLUME 2
- ; Sound06=DAY ANIMAL 4 (WOLF), VOLUME 1
- ; Sound07=DAY ANIMAL 4 (WOLF), VOLUME 2
-
- Sound00=1, 488, 61, 40, 18, 501, 1930, 1
- Sound01=1, 488, 92, 70, 09, 501, 1930, 1
- Sound02=1, 489, 71, 50, 18, 501, 1930, 1
- Sound03=1, 489, 82, 60, 09, 501, 1930, 1
- Sound04=1, 490, 81, 60, 18, 501, 1930, 1
- Sound05=1, 490, 72, 50, 09, 501, 1930, 1
- Sound06=1, 491, 91, 70, 18, 501, 1930, 1
- Sound07=1, 491, 62, 40, 09, 501, 1930, 1
-
- ; Shapes
- ; Shape (0 = RECT, 1 = CIRCLE)
- ; (Rect [0]) Left, Top, Right, Bottom
- ; (Circ [1]) X, Y, Radius
- Shape00=0, 0, 0, 65536, 65536
-
- ; **** End SoundRegion07 ****
-
- ; ===================================================================
-
- [SoundRegion08]
- Name=08 - night animals
- Color=0
-
- ; Sounds
- ; Type, Sound, Period, Chance, Volume, Start Time, End Time, Weather
-
- ; Sound00=NIGHT ANIMAL 1 (WOLF), VOLUME 1
- ; Sound01=NIGHT ANIMAL 1 (WOLF), VOLUME 2
- ; Sound02=NIGHT ANIMAL 2 (WOLF), VOLUME 1
- ; Sound03=NIGHT ANIMAL 2 (WOLF), VOLUME 2
- ; Sound04=NIGHT ANIMAL 3 (WOLF), VOLUME 1
- ; Sound05=NIGHT ANIMAL 3 (WOLF), VOLUME 2
- ; Sound06=NIGHT ANIMAL 4 (WOLF), VOLUME 1
- ; Sound07=NIGHT ANIMAL 4 (WOLF), VOLUME 2
-
- Sound00=1, 488, 61, 20, 14, 1931, 500, 1
- Sound01=1, 488, 92, 35, 07, 1931, 500, 1
- Sound02=1, 489, 71, 25, 14, 1931, 500, 1
- Sound03=1, 489, 82, 30, 07, 1931, 500, 1
- Sound04=1, 490, 81, 30, 14, 1931, 500, 1
- Sound05=1, 490, 72, 25, 07, 1931, 500, 1
- Sound06=1, 491, 91, 35, 14, 1931, 500, 1
- Sound07=1, 491, 62, 20, 07, 1931, 500, 1
-
- ; Shapes
- ; Shape (0 = RECT, 1 = CIRCLE)
- ; (Rect [0]) Left, Top, Right, Bottom
- ; (Circ [1]) X, Y, Radius
- Shape00=0, 0, 0, 65536, 65536
-
- ; **** End SoundRegion08 ****
-
- ; ===================================================================
-
- [SoundRegion09]
- Name=09 - other
- Color=0
-
- ; **** End SoundRegion09 ****
-
- ; ===================================================================
-