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Text File  |  2001-10-05  |  2.5 KB  |  63 lines

  1. <GunFile>
  2.     <VersionNumber>1.000000</VersionNumber>
  3.     <ModelFileName>iw_rocket_at4.qob</ModelFileName>
  4.     <NameToken>WPN_AT4</NameToken>
  5.     <Weight>0</Weight>
  6.     <MagazineCapacity>1</MagazineCapacity>
  7.     <MagazineWeight>6.7</MagazineWeight>
  8.     <MaxRange>188.169998</MaxRange>
  9.     <VelocityCoefficient0>244.418</VelocityCoefficient0>
  10.     <VelocityCoefficient1>-0.167221</VelocityCoefficient1>
  11.     <VelocityCoefficient2>-0.000161039</VelocityCoefficient2>
  12.     <KillCoefficient1>-0.6</KillCoefficient1>
  13.     <KillCoefficient2>0.015</KillCoefficient2>
  14.     <ReticuleTextureName>reticle_at4.rsb</ReticuleTextureName>
  15.     <ReticulePipLeft>129</ReticulePipLeft>
  16.     <ReticulePipTop>0</ReticulePipTop>
  17.     <ReticulePipRight>139</ReticulePipRight>
  18.     <ReticulePipBottom>24</ReticulePipBottom>
  19.     <ReticuleBaseLeft>0</ReticuleBaseLeft>
  20.     <ReticuleBaseTop>0</ReticuleBaseTop>
  21.     <ReticuleBaseRight>128</ReticuleBaseRight>
  22.     <ReticuleBaseBottom>128</ReticuleBaseBottom>
  23.     <ReticulePipBaseOffset>18</ReticulePipBaseOffset>
  24.     <ReticulePipMaxOffset>28</ReticulePipMaxOffset>
  25.     <Selective>
  26.         <SelectiveOption RateOfFire = "600" RoundsPerPull = "1" StartSound = "w_m136_ss.wav"/>
  27.     </Selective>
  28.     <Recoil>1.5</Recoil>
  29.     <RunStandAccuracy>500</RunStandAccuracy>
  30.     <RunCrouchAccuracy>700</RunCrouchAccuracy>
  31.     <RunProneAccuracy>300</RunProneAccuracy>
  32.     <WalkStandAccuracy>100</WalkStandAccuracy>
  33.     <WalkCrouchAccuracy>150</WalkCrouchAccuracy>
  34.     <WalkProneAccuracy>300</WalkProneAccuracy>
  35.     <ShuffleStandAccuracy>40</ShuffleStandAccuracy>
  36.     <ShuffleCrouchAccuracy>60</ShuffleCrouchAccuracy>
  37.     <ShuffleProneAccuracy>50</ShuffleProneAccuracy>
  38.     <StationaryStandAccuracy>4</StationaryStandAccuracy>
  39.     <StationaryCrouchAccuracy>2</StationaryCrouchAccuracy>
  40.     <StationaryProneAccuracy>1.5</StationaryProneAccuracy>
  41.     <TurnBandVelocity1>1</TurnBandVelocity1>
  42.     <TurnBandMultiplier1>1</TurnBandMultiplier1>
  43.     <TurnBandVelocity2>2</TurnBandVelocity2>
  44.     <TurnBandMultiplier2>2</TurnBandMultiplier2>
  45.     <TurnBandVelocity3>3</TurnBandVelocity3>
  46.     <TurnBandMultiplier3>3</TurnBandMultiplier3>
  47.     <TurnBandVelocity4>4</TurnBandVelocity4>
  48.     <TurnBandMultiplier4>4</TurnBandMultiplier4>
  49.     <TurnBandVelocity5>100000</TurnBandVelocity5>
  50.     <TurnBandMultiplier5>5</TurnBandMultiplier5>
  51.     <StabilizationTime>1</StabilizationTime>
  52.     <WeaponMotionType>5</WeaponMotionType>
  53.     <HasUnderbarrelWeapon>0</HasUnderbarrelWeapon>
  54.     <Silenced>0</Silenced>
  55.     <ZoomSettings>
  56.         <Zoom>1</Zoom>
  57.         <Zoom>1</Zoom>
  58.     </ZoomSettings>
  59.     <ProjectileFileName>missile.prj</ProjectileFileName>
  60.     <MuzzleFlashScale>1</MuzzleFlashScale>
  61.     <TracerFrequency>0</TracerFrequency>
  62. </GunFile>
  63.