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- ;***************************************************************************
- ; The Ultima IX keyboard commands
- ;
- ; This version is the Richard Garriott Preferances
- ; Other versions that mimmic popular game interfaces
- ; can be found in the keymaps folder
- ;
- ; Only experienced users should modify this keymap
- ; Errors may result from incorrect entries
- ; Each command can have only one key combination to activate it
- ;
- ; Some commands are hard coded and are not settable
- ; through this file. They are:
- ; RightClick = Move (with modifiers of shift, ctrl & alt)
- ; LeftClick = Use or Attack (with modifiers of ctrl and alt)
- ;
- ; The following key combinations identifiers are reserved
- ; for the game's internal/predefined uses:
- ; ESC, ESCAPE, esc, escape
- ; F1 - F12, f1 - f12
- ;
- ; be careful when commenting out lines. If the semicolon ';'
- ; is followed by an '=' Ultima 9 will take that as an assignment
- ; of the ';' key
- ;
- ; Do not use Shift and Alt to modify non-mouse momentary switched commands!
- ; For example - Shield Block, as when releasing keypresses they will
- ; not release simultaniously, and thus the up event can be missed!
- ;
- ;***************************************************************************
-
- [MOVEMENT COMMANDS]
- ; RightClick = Move
- ; Alt+RightClick = Move Right
- ; Ctrl+RightClick = Move Left
- ; Ctrl+Alt+RightClick = Move Back
- ; Shft = Move Fast
- CapsLock = toggle_movement_speed
- space = jump
- c = climb
-
- ; Keyboard shortcuts to movement
- Left = sidestep_left
- Right = sidestep_right
- Up = forward
- Down = backward
- KeyPadLeft = sidestep_left
- KeyPadRight = sidestep_right
- KeyPadUp = forward
- KeyPadDown = backward
-
- [INTERACTION COMMANDS]
- ` = activate_hand ; Goes in and out of Hand/Move-item mode (*)
- q = activate_hand ; Goes in and out of Hand/Move-item mode (*)
- shift+` = cycle_toolbar ; Cycles through Max/Min/None toolbar display
- shift+q = cycle_toolbar ; Cycles through Max/Min/None toolbar display
- b = activate_inventory ; Opens/closes backpack inventory
- x = examine ; activates tooltips while held
- pause = pause
- j = open_journal
- s = open_spellbook
-
- ; (*) Hand mode is temporarily activated when an item is dragged
-
- [COMBAT COMMANDS]
- tab = enter_combat ; Goes in/out of combat
- z = defend
- t = target_lock ; on/off
- n = get_target_lock ; Acquire next target
- a = abort_targeting ; Quit targeting
-
- [GENERAL OPTIONS COMMANDS]
- ; Advanced user options and shortcuts
- ctrl+i = invert_mouse
- shift+alt+m = mouseSensitivity_increase
- shift+ctrl+m = mouseSensitivity_decrease
- ctrl+p = take_screenshot
- m = momentary_first_person
-
-
- [CAMERA CONTROL COMMANDS]
- k = camera_mode
- ; Should do only momentary 3rd to 1st
- ; and the key should be the 1 key, not k
-
- ; These work in 1st, 3rd and hand mode
- ctrl+home = camera_in
- ctrl+end = camera_out
- ctrl+pageup = zoom_in
- ctrl+pagedown = zoom_out
- ctrl+delete = camera_way_out
- ctrl+insert = zoom_reset
-
- ; These work in hand mode only
- ctrl+left = yaw_left
- ctrl+right = yaw_right
- ctrl+up = pitch_up
- ctrl+down = pitch_down
-
- [ENGINE TUNING COMMANDS]
- CTRL+leftbracket = clipping_plane_in
- CTRL+rightbracket = clipping_plane_out
- CTRL+\ = clipping_plane_reset
- CTRL+shift+leftbracket = middle_plane_in
- CTRL+shift+rightbracket = middle_plane_out
- CTRL+shift+\ = middle_plane_reset
-
- [CHEAT COMMANDS]
-
- alt+m = next_mono_screen
-
- [CODE TEST COMMANDS]
-
- [DEVELOPMENT CONTROL COMMANDS]
-
- [COMMENTS]
-
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