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- Very good idea Johan, have you got the TOS c code for the assembler
- translation, I'll start tonight ;-)
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- More seriously, I know it'll take time, but a friend of mine, democodeur too
- wants to help me to translate the code. I'll see him tonight for that :-)
- It could speed the translation.
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- What I think is that we're doing doom on Falcon, not on pc,
- and we've got 16Mhz, not 66Mhz, so, we'll need every single cpu cycle if
- we want a fast nervous game. Anyway, perharps the first version of bad_mood
- will be the c one, and mine will come after, but I really want a playable
- game, very fast, really optimized, in one word : A FALCON GAME, not only
- an adaptation of a pc game. I want it to look impressive on Falcon.
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- Laurent
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