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1996-05-06
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456 b
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16 lines
on mouseUp
global gotbug, whichroom, fireon
set gotbug to 1
puppetSprite(9, 1)
when mouseUp then
if (whichroom = 2) and (the locH of sprite 9 > 90) and (the locH of sprite 9 < 180) and (the locV of sprite 9 > 10) and (the locV of sprite 9 < 90) then
puppetSound("gulp")
updateStage()
set fireon to 1
set the castNum of sprite 9 to 100
end if
set the locV of sprite 9 to 50
set the locH of sprite 9 to 20
updateStage()
end