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- on enterFrame
- global gotbug, gottorch, littorch, gotkey, fireon, whichroom, fedbug, a, x, opensesame, up, playphono
- sound fadeIn 2, 2 * 60
- set the soundLevel to 3
- set opensesame to 0
- set x to 0
- set playphono to 0
- set a to random(3)
- set up to 4
- set gotbug to 0
- set gottorch to 0
- set littorch to 0
- set gotkey to 0
- set fireon to 0
- set whichroom to 0
- set cycle to 0
- end
-
- on exitFrame
- go(1)
- end
-