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- on mouseDown
- global gVSprite
- set gVSprite to the clickOn
- puppetSound("switches1")
- goPage("../e_sorder.htm")
- end
-
- on mouseUp
- global gVSprite
- if not rollOver(gVSprite) then
- exit
- end if
- puppetSprite(gVSprite, 1)
- repeat while the bottom of sprite gVSprite > -10
- set the loc of sprite gVSprite to the loc of sprite gVSprite + point(1, -1)
- updateStage()
- end repeat
- set the visible of sprite gVSprite to 0
- puppetSprite(gVSprite, 0)
- end
-