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- WELCOME TO COSMOSAVER-SOLAR SYSTEM: RELEASE 1.31
- *************************************************
-
- This product is release 1.31 of CosmoSaver-Solar System. Included are
- twelve modules of the the sun, and nine planets, including Venus
- and Earth in both clouded and unclouded form. All of the animations
- are based on 3D surface models of the sun, planets, and moons. The
- screen saver actually performs real-time calculations of how each
- module should appear given the date, time, location, and orientation
- in the solar system. All of these settings can be configured in
- enormous detail by the user, allowing endless combinations of
- screen-savers.
-
- For each module there are four possible animation modes of Image,
- Sky View, Time Step, and Custom Orbit. Image mode is a stationary
- image of the module. Sky view calculates the view of the sky as seen
- from the planet or sun. Time Step involves calculating real-time
- animations of the planet or sun according to an adjustable time interval.
- Custom Orbit involves viewing the module object from a user defined orbit.
- All of the configuring can be done from a standard screen-saver dialog box
- accessed by clicking the program icon, or from the Windows Display
- Control Panel. Alternatively, it can be done from an interactive
- Explore Mode.
-
- SYSTEM REQUIREMENTS
- *******************
-
- In theory, CosmoSaver will function on any system running Windows 95.
- For best results, a 66 MHz 486DX or better is recommended. The faster the
- hardware, the more realistic the animations. In addition, 5.5 MB RAM, 6.0 MB
- hard disk space, and the ability to display VGA graphics in 640x480 resolution
- or better.
-
- WHAT IS NEW IN VERSION 1.31?
- ****************************
- 1) Better handling of daytime sky color for Earth and Mars as sun rises and
- sets.
-
- 2) Changed default limiting magnitude from 5.50 to 6.30 because much more
- stars are visible and there is no effect on animation speed.
-
- WHAT IS NEW VERSION 1.30?
- *************************
- 1) The old rotation movie animation mode has been replaced by sky view
- animation mode. This had the ability to show a blue sky from earth
- during the day, and the rings of Saturn from Saturn. This mode takes
- the longest to render but is often the most spectacular.
-
- 2) A superior texture map is used for earth, and the clouds are calculated
- randomly instead of being fixed.
-
- WHAT IS NEW IN VERSION 1.21?
- ****************************
- 1) Screen saver hot keys.
- 2) No Stop key in Explore mode because Single Step Toggle performs the same task.
-
- WHAT IS NEW IN VERSION 1.20?
- ****************************
-
- 1) Turbo rendering animations speeded up by 35%. Precision rendering animations
- which account for perspective effect speeded up by 100%.
-
- 2) The ability to single step and travel in reverse through frames in Explore Mode.
-
- WHAT IS NEW IN VERSION 1.11?
- ****************************
-
- 1) The ability to control date, time, and time step separately for each module,
- rather than just for the whole screen saver.
-
- 2) Full Windows 95 compliant password protection.
-
- 3) Decorated Frame in Explore Mode in addition to pull down menus. Contains
- icons for each module, as well as for the major configuration options.
-
- 4) Latitude and longitude displayed in Status bar in Explore Mode as mouse is moved
- over module. Distance also displayed in Status Bar.
-
- 5) Two distance scales, one in equatorial radii, and one in AU, up to 1000 AU.
-
- 6) No cosmosav.ini file. Everything is stored in the Registry.
-
- RELEASE NOTES
- *************
-
- 1) If your system is Super VGA, it is recommended you use 16-bit color or
- better to take full advantage of your hardware. Click Control Panel from the
- settings section and choose the display icon. From there, click the settings
- tab and you will see a choice of color and display sizes. Choose at least
- 16 bit color. This step is important because the planets will seem rather
- unrealistic in 256 color.
-
- 2) If a 33 MHz 486DX or worse processor is being used, it is recommemded
- that the module objects be viewed from the distances of at least three
- equatorial radii. Use Turbo Rendering, as opposed to Precision Rendering
- that calculates a perspective effect, and takes into account oblateness of
- planets. Fast rendering is on by default. Sky View will take the longest
- to render, so use it with care.
-
- 3) Rendering by true size means that the disks of the sun, planets, and
- satellites are calculated according to their actual physical size.
- If rendering is done by true size, many of the satellites of the
- planets will appear as dots because their disks would be a
- fraction of a degree. But rendering by magnitude means that the disk
- sizes are calculated by the same method as for the stars, and is based
- purely on brightness. The surface detail is superimposed on this disk,
- giving an aesthetically pleasing view of planets such as Jupiter and
- Saturn with their many satellites. This option is controlled from the
- Preferences Dialog box and is set to Render by Magnitude as default.
-
- 4) The prominences of the sun are not visible in Sky View mode.
-
- 5) The limiting magnitude can be set to as high as 8. Setting the
- magnitude close to the limit will slow the animations down and clutter
- the field of view because it is 100 degrees across, but if you have
- the processing power, experiment!
-
- 6) The "Change After" slider in the main CosmoSaver dialog box
- controls the amount of time a module is on. The software does not allow
- this to go to zero.
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