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- ================================================================
- Title : 1EVILWAY.ZIP (version 1.1)
- Author : Red Ice
- Email Address : N/A
- Misc. Author Info : N/A
-
- Needs : The Quake Test QTEST1.ZIP from ftp.idsoftware.com
-
- See Also : If you like this check out Doom Level PROPHECY.ZIP
-
- Quick Installation : UNPACK ID1.PAK if you havent already.
- : RENAME ID1.PAK ID1.BAK
- : CHDIR to your QUAKE directory
- : MAKEEVIL
- : Run QUAKE and type MAP 1EVILWAY
-
- Detailed Instalation : 1 CHDIR to your QUAKE directory.
- : 2 UNPACK ID1.PAK
- : (You should now have directories like
- : MAPS and PROGS in your directory.
- : Only continue if you do.
- : 3 RENAME ID1.PAK ID1.BAK
- : (Why? Now that youve unpacked the world file
- : you must hide/rename/erase ID1.PAK.
- : 4 CHDIR MAPS
- : 5 MAKEEVIL
- : 6 (You should now have 1EVILWAY.BSP in
- : your QUAKE\MAPS directory.
- : 7 QUAKE
- : 8 To enter the map type MAP 1EVILWAY
- : instead of eg. MAP TEST1.
- : 9 Enjoy!!!!!!!
-
-
- Notes : On the 24th of February 1996 Id Software finally
- released the Quake Test. After a two year wait
- everyone calls their friends while they download
- it. The reaction is subdued. Yeah, John said it
- was a test, but we were expecting to be blown off
- our feet. As it was, yeah, the lighting is nice
- and the scenery gives a good atmosphere. But
- thats all we could say.
-
- For Id this must have been a dark day. They told
- us it was a test and we knew it was a test, but we
- expected they were further along than this.
-
- As it turns out, they were. Within 24 hours a
- weary-eyed hacker discovers that the test does
- infact contain monsters, and reveals the hack
- that can enable them.
-
- 12 hours ago I started playing around with this
- and and was blown away. These monsters are
- amazing! All of a sudden the dreary Quake test
- is transformed from a depressing footnote in
- Id's impending obituary to proof that Quake
- really will rock our world. Yeah!!!!!!!!!!
-
- So bear with Id. Lets Give them the benefit of the
- doubt and a little more time. This scenario I
- constructed will show you that Quake will deliver
- great things. Infact you can get a really good
- taste of them RIGHT NOW!!!!!!!!!!!!!!
-
- See the installation instructions above.
-
-
- Description : You had so many dreams when you started that
- small software company. Your bright idea soon
- became a spiffy product that swept the net and
- overnight you were a success. You married your
- sweetheart and started a family. You bought
- your parents a new house so they could move out
- of that syringe carpet neighbourhood. Your wife
- become involved in charity helping the poor and
- the homeless while you worked on new and
- wonderful code. You were going to make the world a
- better place.
-
- But somewhere in Redmond WA someone is making
- other plans. A press release announces that
- Microsoft will be building your software
- function into NT and giving it away for free.
- The phones stop ringing. The banks threaten
- foreclose. You call the local TV station but NBC
- is to busy running stories about Windows 96 and
- setting up MS-NBC cable to care. You now have
- no choice. You must go see the man and
- beg him to leave you and your company alone.
-
- Landing in Seattle you catch a taxi to Microsoft.
- You slip in through the service entry and
- follow the trail of yes men to the master. The
- yes men disappear and he hops in an elevator
- going down. This is your chance. Maybe with his
- corporate pitbulls gone you can talk one on one
- and he'll reveal that he is at heart a caring,
- sensitive and misunderstood guy.
-
- You use the next elevator. You get off in the
- dim and dank basement. You wonder why Microsoft
- built its hq on an ancient stone ruins? You
- dismiss these thoughts as you see Bill alone,
- praying.
-
- But hang on!!! Hes "praying" before a wall
- nailed with skinned faces! What's going on here?
- Confused you call out "Mr. Gates?" He turns
- around, but now you see hes morfed into a
- monster with the head of a floating giant tapeworm.
- He hisses at you menacingly, and starts
- chanting "One Microsoft Way! One Microsoft Way!"
-
- Closeby you hear rattles of armor as God knows
- what denizens rush in to grab you. You grab
- a nearby shotgun and jump through a big hole
- in the floor. Above you you hear a lot of noise,
- but now you're more worried about the blood
- curdling shriek accompanied by hot breath on
- your neck. Something is in here with you!
-
- You load the shotgun and slam it shut. You
- grimace. "So he's the Antichrist. Now it
- all makes sense. Well, I'm gunna send him
- back to Hell or my name isn't Marc Andersen.
- Long live NetScape!!!!!"
-
-
- Additional Notes : I made this by taking TEST1.BSP and hacking it
- with a hex editor. I added the monsters, but
- there wasnt a lot of room. I took out one of
- the Deathmatch starts, so dont act surprised
- if it falls over if you run it in that mode.
- I wanted to include some other monsters, but
- many of them are only "half baked". The
- Shalrath is fantastic, but I think I broke a
- limit when I tried to include it.
-
- This'll give you a good pulse-pounding welcome
- that Id should have delivered with the original
- test.
-
- Caution : Because this is a patch it will only work with
- QTEST1. It probably wont work with after versions.
-
- Additional Credits to : The folks at id Software
- bigbang@seanet.com
- The babe on Weird Science
-
-
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : N/A
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes (See "Additional Notes" above)
- Difficulty Settings : Winnable but a few surprises along the way :-)
- New Sounds : No
- New Graphics : No
- New Demos : No
-
- * Construction *
-
- Base : TEST1 in the Quake Test.
- : (Id's copryight isnt infringed)
- Build Time : 12 Hours.
- Editor(s) used : HEXE.
- Known Bugs : Only the standard Quake Test bugs.
-
-
- * Copyright / Permissions *
-
- Authors may not use this level as a base to build additional levels.
-
- You MAY distribute this patch if both (1) all files in the patch are
- distributed together, and (2) none are modified.
-
- Copyright (c) Red Ice, 1996. All Rights Reserved.
-
-
- * History *
-
- 0 BC Christ born
- 2/24/96 Id released the Quake Test
- 2/25/96 Chris (bigbang@seanet.com) discovers how to hack monsters
- 3/4/96 Brian (brian@phyast.pitt.edu) writes the MDL monster editor
- Quake editors start sprouting
- 12/6/96 Red Ice produces this humble offering 1.0
- 13/6/96 Made installation patch 1.1
-
-
-
- * This file will identify Red Ice when the end is near *
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- end
-