home *** CD-ROM | disk | FTP | other *** search
- =============================================================================
- Weapon Mods for Quake
- O. Marlowe
- sirus@aimnet.com
- =============================================================================
-
- Filename: wmods.zip
-
- Contents: progs.dat
- wmods.txt [this file]
- weapons.qc <----|
- tarbaby.qc |
- misc.qc |---Files I've modified
- shalrath.qc |
- enforcer.qc<----|
-
-
- Place the files in the following directories:
-
- c:\quake\wmods
-
- progs.dat
-
- To utilize this setup, type "quake -game wmods" at the dos prompt.
-
- ----------------------------
- What this file accomplishes:
- ----------------------------
-
- - Remove ALL pixelated explosions from Quake
- - Adds Tarbaby Gibs [using lavaball.mdl]
- - Rebounding Nail Gibs [using the s_spike.mdl]
- - Enforcer Laser Shot speed increased [from 600 to 800]
- - Exploding boxes discharging 5 short fuse grenades
-
-
- Questions, comments, concerns, etc: sirus@aimnet.com
-
- NOTE: Use at your own risk! I've tested this file on EVERY level of
- Quake, and it seems to work fine [no crashes or weird errors].
-
- -----------------
- Future Projects:
- -----------------
-
- Whenever a full featured .mdl file is released:
-
- - Improved [new] gibs for the Tarbaby
- - Shrapnel [gibs] for Rockets and Grenades
-
- And...whenever I get around tuit:
-
- - Multiple Explosion Rockets [Perhaps fire off 5 or 6 from one rocket blast]
- - And whatever else I can come up with.
-