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- WHAT THIS IS:
-
- I started with the friend code from Jeff Epler (jepler@inetnebr.com,
- Synger on IRC (linuxnet and undernet, primarily)) and pretty much did a
- rework to provide the following added features:
-
- - You can give your pets the following commands:
- Come. (impulse 57) Your pets will stop attacking (if they
- are) and come to you. Normally, your pets follow
- you around.
- Attack. (impulse 56) You must be "looking" at a monster.
- The closest monster will be chosen.
- Play dead. (impulse 55) This gibs all your pets. This is
- sometimes necessary because Shamblers can't always
- get through some doors.
- - Monsters with the FL_FRIENDLY flag check to see if they already have an
- owner and will not automatically acquire a new master
- - You must "resurrect" a dead monster as a "pet." (affectionately known as
- Spot).
-
- Big Note: I added Jeff's "solid monsters" code in here too.
- This was necessary since the FindRadius builtin
- ignores "non-solid" entities.
-
- - Resurrecting Spot takes the following toll on your health
- Dog - 25 hp.
- Soldier - 50 hp
- Fiend - 90 hp
- Shambler - 99 hp
-
- Note: this was to provide some balance for the ability to
- resurrect monsters. The Fiends and Shamblers are
- formidable pets and so have a high cost :)
-
- - You can only have one pet.
-
- Note: the code is in there to allow for multiple pets, but
- remember... your pets are pretty dumb and the commands
- affect all of them. (i.e. they have a tendency to start
- fighting amongst themselves because they get in each other's
- way. They also have a tendency to get in your way.) You'll
- have to take out the one check (it's in weapons.qc) to allow
- for multiple pets.
- Note2: I did have a lot of fun walking around with my personal army
- of 8 grunts :)
-
- - You can't take your pets with you between levels. I may add this in,
- but it will be difficult due to limitations in the engine.
- - Your pets will not hunt for monsters. They will, however, automatically
- attack any monster that attacks you. This is no different than Jeff's
- code.
- - When you now "push" your pet, it will try to move sideways and get out of
- your way.
- - Dogs, Fiends, and Shamblers will attack corpses. I about died laughing
- the first time I hit the attack key and my dog started tearing into the
- nearest body. The grunts don't have a melee attack and so won't do
- anything to a corpse. This can be frustrating if you are trying to get
- the grunt to attack a monster and he just stands there because a body is
- closer to you and in your line of sight. :(
- - In deathmatch or teamplay, unless you put the monsters back in you have
- no one to resurrect. I'm working on the ability to resurrect dead players
- for deathmatch and teamplay.
-
- TO BE ADDED.
-
- - Heal! You can tell Spot to follow to your right side, left side,
- behind you (very dangerous if your pet is a grunt or
- shambler) or in front of you.
- - Guard. Stay Spot, stay! You can toss a stick to an area (like
- in front of a door) and Spot will go to the stick and guard
- the area and search out monsters. Just pick up the stick to
- have Spot resume following you around like a good puppy.
- - Fetch. Scared to go in and get that box of shells? Have Spot do
- it!
- - Deathmatch and Teamplay stuff.
- - New textures for Spot.
- I am attempting to allow it to follow your
- color code for deathmatch and teamplay.
- - A new item which grants you the ability to resurrect one pet per item.
-
- WHEN WILL THEY BE ADDED
-
- When it's done. Hey, it works for id :)
-
- HOW TO TRY THIS OUT:
-
- Read howpatch.txt for details on how to use this patch file
-
- Bind keys to:
- 'impulse 250' to resurrect a corpse as Spot.
- 'impulse 55' to give the play dead command.
- 'impulse 56' to give the attack monster command.
- 'impulse 57' to give the come here command.
-
- ABOUT MY CODE:
-
- I added a .pet and a .petlist property to all entities. I reworked Jeff's
- code so that the linking of multiple pets no longer has to spawn new
- entities (a lot safer). I ensure that all pets are killed when a pet dies,
- when you die, or when you exit a level. I use FindRadius to find dead
- monsters and to find monsters to attack. Everything found must be in the
- players line of sight.
-
- If you are standing on the corpse when you resurrect it, it will gib.
-
- KNOWN PROBLEMS
-
- This is untested in deathmatch and teamplay. Code needs to be added so you
- don't get the frag for killing your own pet. I'll need feedback for this
- one since I only have a 14.4 modem and deathmatch is out.
-
- THANKS TO
-
- Jeff Epler, for his excellent friend code and solid monster code.
- id, for the game and all the openness about it.
-
- DISCLAIMER
-
- Use this hack at your own risk. The writer of this hack takes no
- responsibility for crashed games, unusable saves, or if Spot eats your
- homework or gibs your mailman.
-
- GIVE ME FEEDBACK:
-
- Please mail me with your thoughts about this hack.
-
- Joe Faske (Joebo)
- faske@ols.net
-