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- quip, v0.1 written by Denis Moeller, 2/96
- e-mail: tic@rendsburg.netsurf.de, #irc: panza
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- Quake, Copyright (C) 1996 id Software, inc.
- Logo and likenesses are trademarks of id Software, inc.
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-
- Quake is the new incredible game by id software, these Specs are based
- upon the testversion, released by id software in february 1996.
- Since this testversion was released to test Network Play, Sound and
- Graphic Engine on many different machines it is likely that id software
- does not wish that this version of Quake is altered nor edited in any
- way. Therefore I am not responsible for any damage or copyright
- violations due to the usage of my little tool.
-
- Please note that quip is quite slow and totally unoptimized. I'm not
- responsible for ANY damage - but I can give you one hint:
- If your computer starts shaking, switch it off before it explodes.
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-
- q u i p
-
- is an NWT-like resource viewer for the testversion of Quake. Here are
- the features in short:
-
- - load *.PAK, *.BSP and *.WAD files (Quake-WAD-files)
- - view any entry via Hex-Dump
- - view graphics in 320x200 standard VGA
- - extract any entry
- - extract pictures to PCX files
-
- Things I'm working on:
-
- - display pictures stored in *.SPR files
- - playing WAV-files?
- - detection of other file-formats, as soon as they are discovered
- (this includes levels etc)
-
- I will not work on features that alter this version of Quake, this
- means that I'm NOT going to include functions to IMPORT stuff into the
- gamefiles of this testversion! Don't ask me to do so.
-
- Using quip:
-
- copy it into your Quake-directory and run it, it will load the file
- ID1.PAK as default. If you want to load another file (such as a .BSP or
- a .WAD file) just type:
-
- quip -file thefile.ext (e.g. quip -file gfx.wad)
-
- To load .WAD or .BSP files, you have to export them first. Then quit
- quip and load it with the '-file' command.
-
- Use the cursor keys to scroll through the directory and hit Enter to
- view graphics resources. Hit Alt-E to extract an entry, F2 to save a
- graphic to a PCX file, F3 to view any resource as a Hex Dump and ESC to
- exit quip.
-
- If anyone discovers some new incredible stuff stored in Quake's files,
- let me know. Use this program on your own risk.
-
- Have fun.
-
- 2/29/96, denis moeller, did I say Quake rules? It does.
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- This is the end.
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