home *** CD-ROM | disk | FTP | other *** search
-
- * Quake Plus 1.1 *
-
- Title : Quake Plus 1.1
- Filename : QPlus11.zip
- Version : 1.10
- Date : 25.8.96
- Author : Werner Spahl "The reason of my life is to make me crazy!"
- Email : a1619195@smail1.rrz.uni-koeln.de
- Credits : special thanks to all whose code I analyzed or incooperated
- in this patch and to id for this wonderful incomplete game!
-
- Type of Mod
- -----------
- Quake C : yes
- Sound : no (so any client can play a Quake Plus server)
- MDL : no (so any client can play a Quake Plus server)
-
- Source Included : yes (all modifications are marked with "ws")
-
- Description of the Modification
- -------------------------------
- Quake Plus is a combination of different Quake enhancements making the
- game more realistic by utilizing a "use" key to activate, get or drop!
- Lots of other features are included, with only few impulse keys needed
- to access them. While too powerful weapons and powerups are avoided, a
- reasonable teammode is set up without using special console commands.
- Altogether a much more consistent space marine scenario is achieved:
-
- Control modifications
- ---------------------
- * pressing "use" while touching buttons or doors activates them
- (you wanted the good old use key back, now you got it)
-
- * pressing "use" while touching items picks them up or kicks them
- (no more wasting of health or ammo by accidently getting it)
-
- * pressing "use" while touching players and monsters kicks them
- (regards to AsmodeusB alias Shawn Kohlsmith)
-
- * just multiple pressing "use" drops a backpack filled with
- - the Silver Key when carried and the Axe is active
- - the Gold Key when carried and the Shotgun is active
- - some used armor when the Axe is active and armor is over 75
- - a health box when the Shotgun is active and health is over 75
- - the active weapon and some ammo in any other case
- (regards to Steve Bond, John Guthrie and AsmodeusB)
-
- * pressing "light" turns a flashlight on but you are lighted too
- (regards to Jeff Epler)
-
- * pressing "sound" turns an audible motion tracker on
- (regards to Francesco Ferrara)
-
- * powerups can be turned on and off and taken to the next level
- - "camo" activates the Camouflage Field (former Ring of Shadows)
- - "suit" activates the Antigravity Spacesuit (fly with up/down)
- - "holo" activates the Hologram Projector (enemys are deceived)
- - "tele" activates the Teleport Device (press again to teleport)
- (regards to Sean Dunn, Perecli Manole alias BORT and KTGOW)
-
- World modifications
- -------------------
- * players drop both keys, powerups and armor on death
- (regards to AsmodeusB alias Shawn Kohlsmith)
-
- * grunts, ogres and enforcers drop random ammo on death
- (regards to AsmodeusB Shawn alias Kohlsmith)
-
- * health, armor and backpacks are solid and shootable
- (so you better fight more careful, regards to Foobar)
-
- * all corpses and crucified zombies are solid and gibbable
- (regards to Walter Lord, Jason Carter and Jeff Eppler)
-
- * player and monster heads are now solid and gibbable
- (regards to AsmodeusB alias Shawn Kohlsmith)
-
- * player corpses always gib after dying in lava
- (regards to David Wiedenmann)
-
- * player now has audible footstep when moving
- (regards to Brett "Vuh" Wagner)
-
- Weapon modifications
- --------------------
- * hitting dogs or grunts with the axe turns them friendly
- (regards to Jeff Eppler and Sto)
-
- * grenades act also as proximity mines and can be shot
- (regards to Jonathan Avraham and PVP)
-
- * rockets act as homing missiles which flare when they miss
- (regards to Vhold and Steve Bond)
-
- Teamplay modifications
- ----------------------
- * color changes are only possible while the player is dead
- (regards to Shawn Schultz and John Spickes)
-
- * teammate kills cost -3 frags with autodeath below -10
- (regards to Josh Spickes and Allen Seger)
-
- How to Install the Modification
- -------------------------------
- Create a subdirectory named QPlus in your registered Quake directory,
- copy the progs.dat file into it and start it with: Quake -game QPlus.
- Or compile the qc files yourself. Don't forget to bind keys to:
-
- - "use" impulse 14 - "camo" impulse 15
- - "sound" impulse 13 - "suit" impulse 16
- - "light" impulse 12 - "holo" impulse 17
- - "tele" impulse 18
-
- Technical Details
- -----------------
- I can't test my patch on a network or with the registered version yet,
- so any comments and bug reports are welcome!
-
- Known problems (help wanted):
- - you can get stuck in retracting buttons (use noclip)
- - backpacks disappear when dropped into walls or objects
- - after gibbing sometimes your head leaves the map (cool :)
-
- Infos needed (how to):
- - restore both colors after unallowed trying to switch teams
- - modify powerup palette changes and statusbar graphics
- - make monsters attack hologram
-
- Version history:
- 0.9: - first version
- 1.0: - removed seperate get and drop keys
- - added dropping of keys, health and armor
- - added solid and destroyable objects and heads
- - added kicking and generating of friendly grunts
- - modified death backpack drop of players and monsters
- 1.1: - removed bug on player gibbing
- - added solid player corpse and corpse gibbing in lava
- - added flashlight, motion tracker and audible footsteps
- - added powerups to be turned on/off and taken to next level
- - modified powerups to add spacesuit, hologram and teleport
-
- Author Information
- ------------------
- I'm the author of the Theme Doom Patch, featuring among a lot of other
- stuff: fellow marines, civilians and Alien vs Predator vs Terminator!
- I also wrote the Duke Nukem 3D Footsteps Get Open Patch as well as the
- Quake Use Patch, that only provides a "use" key for doors and buttons!
-
- Copyright and Distribution Permissions
- --------------------------------------
- Authors MAY use these modifications as a basis for other publically
- available work.
-
- You may distribute this Quake modification in any electronic format as
- long as this description file remains intact and unmodified and is
- retained along with all of the files in the archive.
-
- Availability
- ------------
- This modification is available from the following places:
-
- ftp.cdrom.com://idgames2/quakec/misc/