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- /*
- * Copyright (C) 1996 by Raphael Quinet. All rights reserved.
- *
- * Permission to use, copy, modify, and distribute this software and
- * its documentation for any purpose and without fee is hereby
- * granted, provided that the above copyright notice appear in all
- * copies and that both that copyright notice and this permission
- * notice appear in supporting documentation. If more than a few
- * lines of this code are used in a program which displays a copyright
- * notice or credit notice, the following acknowledgment must also be
- * displayed on the same screen: "This product includes software
- * developed by Raphael Quinet for use in the Quake Editing Utilities
- * project." THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR
- * IMPLIED WARRANTY.
- *
- * More information about the QEU project can be found on the WWW:
- * "http://www.montefiore.ulg.ac.be/~quinet/games/editing.html" or by
- * mail: Raphael Quinet, 9 rue des Martyrs, B-4550 Nandrin, Belgium.
- */
-
- #ifndef _G_COLCNV_H_
- #define _G_COLCNV_H_
- /*
- * G_COLCNV.H - Color conversion routines (24 bit <-> 256 colors <-> 16 colors)
- */
-
- /* prototypes */
- UInt8 GetPaletteMatch(struct RGB color, struct RGB *palette256);
-
- #endif /* _G_COLCNV_H_ */
- /* end of file */
-