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-
- This one simple example shows you the difference between using
- a base frame and not using one. This is why you can't really rebuild
- the quake models from the data you have.
-
- Instructions:
- Move example1.med to you MedDLe directory. Type
- 'mdl example1.med'. 2 models will be generated and the base
- skin extracted. In the first model 'mod1.mdl' the first frame was used as
- a base. Look at the skin. In the other 'mod2.mdl' a base frame was used.
- You can see how much better that one is. Just change you progspath in the
- MedDLe config file to view these models. If you want, try to modify the 2 skins
- and see if you can make the first one useful. (ha, yea right).
-
- The second example is used the same way. After running the first example,
- run example2.med and it will stick a texture on the mod2.mdl and rename
- the frame. This shows how MedDLe will try to match any 8-bit color palette.
- Not a very usefull example... but now you have a complete (mostly) model. Just
- write a quake c prog for it!
-