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- Title : Laser tag
- Author : Kyle R. Hofmann
- E-mail address : rhofmann@crl.com
- Description : This patch allows players to be damaged as in a laser
- tag game. It is based upon a local chain, Qzar. The
- player has three lives. When the player "dies",
- instead of death, the player becomes invincible for 5
- seconds and unable to use weapons for 10 seconds (I
- added an EF_NOWEAPON bit to implement that). After the
- third death (player.lives = 0), the player really dies
- (you get a corpse or gibs) and then comes back with
- three more lives. Also, players are completely unable
- to injure their teammates; nothing at all happens when
- your teammates are shot.
- Credits : Adam Williamson for giving me the idea
- Format : Unified diff
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