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-
- DECOY PATCH
-
- for Quake V1.01
- Registered
-
- by: Jason Busby
- (busbyj@cris.com)
-
-
-
- Well, this is it! My first Quake-C patch! I know that there is not
- much to this patch but it was my first time with Quake-C!. All I can
- say is WOW!!! id you have really outdone yourselves! Using Quake-C,
- one can really design a completely new game.
-
- I would like to send out special thanks to Nezu for a look into how
- camera views work and to Steve Bond (your flare patch is just too cool!).
- These two people helped pave the way for me. I studied the hell out of
- their work!! :)
-
- The Decoy program started out as just a hologram patch, like in duke3d.
- But then I thought to myself..."what would have made the duke3d hologram
- cooler?"...."a remote camera built in!"...."the capability to detonate it
- when another play gets to close!!! yea!" So what started out as a hologram
- patch turned into a decoy patch because holograms don't usually have
- cameras built in and the ability to self-destruct (well maybe they do...
- I've lost touch with sci-fi lately!). All of the messages that will
- be shown in Quake will still refer to the decoy as a hologram, I did
- not take the time to change them.
-
- I have NOT tested this program out in deathmatch...so it may be ALL
- screwed up!?!... If so, please email me with the problem and I will
- get on it right away.
-
- I know that the decoy could be more flexible...but i'm new to C programmig
- and will strive to make it better :) !
-
- Any comments...please email me. I would like to hear from people using
- my patch.
-
- OK, here are the impulse commands:
-
- IMPULSE 31 - Activate/Deactivate Hologram
- (if not deavtivated...it will self-terminate after
- 3 minutes.)
- IMPULSE 33 - Turn hologram right.
- IMPULSE 34 - Turn hologram left.
- IMPULSE 35 - Detonate hologram.
- IMPULSE 36 - Activate/Deactivate the hologram's camera (lot's of fun!)
-
-
-
- When launched, the hologram (decoy) will bob up and down like a normal
- player that is standing still!
-
-
- IF YOU WOULD LIKE THE QUAKE-C CODE PLEASE EMAIL ME AND I WILL SEND IT TO
- YOU!!
-
- See below for installation instruction.
-
- ----------------------------------------------------------------------------
- ----------------------------------------------------------------------------
-
- Installation instructions:
-
-
- Installation under Registered Quake 1.01 and above:
-
- Create a directory under your Quake directory called "decoy" then move
- the "progs.dat" file to that directory, as "decoy/progs.dat", then you
- just have to type "quake -game decoy" and it should work.
-
-
- Installation under Shareware Quake 1.01:
-
- NOPE!!! Sorry! Go and buy the real thing! Its worth it!!!!
- Don't be a freeloader.
-
- Jason Busby
- (New to the world of Quake-C, but loving it!)
-