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- #
- # Default WinDEU config file
- #
- # ********************************************************
- # *** IMPORTANT NOTE: ***
- # *** A line beginning with a "#" is ignored (comment) ***
- # ********************************************************
- #
- # Everything has been commented out, so this file does nothing.
- # But you can customize it to suit your needs.
-
- # Name of the main wad file (un-comment only one of these 3 lines).
- #main = e:\games\doom\doom.wad
- main = e:\games\doom2\doom2.wad
- #main = e:\games\heretic\heretic.wad
-
- # Name of the patch wads you want to load.
- #file = renaud.wad
- #file = raphael.wad
- #file = brendon.wad
-
- # Set this if you want debugging on by default.
- # (Can be changed in the preferences dialog box.)
- #debug = true
-
- # Use this to control the the noises.
- # (Can be changed in the preferences dialog box.)
- #quiet = true
- # (Can be changed in the preferences dialog box.)
- #quieter = true
-
- # Set this if you think you are a brain.
- # (Can be changed in the preferences dialog box.)
- #expert = true
-
- # Use this to hide the info bar (displayed by default).
- # (Can be changed in the preferences dialog box.)
- #infobar = false
-
- # Set this if you don't want to unselect all previously selected objects when
- # you use the selection box (Shift-MouseButton1, Shift-M).
- # (Can be changed in the preferences dialog box.)
- #addselbox = true
-
- # Uncomment this if you don't like to have the object 0 selected when you
- # switch from one editing mode to another.
- # (Can be changed in the preferences dialog box.)
- #select0 = false
-
- # If you are an expert in Binary Space Partitioning algorithms and you want
- # to tweak the Nodes builder, then you can use the following parameter.
- # Default recommended value = 8
- # (Can be changed in the preferences dialog box.)
- #splitfactor = 8
-
- # Default textures and preferences. You may want to change those values...
- # (Can be changed in the preferences dialog box.)
- #walltexture = BROWNHUG
- #uppertexture = REDWALL1
- #lowertexture = COMPBLUE
- #ceiltexture = F_SKY1
- #floortexture = FLAT20
- #ceilheight = 256
- #floorheight = 0
-
- # This has something to do with the funny message displayed when
- # WinDEU starts...
- #reminder1 = false
-
- # Set this if you don't want to get 3D controls in Windows and dialog boxes
- # (Can be changed in the preferences dialog box.)
- #3DControls=false
-
- # Set this if you want the length of moving LineDefs to be displayed
- # (Can be changed in the preferences dialog box.)
- #DrawLength=true
-
- # Set the priority of the nodes builder when rebuilding a level.
- # This priority determines the minimum number of milliseconds the
- # builder will compute before giving control back to Windows.
- # If you set 20, it means WinDEU will gives back control to Windows
- # approximately (at most) 50 times a second.
- # A value of 0 means WinDEU WON'T multi-task.
- # (Can be changed in the preferences dialog box.)
- BuildPriority=25
-
- # Maximum UNDO/REDO operations to keep in memory.
- # Currently, each UNDO/REDO takes lot of memory (same as level),
- # so don't abuse if you've got not much...
- # Default value is 5 UNDO/REDO.
- # (Can be changed in the preferences dialog box.)
- MaxUndo=10
-
- # Set this if you want to change the default grid size(8)
- # Legal values are 0, 8, 16, 32, 64, 128, 256
- GridSize=32
-
- # Set this if you want the grid to be shown by default
- #ShowGrid=true
-
- # Set this if you want to "Snap to grid" by default
- SnapToGrid=true
-