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- DOOMBOOM
-
-
- A collection of outrageous sounds for Id Software's DOOM
-
-
- In respect of Id Software's wishes, this program will only work with
- the 3-episode registered version. This program is free so distribute
- it freely to BBS's and DOOM fans and save the 5 bucks you might have
- spent for it for registering DOOM if you haven't already. It's the
- greatest PC game ever, can you think of a better way to blow $40?
-
- There are 61 sounds here, 59 of which are different from the originals.
- If you have tried other sound collections, you may recognize some of them
- but there are 40 brand new ones and the ones you might have heard may not
- be in the same places. They give a completely different atmosphere to
- DOOM (especially with the music off) and make just watching the demos a
- riot. Speaking of which, have you ever tried starting DOOM with the
- -DEATHMATCH (works for solo play, too) or -RESPAWN parameters? It has an
- interesting effect on the demos.
-
- This program will switch the sounds back and forth as often as you like
- without having to have two DOOM.WAD files on your hard drive. It will do
- it in one of two ways:
-
- If you have PKZIP around, it will do it from the archives (ZIP files)
- deleting the WAV files after installation saving you half a meg of disk
- space. To do this, PKZIP.EXE and PKUNZIP.EXE must be in a directory
- listed in the PATH statement in your AUTOEXEC.BAT file or in your DOOM
- directory. If you boot from a disk to play DOOM, you have no PATH; type
- PATH C:\(YOURPKZIPDIRECTORY) at the prompt before running this program.
-
- If you don't have or don't want to use PKZIP, you have the option of
- leaving the 122 WAV files in your DOOM directory all the time. In this
- case DBMSOUND.ZIP and the archive with the original sound WAV files will
- be deleted.
-
- You can change methods at any time for both or either set of sounds (just
- install them again and you will have the option) and the archives will be
- recreated and the WAVs deleted or vice-versa. It will never delete one if
- the other doesn't exist.
-
- Your DOOM.WAD file will be modified every time you switch sounds, so if
- you don't have a backup copy handy it is highly recommended that you make
- one before installing the new sounds. Switching back and forth seems to
- have no ill effects but after 187 times, who knows? Also, a lock-up or
- something in the middle of the process will very likely ruin the file.
-
- A compressed (ZIPed) copy of DOOM.WAD is half the size of the original,
- saving you 5 megs of disk space but takes a moment or two to extract
- and longer to compress even on a fast machine. A compressed copy on the
- hard drive is real handy, but if you're tight on space, ZIP a copy to
- four 1.44 floppies (PKZIP -& A:DOOMWAD.ZIP DOOM.WAD)
-
- If you have plenty of space, especially if you use RANDOOM or other
- modified stuff, you could just keep two full copies in your DOOM
- directory, renaming them to DOOM.ORG or DOOM.MOD and back to DOOM.WAD
- to use them. Making the original read only (attrib +r doom.wad) prevents
- getting them mixed up and modifying both.
-
-
- 1. Extract DOOMBOOM.ZIP to your DOOM directory.
-
- 2. Type DOOMBOOM in your DOOM directory. You will have the options of:
-
- -extracting original sounds
- -installing new sounds
- -putting the original sounds back in
- -playing all the sounds currently in DOOM.WAD
-
- 3. EXTRACT THE ORIGINAL SOUNDS FIRST OR THEY WILL BE GONE AND YOU WON'T
- BE ABLE TO SWITCH BACK.
-
-
- Thanks and credit to Bill Neisius (bill@solaria.hac.com) for DMAUD which
- makes this possible, and to Enigma 13 for 20 of the sounds which were just
- too good to replace. Last but first, thanks to the guys at Id Software
- for giving us the slickest, quickest, buttkickinest PC game we've ever
- seen! (the original sounds are great, guys, but a little extra humor never
- hurt anybody, did it?)
-
-
-
-
-
-
-
-
- Comments:
-
- Guy Harris
- 8208-B Cinder Bed Road
- Lorton, VA 22079-1102
-
- or leave me a message on Software Creations BBS (508) 368 7036
-
-
-