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- TOWN.WAD
- THE WHOLE CITY'S GONE TO HELL!
-
- Introduction...
-
- After returning from your latest mission, you and your buddies looked forward
- to some R&R. Lately, it seems as though you've been plastering so many
- demons, you count them in your sleep!
-
- There's little time for rest, though. Soon, you and your buddies are called
- into the briefing room. Something has happened at Cydonia-130: a small
- settlement and research station on Phobos.
-
- The peaceful settlement has been turned upside down by a hideous invasion.
- You listen to the last reports from Cydonia-130:
-
- "Our security force is trying to hold back the invasion... things are
- looking grim... they're breaking through everywhere! My God! Oh,
- what carnage! Oh, the humanity! We need help fast! We need... oh no!
- Argh!... <slurp>... <burp>"
-
- Your commander follows with your orders:
-
- "Well, the city's gone to hell. We need to get it back. Your group is
- ordered to drop down to Cydonia-130 and destroy those fraggin' evil
- monsters. The settlement is divided into 3 sections, all united by a
- central access hub. Eradicate all enemy forces, so we can return to the
- settlement. Chances are those evil beasts have massacred all the
- inhabitants... or maybe they've been mutated. Whatever the case, kill
- EVERYTHING that looks mean and nasty."
-
- "Expect heavy resistance. You will have to liberate the settlement
- building-by-building. The settlement had an armory which might still
- have a stash of weapons that will be of great benefit. Don't forget
- to find and destroy the enemy in the granite pits, which should be
- accessible from inside the settlement."
-
- "Also, try to find out what happened to the commander of Cydonia. His
- headquarters is in a small palace in the northern section. Hopefully,
- those evil monsters haven't gotten to him yet... good luck."
-
- You are transported from headquarters to Phobos. You land, and are supplied
- with "adequate" ammunition to accomplish the task. You move through a
- cavern, and to an opening. Cydonia-130 lies in the distance.
-
- As you approach, you notice something in the fortifications guarding the
- entrance. It's definitely not human. Suddenly, you realize that this
- ammo isn't going to be enough. This ain't gonna be a pretty sight.
-
-
- You can find TOWN.WAD via anonymous FTP at infant2.sphs.indiana.edu
-
- ================================================================
- Title : TOWN.WAD
- Authors : Kevin Haley
- Bill Courneya
- Email Address : khaley@nova.gmi.edu
-
- Description : Destroy the minions of Hell who have overrun
- a town. Intense house-to-house fighting,
- with a few puzzles and obstacles.
- "Professionally designed"
- Additional Credits to : Makers of DEU and BSP
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E3M6
- Single Player : Yes
- Cooperative 2-4 Player : Yes (designed for multi-player)
- Deathmatch 2-4 Player : Yes! Lots of hiding/sniping positions!
- Difficulty Settings : Slight differences between multi/single player
- New Sounds : No
- New Graphics : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Build Time : 40+ hours (approx. 2 months of development)
- Editor(s) used : DEU 5.0/BSP 1.1
- Known Bugs : None found
-
- * Copyright / Permissions *
-
- You may distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (FTP site, BBS, Diskette, etc) as long as you include this file
- intact. Please distribute everywhere!
-
-
-