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- ================================================================
- Title : THETA-4.WAD (new version)
- Author : Michael Houston
- Email Address : mp_hous@pavo.concordia.ca
- Misc. Author Info : DOOM disciple, PWAD apprentice, LMP guru.
-
- Description:
-
- Due to the imposing evil forces that presently inhabit the Earth, the United
- Federation of Space Marines (UFSM) have set up an isolated training ground
- hidden away in mountains of Tibet. What was once a peaceful shrine dedicated
- to meditation of Tibetan monks, THETA-4 (Territorial Human-to-Human Earth
- Training Area) has been converted into a highly active centre for the
- training of Marine recruits.
-
- The THETA series training grounds specializes in battles that are strictly
- marine vs. marine, since it has been shown in the past that there have been
- a number of cases where platoons have been completely wiped out by one of
- their own "former" marines, due to possession. Like all the other THETA's,
- marines will fight each other, not other monsters (there are none).
-
- Your goal is simple - eliminate all other opponents. You have every weapon
- at your disposal, yet to get to each one may not be easy. You also have the
- choice to play with the shrine containing only weapons (ie only those items
- which will not disappear) or with the place littered with every kind of item
- and weapon imaginable. To exit the level you must cooperate.
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes. But designed primarily for Deathmatch.
- Cooperative 2-4 Player : Yes.
- Deathmatch 2-4 Player : Yes.
- Difficulty Settings : See below
- New Sounds : None
- New Graphics : Yes, a new sky
- Other : An LMP, nothing exciting though- just shows how
- to get the weapons.
-
- * Construction *
-
- Base : New level from scratch
- Build Time : About 25 hours
- Editor(s) used : DEU 5.0 & 5.1, BSP 1.1x
- Known Bugs : Player can get trapped in a pit, but very unlikely.
- If trapped, an opponent must free him.
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional
- levels. However, permission is given for those who wish to include it
- in a Deathmatch Episode.
-
- * Where to get this WAD *
-
- FTP sites: infant2.sphs.indiana.edu
-
-
- PLEASE NOTE:
- ============
-
- - For those of you who have an older version of THETA-4, you may
- notice a few changes:
- - The single player scenario has been removed.
- - Skill four is now designed for a -respawn deathmatch game.
- - Deathmatch starts have been more evenly distributed.
- - There are now TWO ways to exit the sniper's nest.
- - fixed a texture (whopee.)
-
- I removed the single player scenario because I plan on including
- this with a DM episode which I'll be releasing in a few months,
- and I figured that those who download DM wads never usually play
- the wads solo anyway.
-
- - Here's a breakdown of what's included for each skill level:
-
- Skill Comments
- =============================================================
- 1 No items that disappear, only weapons
- 2 Same as above, only less ammo when you pick up
- 3 Weapons and LOTS of items
- 4 Some monsters (for respawn game), weapons, no items
- 5 Same as above (NIGHTMARE!)
-
- - For multiplayer games, the exit button is between two RED
- torches. 2 players must cooperate in order to get to the exit.
-
- - This level was designed to be a Deathmatch level - there are no
- toxic areas where the opponent can kill himself. The only way you
- can suicide is by rocketing yourself.
-
- - The level is riddled with ambushes and snipers spots. For example,
- the stairs leading from the doors at the beginning have a little
- nook near them. The trick is to open the door, and hide in the nook.
- The opponent will notice (or hear) the door opening, then proceed
- in that direction, up the stairs, right past you. This will give
- you a perfect shot in the back.
-
- - It is possible to get ALL the weapons without cheating. Check the
- demo if you're stuck.
-