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- ----------------------------------------------------------------------------
- TITLE :"Sun God"
- FILENAME :SUNGOD.WAD (version 1.0)
- AUTHOR :D.R. Duncan
- E-MAIL ADDRESS :b4boredom@aol.com
- MISC. AUTHOR INFO :This is my first (and probably my last) PWAD creation.
- It is the direct result of the frustrating (or should
- I say "challenging") process of learning how to use DEU.
- Hopefully my perfectionism shows. If I get enough posi-
- tive response to this level (yes, I am asking for some
- feedback here!), I may be persuaded to try again. I hope
- this level is continuing proof that DEU is capable of
- enabling computer-retarded idiots such as myself to
- create quality levels. :-)
- DESCRIPTION :Although most of the sectors in this level began as
- experimentaion, I think you will find this level rela-
- tively consistant (notice the octagon fetish). Many of
- the architectural oddities I had in mind were abandoned
- due to nasty HOM errors, yet the aesthetics & atmosphere
- of this level remain in-tact. Theme?... Story?...
- Go read a book! I won't give you any dull excuses for
- plot. Your mission is to *survive*. The only thing the
- bad-guys need to whip your ass, is a reason. So I gave
- 'em a good "reason": They need a sacrifice to offer to
- their God in a bizzarre sacrificial ceremony... some-
- thing only you have... a human heart. Unfortuneately,
- your heart is something you might need, so you'll have
- to fight for it!
- VERSION INFO :Changes in ver. 1.0 from 0.9: New rooms and escape
- routes added to rear of main complex; Texture changes
- throughout; Improved texture alignment; Enemy & bonus
- implimentation improved; New music; various bug-fixes.
- CREDITS :Credit where credit is DEU! Much gratitude is owed to
- authors of DEU from all DOOM-heads everywhere. They have
- opened new BIGDOOR1's to the world of DOOM! (Heheh, get
- it? Never mind... inside joke.) Also to Colin Reed, the
- author of BSP (without which this level would not have
- been possible!). And of course, the geniuses at ID!
- ADDITIONAL CREDITS :Big thanks go to Gendut, Comptrdude & others who
- answered my pleas for help during this levels creation,
- and to those who beta-tested for ver. 1.0.
- KEEPING ME SANE :Fugazi, Godflesh, Tool, The White Album, Moussorgsky
- "Night On Bald Mountain", Snapple Ice Tea (spiked with
- Quervo Gold, of course), Camel Lights... 66MHz helps!
- ----------------------------------------------------------------------------
-
-
- > PLAY INFORMATION <
-
- EPISODE & LEVEL # :E1M1
- SINGLE PLAYER :Yes
- COOPERATIVE :Yes*
- DEATHMATCH :Yes*
- DIFFICULTY SETTINGS :Yes (Easy skill is most enjoyable)
- NEW SOUNDS :No
- NEW GRAPHICS :No
- NEW MUSIC :Yes
- DEMOS REPLACED :None (E-mail for solution)
-
- *"SUN GOD" was designed with single-player and
- cooperation play in mind. There are some great rooms for
- Deathmatch but, be warned, due to it's size & detail,
- unless your hardware runs at warp-speed, this level
- *will* be slow! NOTE: In version 0.9 & 1.0, Deathmatch
- and Cooperative play have been implemented, but not fully
- tested.
-
-
- > CONSTRUCTION <
-
- BASE :New level from scratch
- EDITORS USED :DEU 5.21, BSP 1.2x, Reject 1.0, MIDI2MUS, DMMUSIC
- BUILD TIME :I am ashamed to admit how long this level took to
- build; one might think I needed to "get a life".
- KNOWN BUGS :Very small HOM in "living column" room. (otherwise HOMless)
- Due to the levels' size (& the amount of monsters therein)
- the save-game option often causes a buffer overload and will
- lock up the game.
-
-
- > COPYRIGHT / PERMISSIONS <
-
- In keeping with the spirit of DOOM, authors MAY use this level as a base
- to build additional levels, preferably for personal use only. Please seek
- permission from the original author before distributing custom levels based
- on this level. (If I had to suffer through level editing, so should you, so
- get yourself some imagination and a cumfy chair, and start from *scratch*!)
- However, suggestions, criticism, and ideas for improvements are welcome. I
- will glady add names to the credits. Cooperation/Co-author requests are also
- welcome.
-
- "Ideas are difficult to claim": Although the versatility of the DOOM engine
- and the DEU level editor allow for endless possibilites in the creation of
- custom levels, similarities are inevitable. In the event that ideas/sections
- are knowingly/intensionaly extracted/copied from this level, please credit the
- original author. This is nothing more than common freeware courtesy... :)
-
- You MAY distribute this WAD, provided you include this file with no
- modifications. You are encouraged to distribute SUNGOD.WAD in any
- electronic format (BBS, Diskette, CD, etc.) as long as you include this text
- file (SUNGOD.TXT) intact.
-
- The music contained in this file is original, and MAY NOT be copied, covered,
- extracted from this level, or saved into another level without the authors'
- E-mail consent.
-
-
- > WHERE TO GET THIS WAD <
-
- Online service- America Online
- USENET- alt.binaries.doom
- FTP site- infant2.sphs.indiana.edu
- BBS- Game Palace (305) 587-4258
- Requests by Email- b4boredom@aol.com, boredom@cris.com
-
-
- > OTHER <
-
- HINTS :(DON'T READ THIS!)
- -Don't even bother trying to get past the Cyber-Demon until
- you have explored the main complex.
- -It is possible to trap other players, and likewise be
- trapped! However, in the interest of continuity during
- multiplayer games, I have added escape routes which are
- not always convenient or easy to find. You may just have
- to wait for the elevator. :-o
- -The "worship/sacrifice" room is the bridge to the end.
- -Blue teleport pads must close before activated. <- big hint!
- -Keep a lookout; especially in Deathmatch. Many areas
- provide perfect posts for picking off prime opponents
- (say that ten times fast).
- -Some of the "living" pillars may be sleeping. Push them
- to wake them up. {:-)
- -Keys to the end are in the beginings...
-
- HOW TO RUN :At the "DOOM>" prompt, type: DOOM -FILE SUNGOD.WAD
- -Start a new game in episode 1, difficulty of your choice.
- -Plugging-> DOOM MASTER is a DOOM "shell" program avail-
- able online, which makes organizing & running WAD files a
- sinch! Check it out!
-
- COMMING SOON... :"Sun God"
- -Version 1.0; New rooms, new music, improved texture alignment.
- -Version 1.1; Fully beta-tested for DM play (available E-mail only)
-
- FINAL WORD! :If you haven't done so already, register "DOOM"!
- A)It's worth it!
- B)You're missing a lot of great levels, including the
- new "Hell On Earth" due out in the fall (I think).
- C)You can't use SUNGOD or any of the other great custom
- levels available online.
- D)The authors of "DOOM" deserve imense amounts of recog-
- nition, and registering is the best way to show it!
- E)Be a sport! Call 1-800-IDGAMES!
-
- ABOVE ALL :Enjoy "Sun God" and, for God's sake, get some sleep!
-
- B-) ZZZZZZZzzzzzzzzzz