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- Title :KILLSPR2.WAD "Da Kills" Pre-Release #2 (8/18/94)
- Just came back from my mouth surgery. Ack! Not
- fun! Ok, let's get on to this NFO! :O OW!!!
- This PWAD is still INCOMPLETE. It still needs
- more work and testing to do. >:). Currently,
- there is no exit to escape from this hell area
- [g]. It will be added later.
- Author :Phillip Pi (/|nt)
- Email Address :phillip.pi@f895.n102.z1.fidonet.org
- phillip.pi@wem.org
- Misc. Author Info :A lazy person in his summer vacation, making
- this huge individual pwad before his college
- starts. ;)
- Description (Story) :You and your buddies are sent to an UAC WDS--
- _________________ Union Aerospace Corporation Waste Disposal--
- | MUST READ THIS | to investigate and terminate all so-called
- | BEFORE PLAYING | "DOOM" creatures. No words from this "dead"
- | OR YOU WILL BE | place for the last 18.73 days. You and your
- | CONFUSED WHEN | gangs are ordered to go to UAC WDS. However,
- | PLAYING MY WAD. | your good old friend, who was the first to
- |_________________| discover the hell of DOOM, tells you that
- there are several teleporting openings from
- hell. They release tons of wild "DOOM"
- creatures. The UAC Hell Specialists tell you
- that the only way to block the teleporters is
- to destroy the site. You also have been told,
- by the former workers of the site, that there
- is a red nuclear core somewhere in the station.
- The core can become unstable--to blow up the
- plant--by removing its internal blue faced
- supercharge sphere. This sphere controls the
- core to keep stable. Anyone who touches the
- sphere will temporarily become supercharged. Hell
- teleporters and creatures must be destroyed. To
- get to the core, you need to access the computer
- controls and activate a hidden switch--located
- in a computer room near the core. Lower its
- "support frames" all the way down (listen to the
- sounds from them) first, then press the switch to
- lower the red shielding. Do NOT stay on the hot
- core platform too long or else you will become
- dizzy, start seeing weird colors, and lose your
- life fast. There are security doors that will
- block your mission. Find the necessary keys and
- weapons to complete this critical mission. We
- must stop HELL's respawn before it is too late!
- Hints :With caution, walk over computer controls to
- access/activate the computers, but watch out
- for nasty traps [evil grin].
- :Ask your multiplayer buddies to help you out
- in some of the areas, especially the core
- area. Later, I will add an evacuation site
- where two or more players are REQUIRED. >:) If
- playing with four people, split them to 2 groups
- so the level can be finished early. Some parts
- will need to be accessed by keys though.
- Deathmatch Tips: :Some of the computer activations and traps can
- be useful in a DeathMatch. Experiment these before
- playing DM. For an example, lure your opponent(s)
- to the multi-teleporters room. Since the exit
- teleporter is close for 30 seconds. You can use
- the regular teleporters to scare and attack
- him/her (she can look sexy in that armor suit [g]
- :)~.) since no one can get out for awhile.
-
- Additional Credits to: Mark Jihanian (Nozzle) #992 - Beta Tester
- Levon Jihanian (Highway 61) #1289 - Beta Tester
- Alvin Tam (S. Spiff) #672 - Beta Tester
- & His Former
- Home Layout.
- Ian "???" (Futurist) N/A - Beta Tester
- id (id) N/A - You know...
- All DOOM PWAD Creators N/A - For their
- cool tricks
- & special
- effects.
- All DOOM Editors N/A - Who knows...
- Internet, esp. Infant2 N/A - Leech! Leech!
- [Names go on and on...] :)
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yep! (Not fun as multiplayers mode) :P
- Cooperative 2-4 Player : Ya! This level is huge so.... :)
- Deathmatch 2-4 Player : Hell Yeah! (Purpose is to KILL!!!!)
- Again, huge level.
- Difficulty Settings : All levels have the same number of
- enemies. So, pffbt! This is exteremly
- for DOOM advanced players :). Lots of
- sneaky traps! Look out for the cemetery.
- New Sounds : Naw.
- New Music : Yepper! (Still looking for a better
- one though.)
- New Graphics : Yee haw! New sky graphic & some new
- messages on Computer Screen--You will
- see them when you play deep into my eyes,
- er wad.
- Demos Replaced : SUB-ZERO!! Oops, too much Mortal Kombat. I
- meant zero (0). Later, I will record two
- multiplayer action demos--one for
- cooperative and another for the bloody
- deathmatch. I will have to wait for id to
- release the new patches so I can use that
- new recording multiplayers feature! BTW,
- these demos will show two players--sorry,
- no access to networks yet.
-
- * Construction *
- Base : Does it looked modified? I think not.
- New level from an imp's horrible
- scratch!
- Build Time : Ask that ugly baron behind you.
- Editor(s) used : Deu v5.2 GCC, BSP v1.2x, MIDI 2 MUS
- Converter v2.04, DOOM Music Editor
- v1.0a, DOOM Graphic Editor v1.0, Paint
- Shop Pro v2.?, Windows 3.11, Paintbrush,
- my brain cells--I need to rebuild my brain
- nodes [g]--hands, computer systems, etc.
- Known Bugs : DOOM v1.2 and lower does not let you
- save the game--computer will freeze--
- because of the save game buffer limit.
- Hopefully, v1.666 (Nice one, id!) will
- fix this bug. Come on, you don't need
- the save feature [g].
- : Speed will be slow in some areas. Just
- live with it. At least it is not bad as
- the first Star War Deathstar wad. My
- previous release was slow! It is now
- optimized for speed. O:)
- : In the core, there will be a weird
- blue "blackout." If you know how to fix
- it, please tell me. Also, the annoying
- HOM effects when the red core is down and
- you are looking both at the window and the
- core area. Hopefully, id will fix these
- bugs in their later versions.
- : If any other bugs, please report to me! I
- must terminate them like killing an
- ant! :>
- Do Me a Favor : Please test the multiplayers (3+) since I
- have no access to networks yet.
-
- Comments by DOOMaholics : "I love this game." -- NBA Fans [g]
- : "Your wad is too hard and slow!" -- Nozzle
- : "I loved riding on those core elevators!"
- -- Futurist
- : "[BEEP]! Damn, save game buffer overload!"
- -- /|nt
- : "Quit making your wad so big." -- Nozzle
- on telephone.
- : "Hahahahahhaahahaha" -- Highway 1289 after
- he killed me.
- : "DIE! DIE! DIE! DIE! DIE!" -- /|nt in a dm.
- : "I need aids!!" -- /|nt in a cooper. play.
- : "Ouch!" --S. Spiff. in a cooper. game.
-
- * READ THIS! * Copyright / Permissions *
- 1. Authors may NOT use this level as a base to build additional
- levels.
- 2. You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
- 3. (My addition) DON'T ADD THIS TO ANY DOOM WAD PACK! DON'T DO THAT!
- I am sick of downloading new episode pwads that have old levels
- I have already seen and played before. :P
-
- * Where to get this WAD *
- FTP sites: infant2.sphs.indiana.edu (of course!)
-
- BBS numbers: DAMN IT! Call any "GOOD" BBS.
-
- Other: Your friends who are also DOOMaholics :).
-