home *** CD-ROM | disk | FTP | other *** search
- ================================================================
- Title : HOT.WAD (Halls Of Terror)
- Author : Reaper (just call me Grim)
- Email Address : Well....Uh....Oh....like None
- (mail to savage@cedar.univie.ac.at -
- I'll forward comments to the author)
- Misc. Author Info : This is my 1st PWAD.
-
- Description : E1M1 replacement PWAD.
-
- Additional Credits to : Authors of DEU and BSP.
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes
- Cooperative 2-4 Player : No
- Deathmatch 2-4 Player : No (Why don't you just add some deathmatch spots ?)
- Difficulty Settings : No (Why bother ? Real DOOMers play it the tough way.)
- New Sounds : No
- New Graphics : No
-
- * Construction *
-
- Base : From Scratch
- Build Time : To live is to DOOM, so who cares ?
- Editor(s) used : DEU(GCC) 5.21, BSP 1.1x
- Known Bugs : None. Well, there's one small bug. In the hall of the
- of the priestess some candles like to jump up one
- floor SOMETIMES(?), but I have absolutely no idea why.
-
- * Copyright / Permissions *
-
- Use, alter, copy it as much as you like.
-
- ---------------------------
- The story so far ...
- ===========================
-
- After your escape from the Inferno Of Hell you are picked up by a team of
- marines. The site where you returned is secured and you are taken to a
- military facililty to report about your strange adventure. After many days of
- psychological tests and interrogation the investigators decide to believe your
- story (you don't have the feeling that they believe everything, but they gather
- a team of scientists and special investigators for further research on that
- case). Your senior officers grant you a vacation of three weeks....
- After your return from the vacation you are summoned to the office of the
- officer in charge of the special investigation team. He tells you that they
- have found the entrance to what they believe is some kind of catacombs. There
- they ran into a badly injured marine who claimed that he had escaped from a
- horrifying temple.
- Before he died he said that many of his fellow soldiers are held as prisoners
- by a spider-like priestess, right under the site where you returned from the
- Inferno Of Hell. While unholy rites take place some marines have been tortured
- to death, others are imprisoned in cells and are starving to death. After they
- died their lost souls are still kept in these cells oozing in pain. He also
- reported about experiments, which turned the men into braindead creatures, who
- spit fire and acid.
- When he and some of his mates were brought to a room, which looked like a
- laboratory they managed to grab a gun and fought against the guards, marines
- turned into zombies. Most of them died in this battle, only a small number of
- them survived and tried to make their way out of the temple. But only he
- reached the surface and was picked up by the special investigation team.
- The officer tells you that the man's wounds were deadly and that he died before
- he could describe the way in and out. But the team has learned that there is
- some kind of celebration room with stairs leading to a gate where the priestess
- appeared to perform the terrifying rites. There must be some way to open this
- gate to gain entrance to the area below.
- As you are the only one experienced with these enemies your orders are to lead
- a team of the best marines into this temple (and out again ?!). If there are
- still soldiers held as prisoners try to free them. Also try to get hold of
- those who have been turned into monsters. If this shows up to be impossible,
- well, at least make them rest in peace. But your primary mission goal is to
- capture or kill the spider-like priestess.
- You and five more marines are at the entrance to the catacombs, this time you
- are well armed and ready for action. However, your hands shake and you wish to
- be somewhere else far away from this place, but you are a marine, a marine with
- orders, and you were taught to obey orders.
- You climb down into the darkness of the catacombs and run along a corridor.
- Everything seems to be fine when you and your team suddenly feel dizzy and
- disoriented. After you regain control over your senses, your comrades lie dead
- at your feet and almost all your weapons are gone. You hear an evil laughter
- echoing in your head.
- 'Okay, bastards !', you say to yourself, 'Let's play it the tough way.'
- You are ready to GIVE THEM HELL !!!
-