home *** CD-ROM | disk | FTP | other *** search
- "Cyber Death [CYBRDETH.WAD]" is an outdoor "arena" style DeathMatch
- PWAD; DeathMatch on this level is intended to be played with the
- -NOMONSTERS switch. The level has hidden teleporters & bonuses placed
- specifically for DeathMatch, tons of large pillars scattered randomly
- about, four weapon depots, and an open area in the middle (where most
- of the fighting will probably occur).
-
- For single play, it should be a true test of your Doom maneuverability
- skills because, depending upon the skill setting, there are *numerous*
- CyberDemons and limited ammo. There is *always* enough ammo to finish
- the Cybers, but you will probably be forced to shotgun the last few.
- Hehe... If you can't get 100% kills on skill 3, you're not worthy!! If
- you can get 100% kills on skill 4, you can rest assured that you are
- one of the few. It's a good way to practice for DeathMatches too,
- because it will force you to conserve ammo and to take better [faster]
- aim, while perfecting maneuvers like the COD. *PLUS* it should help
- some of you "CyberPhobic" people get over your problem by making you
- face your fears.
-
- Some of you are saying "More than one CyberDemon!? That's just stupid!".
- To that, I say: "You *wimps*... er... uh... I mean, try the level for
- DeathMatch then; you'll never even have to see a CyberDemon". The
- reason that I put so many Cybers in there for single play was to give
- myself a warm up for DeathMatches and also because I find it somewhat
- entertaining to go head-to-head with six CyberDemons (that's on skills
- 4 & 5, on skill 3 there are 3 Cybers, and on skills 1 & 2 there is only
- one Cyber, which even my dog Fido can beat!). Your opinion on the
- entertainment value of dancing with 6 CyberDemons may vary slightly
- from my own.
-
- For a hilarious & hair raising DeathMatch, try fighting your opponent
- with a few Cybers strolling around the level (is it me, or do they
- always seem to team up with the other guy!?).
-
- Some things that people have said while playing CYBRDETH.WAD:
-
- "OH @%&*!!"
- "Where in the %&*@ are all of the weapons!?"
- "Uh...why am I on the ground? The level just started!"
- "*WAY* to skimpy on the ammo!"
- "Did I just get Teleporter Fragged?"
- "Victorious in battle, only to be pummeled to death at the end..."
- "I thought that I was good, but..."
- "Christ!! They're everywhere!"
-
- Two demos of have been embedded into the PWAD. To watch them, simply
- load CYBRDETH.WAD into Doom and let the game sit for a few seconds and
- they will start to play automatically. The first is on skill 3 with 100%
- kills, the second is on skill 4 (against 6 CyberDemons) with 100% kills.
-
- ================================================================
- Title : Cyber Death
- File Name : CYBRDETH.WAD
- Author : Scott A. Smith
- Email Address(es) : scott@gate.net
- scott10911@aol.com
- Misc. Author Info : er... Size 9.5" boots.
-
- Additional Credits to : id Software and the authors of DEU and
- BSP. I'd also like to thank all of the
- people on ALT.DOOM.GAMES who were arguing
- the best way to kill a single CyberDemon,
- which is what gave me the idea for this
- level. Try killing six, guys!
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes (Designed with this in mind)
- Skill 3 is best for two players...
- Difficulty Settings : Yes
- New demos : YES!
- New Sounds : Nope
- New Graphics : well... a new level of graphic *violence*,
- perhaps. No new images.
-
- * Construction *
-
- Base : New levels from scratch
- Build Time : Not long at all...
- Editor(s) used : DEU 5.21, BSP 1.2x
- Known Bugs : There's a hidden weapon that can sometimes
- be picked up without having to find the
- area that it is hidden in. It leaves you
- wondering "Now where the hell did this come
- from!?"...
- No other *known* bugs...
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional levels
- without including this unmodified text file and a list of the changes
- made to the level...
-
- You MAY distribute this WAD to any BBS or online service, provided you
- include this file, with no modifications. You may mass distribute this
- WAD in any *other* electronic format (Diskette, CD, etc) *only* with my
- approval (which will be quite easy to get, I imagine).
-
- * Where to get this WAD *
-
- America Online: PC Games Forum
-
- FTP sites: infant2.sphs.indiana.edu, in /pub/doom/incoming
- or wherever it's moved to.