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- This program is designed to run on the *IBM PC
- and 'true' compatibles. It requires at least 256 K of
- memory and CGA Graphics capability or equivalent.
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- Copyright 1987 by Ed & Stewart Vernon. All rights reserved.
-
-
- Ed Vernon
- P.O. Box 61095
- Raleigh, N.C. 27661
-
-
- This Program is made available to be copied and passed
- on to others, as long as it is copied in it's entirety and
- not altered in any way. It is not Public Domain.
-
- This Program is solely the property of the Author, and
- no remuneration may be made for it except to the Author at
- the address listed above. Try this program, and if you con-
- sider it usefull, or worthwhile, send $20, or whatever you
- consider it's worth, to the address listed above. In any
- case, pass it on to a friend to evaluate.
-
- This Program may be freely Uploaded and Downloaded to
- and from Bulletin Boards, and related public access facil-
- ities, as long as no charge is made, and all the Program
- is passed-on without change or modification.
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- *Registered trademark of IBM Corporation.
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- Page 1
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- Before Running this program, it is desirable to Enter
- the correct Time and Date into your DOS System, as the pro-
- gram utilizes this Time and Date initially to establish a
- reference. If you would like Graphic Printouts of the star
- maps, it will be necessary to also pre-load the Graphics
- function that comes with your DOS operating system. Follow
- the instructions that came with your system to load, and
- actuate the Graphics program.
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- Page 2
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-
- ASTRONOMY
- Copyright 1986 by Ed & Stewart Vernon
- All Rights Reserved
-
-
- In general this Astronomy program is intended as an aid
- to the Amateur Astronomer or the serious student of Astro-
- nomy. It can draw a map of about 900 of the brightest stars
- for any time of the day, at any location on the Earth. It
- can locate all of the planets, as well as the Sun and Moon,
- on this map, or give you a list of their coordinates. It
- can outline all the 88 Constellations, and plot the path of
- the Sun, Moon, and Planets against the background of Stars.
- You can Enlarge any portion of the Starmap, and locate any
- point according to astronomical coordinates.
-
- A bit about Stellar Magnitudes
- The Greek astronomer Hipparchus first conceived the idea
- of dividing all visible stars into six arbitrary grades of
- brightness. The brightest group of about 20 stars, were cal-
- led first magnitude stars. Later on Ptolemy refined this
- method somewhat and introduced fractions of a magnitude.
- With the invention of the telescope, many more stars
- became observable, and more exact comparisons between stars
- were needed. Instead of opinion and guesswork, each magnitude
- differed from the next by a factor of 2.512 or about two and
- one half times. The difference between five magnitudes being
- equivalent to a ratio of 100 to 1.
- It was found that some stars were actually brighter than
- first magnitude, so the concept of 0, and even minus values
- of magnitude was introduced. For instance, Sirius, or Alpha
- Canis Majoris, which is the brightest star in the sky is at
- magnitude -1.4. Our Sun is magnitude -26.7 and our Moon is
- magnitude -12. However, under perfect viewing conditions,
- only stars to the sixth magnitude can be visible to the un-
- aided eye.
- This program contains stars to about magnitude 4.5, so
- there are approximately 900 that may displayed. It is impor-
- tant to remember that the higher the positive magnitude, the
- dimmer the star. Seven different symbols represent stars of
- seven different magnitudes. You can change the magnitudes
- that correspond to each symbol from it's default value if
- you wish. You can also change the lower magnitude limit of
- stars drawn on the starmap.
- By making the magnitude limit a lower number, correspond-
- ing to a brighter star, you decrease the number of stars on
- the display, therefore increasing the speed at which the
- screen is drawn. This capability is quite practical when you
- have to go back and forth between different starmaps and/or
- other screens.
-
- Page 3
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- Program Operation
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- Before attempting to Run the Astronomy program, the first
- thing to do is make a "back-up" copy for general use. Use the
- "Diskcopy" function of your computer. Put the original safely
- away and run the back-up copy only.
-
- Type ASTRONOM and press the Enter key. You should get a
- Title screen, which tells you to wait while the program Data
- is being loaded.
-
- Generally, Upper and Lower case does not matter, and
- input functions for the most part are automatically limited
- by the Computer to the proper type and length. One case in
- particular where the input is not limited, is the Star Magni-
- tude Breakpoints. Since Magnitude values may be + or -, and
- different decimal values over a broad range, these numbers
- are not limited. You could possibly limit your Star Presen-
- tation to Zero Stars, by choosing extreme values here.
- After the Program has fully loaded, the first screen to
- appear is the Title Screen showing Local Co-ordinates, with
- an Option to Change. If 'C' to Change is pressed, the program
- will ask if you know your Longitude and Latitude. If 'N' for
- no is pressed, a World Map will be drawn. If any key other
- than 'N' is pressed, you will be asked to Enter each Local
- value at the prompts. If you don't know your Time Zone, 'O'
- for Other may be used for any location. Upon completion you
- will be asked to press 'S' to save Local Co-ordinates on
- disk, or any other key for Temporary use.
- If you selected 'N' you will get a World Map which is
- Cylindrical Orthomorphic, or Mercator, after the 16th Century
- Cartographer who invented the style. The sizes of land masses
- at the Poles of the Earth are exaggerated to keep longitude
- lines parallel.
-
- On PC type Keyboards...
- Arrow keys locate the crosshair, which initially appears at
- the approximate center of the screen. Holding Shift and pres-
- sing the arrow keys will move the crosshair more rapidly.
- On the Tandy 1000...
- Engaging 'Num-Lock', then using 8,6,2 & 4 on the numeric pad
- as up, right, down & left respectively, will facilitate the
- rapid crosshair movement.
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- Press Enter when you are finished, and the screen will
- display the correct values of your chosen Longitude and Lati-
- tude, and wait for you to press a key. You then choose to
- save these values on Diskette, or just have them for tempor-
- ary use during this program run.
-
- Page 4
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- FUNCTION MENU
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-
- The next Screen is the Function Menu, where you would
- have already arrived if you had not chosen to change the lo-
- cal coordinates. This is the Main screen, and is where the
- program generally returns you after each function is complet-
- ed. Pressing a Single Key actuates the indicated Function. A
- real-time clock is situated above the Menu for convenience.
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- The Function Menu Screen looks something like the following;
-
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- Astronomical Ephemeris and Planetarium
- (C) 1987 by Ed & Stewart Vernon
- All Rights Reserved
-
-
- (Real-Time Displayed here)
-
-
- F U N C T I O N M E N U
-
- A lter the local co-ordinates
- C hange graphics color sets 1
- S et-up magnitude breakpoints
- U pdate current time and date
- D aylite saving toggle on/off
- L ocate one particular planet
- M ap of visible stars plotted
- P lot daily planetary motions
- O utlining the constellations
- Q uit program & return to dos
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- Current Date is Displayed here
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- If Daylite saving time, it is indicated here
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- Pressing the first key in the line (which is hilited)
- actuates the given function. Any other key will have no ef-
- fect except to redraw the Menu screen.
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- Page 5
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- Function MENU
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- There are 10 Keys that perform a Function on this Screen.
- These Keys at the start of each line, are Hi-lited for empha-
- sis. You do not have to press the Enter key.
-
- The Hi-Lited Keys Function as follows:
-
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- A - Alters the Local Coordinates.
- Current Local Stats are displayed on the screen, with a
- press 'C' to change capability. This is the same as the
- Initial screen you are greeted with.
-
- C - Change Graphics Color Sets.
- Will allow the user to select between 4 color sets for
- the graphics displays. The number of the current set is
- displayed on the Menu Screen.
-
- S - Set-Up Star Magnitude Breakpoints.
- Will list the graphic symbol for stars less than each
- given Magnitude, for 7 different levels, and the lower
- limit of magnitude for display on screen. The initial
- lower limit is 5, and all 900 or so stars in memory will
- be displayed.
- Press 'C' to change, or any other to return to menu is
- displayed. After pressing 'C' you may press 'R' to Reset
- all magnitudes to their original values, or press any
- other key to Enter New Magnitude values. Pressing any key
- other than 'R' will place the '<' cursor at each value to
- Enter. Enter a value, or just press Enter to keep the
- current one. The same applies to the magnitude lower lim-
- it.
- Making the magnitude lower limit smaller will display
- fewer stars on the screen, but the Starmap will be fin-
- ished sooner. There is therefore a trade-off between how
- thorough you wish the map, and how rapid you wish the
- display. For various reasons you may desire to go back
- and forth between several displays, and speed would then
- be important. After many times of this, you may then wish
- to display all the stars for a final judgement, or per
- haps for a Graphic Screen Dump.
- The actual speeds will depend on your particular Com-
- puter configuration. For instance, on the Tandy 1000 it
- takes 1 minute and 58 seconds to draw the complete star
- map, while on the PC AT, it takes 42 seconds. If you set
- a magnitude lower limit of 3, the Tandy 1000 takes 22
- seconds to display, while the PC AT takes 8 seconds.
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- Page 6
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- FUNCTION MENU (Cont)
-
-
-
- U - Update Time and Date.
- The current Time & Date are Updated from DOS and printed
- at the bottom of the Menu. The real-time clock above
- keeps the current time constantly, but the Time and Date
- at the bottom of the Menu are the 'Active' ones for Menu
- Functions. The Function Time and Date stay the same until
- you change them, in case you wish to repeat the same.
-
- D - Daylight Saving Time Toggle on and off.
- You may want a starmap of a date before Daylight Saving
- Time was conceived, or of an uncertain period. When act-
- ive the time is automatically compensated to allow for
- Daylight saving time. Pressing this also Updates the
- Function Time and Date.
-
- L - Locate a Particular Planet.
- This is the Ephemeris Function. The Planets, Sun and Moon
- are numerically listed for you to select one. If you just
- press Enter, the Sun is selected. You may then have the
- option of changing the Date and Time. The Time and Date
- will remain the same for all functions, unless you change
- them at an opportunity such as this, or Update from the
- Menu Mode. The Planet is then located, and it's distance
- from the Sun is printed, as well as it's rise and set
- times.
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- If the selection is the Moon, no distance from the Sun
- is displayed, but the phase is indicated.
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- Remember that a Planet or the Moon may actually rise
- in the evening or night, and set in the morning. You must
- then either interpret the set time as the following day,
- or the rise time as the previous day.
-
- M - Map of the Stars is Drawn.
- You first get the opportunity to change the Date and the
- Time. Then the Star Map is displayed according to the
- established magnitude breakpoints and magnitude lower
- limit you have previously set, or to the default values.
- The Date & Time is displayed in the upper left of the
- screen.
-
-
- While the Starmap is displayed you may press 'F' to get
- a list of the sub-functions available only from the
- Starmap Display Mode.
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- Page 7
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- Sub-Functions from the Starmap Mode
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- D: Displays Date and Time in the Upper left Corner.
- K: Writes Longitude and Latitude in Upper right Corner.
- C: Draws Compass Points, N,S,E and W on Screen.
- Z: A crosshair is drawn across the sky directly overhead
- locating the Zenith.
- E: Draws the Celestial Equator.
- S: Draws the Ecliptic, or apparent path of the Sun.
- P: Draws the Planets, Sun and Moon on the Starmap.
- 1-9 Draws Circles of N * 10 degrees from the Zenith.
- ( where N is the number pressed )
- B: Lists Magnitude Breakpoints at the left side.
- L: Locates points on the Map in RIGHT ASCENSION and
- DECLINATION. Press 'L' and a crosshair appears approx
- in the center of the screen, with the right ascension
- & declination printed at the lower left. The crosshair
- may be moved by the arrow keys. When you are through
- with this Function, just press Enter.
- M: Magnifies an area of your choosing to fill the entire
- screen. As with 'L', a crosshair appears at the center
- and can be located with the arrow keys. This time no
- values for right ascension & declination are displayed
- on the screen.
- Locate the crosshair to one of the corners of the
- area you wish to enlarge, and press the Enter Key. A
- Full-Length Vertical & Horizontal line crossing at
- your reference point will appear on the screen, and
- the crosshair will re-locate back to the center. Now
- re-position the crosshair to be diagonally opposite
- from your first choice to form the total area you
- wish to magnify and again press Enter. Another Vert.
- & Horiz. line will appear, and a rectangle will
- outline the selected area.
- While the Rectangle is on the screen you may press
- 'K' and reset the magnitude breakpoints and magnitude
- lower limit. Otherwise, just press Enter and the Star
- map will be re-drawn magnified to your scale, and the
- word Magnification will appear at the top when the
- display is complete.
- While in the Magnification Mode, pressing 'R' will
- return to the original 'Full-size' Starmap. Pressing
- Enter will return to the Function Menu.
- N: In the Regular Mode or Magnify Mode, pressing 'N'
- erases the bottom line of the screen. (In case the
- name of a constellation is written there ...also see
- 'O' Sub-Function.)
- F: Functions Display. ( This Screen )
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- Page 8
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- Sub-Functions (Cont)
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- R: Redo Screen and Redraw Starmap. The original Starmap
- is redrawn without the Date and Time, erasing all of
- the writing, Planets, and Cursors. However, when you
- select 'F' from the Starmap Mode to view these
- functions, whatever is on the screen at the time will
- become the new 'Redo' screen. Thus if you want the
- Redo screen to remain as the original Starmap, always
- press 'R' before pressing 'F' while in the Starmap
- Mode.
-
- O: Outline Constellations on the Current Starmap. Press
- 'O' from the Starmap Mode and get the list of all 88
- Constellations to select from. You must enter the name
- of one, spelled correctly, but upper or lower case is
- unimportant. After typing the name and pressing Enter
- you will return to the Starmap screen and the selected
- constellation will be outlined by it's Official
- Boundaries, if it is located on the screen at this
- time. If all or part is off the screen, the words
- 'Plots Beyond Horizon' will appear in the upper right.
-
- You may repeat this function as many times as you
- like, with the previous constellations staying on the
- screen. The most recent constellation drawn will be
- named at the bottom of the screen. Pressing 'N' in
- the Starmap Mode will erase this name. Magnify can be
- selected, and Magnified Constellations may be drawn.
-
-
- While in the Plotting Mode Only, pressing 'A' allows the
- track of a second Planet to be plotted on the first in a
- different color. The same Date and Time, and length of Plot
- will be used for both Planets, however.
-
-
- In the Constellation Mode Only ... This is the Constellation
- Mode selected from the Main Menu, not from the Starmap Mode:
-
- N: Writes the Constellation name at bottom of screen.
- T: Writes Time the Constellation is at it's Zenith in the
- upper left corner of the screen.
-
-
-
- Pressing Enter leaves the Starmap & returns to the Main Menu.
-
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- Page 9
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- MAIN MENU FUNCTIONS (Cont)
-
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- P - Plots of Daily Planetary Motion.
- Pressing 'P' reveals a short explanation, and an oppor-
- tunity to abort if accidentally selected. Pressing 'P'
- again gives you the chance to change the Date and Time.
- The current Date is the first day of the Plot, and you
- are required to enter the number of days you want the
- plot to run. You must enter a value from 1 to 365. Then
- the Planets are listed for you to select from. Pressing
- a number then allows the Starmap to be drawn for the Day
- and Time of the first Plot. The upper left of the screen
- displays how many days, and which Planet you're plotting.
- The first plot will be a + sign, and all other plots
- will be small circles. The lower left portion of the
- screen displays the start and end Dates. As the plots are
- being calculated, the current plot number is also shown
- for your reference. It will be erased when the last plot
- is made. Pressing 'A' after the plot will allow you to
- plot another on top of the first. The Planets are again
- listed for your choice, then the second Planet is plotted
- in a different color. The name of the second Planet is
- printed in the upper right and the Dates in the lower
- right. Pressing any key will then return to the Menu.
- If 'A' is not selected, pressing any other key twice will
- return to the Main Menu.
-
- O - Outline a Particular Constellation.
- Pressing 'O' gives you a list of all 88 Constellations
- visible in the entire sky. You must enter a constellation
- name, spelled correctly, although upper or lower case
- doesn't matter. After typing the name and pressing Enter
- you get a chance to change the Date. Then the Time at
- Zenith, or the time the constellation is directly over
- head on this Date, is listed on the screen. You may then
- choose 'R' to repeat for another constellation, or 'M'
- to return to the Main Menu, or any other key to display
- your selected constellation. The constellation will be
- drawn as it will look when directly overhead, as the
- entire Starmap is now reset for this Time.
- Other constellations may be outlined on this map by
- selecting 'O' after the original outline is finished, but
- while the Starmap is still on the screen. Press Enter to
- return to the Main Menu.
-
-
-
- Copyright 1987 by Ed & Stewart Vernon
- All Rights Reserved
-
- Page 10
-
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- Operational Hints
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-
- The Zodiac signs do not exactly correspond to their
- counterparts in the 88 Constellations. That is to say, the
- Zodiac signs do not occupy the same space as the constella-
- tions of the same name. The Zodiac divides the sky circle
- into 12 equal parts, each one being a sign taking the name
- of a constellation. The actual path of the Sun through the
- actual constellations is considerably different. It is al-
- most twice as long in Taurus as it is in Aries. However,
- for approximation, they can be used interchangably for the
- purposes of locating the Planets.
-
- If you wish to find a given Planet, say Jupiter, for
- instance, on some future date, such as April 17, in the
- year 2000. Use the Locate Planet Function, and set the
- proper date. Select the planet Jupiter, and for an Eastern
- United States location the screen indicates it will be 12
- degrees in the Constellation Taurus along the Zodiac. Now
- go back to the Menu by pressing any key. Press O for out-
- lining the Constellations, and leave the date as is. When
- the screen lists the constellations, type in Taurus and
- press Enter. Leave the date as 4-17-2000, and the screen
- will indicate that on this date the constellation Taurus
- will be directly overhead at 10:16 in the morning.
-
- Return to the Main Menu and press M for Starmap to be
- drawn. Leave the date as 4-17-2000, and the time as 10:16
- A.M., and after the map is finished, press P to draw the
- planets on the screen. You will need to watch while the
- planets are initially drawn, as some of them will over-
- write each other due to their relative closeness on the
- screen. You will find the Planet Jupiter is slightly out-
- side the actual constellation of Taurus, in Aries. How-
- ever, it is very close, and enabled it to be easily lo-
- cated.
-
- You can press O while this same screen is still on,
- and select Taurus to be outlined, and you can verify
- Jupiter is slightly to the right, in the constellation
- Aries. Press O again and select Aries to be outlined,
- and you have more proof.
-
- The Planets will often "over-write" each other as
- they are drawn on the screen, due to the closeness. You
- need to watch carefully as they are drawn, and there is
- always enough time between planets to recognize where
- each is located.
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- Page 11
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- If the Planets had moved in nice smooth arcs across
- the sky, the ancient astronomers would have had little
- difficulty in devising a workable theory. Folks such as
- Ptolemy, Kepler, and Copernicus would have found it easy
- to describe the planetary motion mathematically. As it
- turns out in real life however, the planets do strange
- loop-the-loops, often going completely backward in the
- sky as they wander about.
- Of course, nowadays it is commonly known that the
- planets actually orbit the Sun in ellipses, and that
- their orbits are sometimes above, and sometimes below
- the plane of Suns apparent orbit. Also the inner planets
- move faster than the outer, and as the inner ones catch
- and pass the Earth, or the Earth catches and passes the
- outer, apparent reverse motion is observed.
- This loop-the-loop behavior is not readily observa-
- ble unless one watches over an extended period of time.
- Therefore most observers these days don't even notice
- what gave the ancient philosophers such a hard time.
- The Plotting Function enables you to observe this
- odd planetary behavior in a realistic way, without hav-
- ing to spend long nights out in the weather. Just press
- P from the Main Menu, then press P again when the veri-
- fication message comes on the screen.
- Select the Date of September 1, 1986, at 3:00 in
- the afternoon. Then choose 120 days as the time period.
- Now select the planet Venus, and watch as the starmap
- is first plotted, then the path of Venus over the 120-
- day period beginning with 9,1,1986 is plotted. The star
- map stands still while this is plotted, but this is a
- matter of practicality in presentation. In reality, of
- course, the stars would shift to the right each night,
- as the planet shifted to the left. For simplicity the
- stars are held still while planets path is plotted a-
- gainst their backdrop, the relative location between
- the two being accurate just the same. The time of 3:00
- is accurate only for the first day, however.
- Notice the loop path formed as Venus appears to
- stop, back up, and curve upward then continue on it's
- forward motion. If you now press A, you can plot an-
- other planet's path on top of the path of Venus. You
- must use the same date and time, but you should now
- choose the Planet Mercury. Watch as the path of Mer-
- cury is plotted in a different color, and covers a
- longer distance for the same time period. For this
- period the path of Mercury forms a sort of Z as it
- does a double loop.
-
- Page 12
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-
- When in the starmap mode and you press either the
- sub-function E for the Celestial Equator or S for the
- Ecliptic, the screen may appear to pause for a while.
- This is a normal occurrence, and is no reason to be
- alarmed. Both these curves are plotted on the screen
- referenced to the first point in Aries. As they pass
- off the screen to the left, or even start off to the
- left, the data must be "chewed-up" to again start at
- the right side of the screen. This "chewing-up" takes
- a few seconds, and the screen appears to pause.
-
-
- RIGHT ASCENSION is the celestial equivalent to Longi-
- tude, and is measured in Hours, Minutes and Seconds,
- starting at the first point in Aries.
-
- DECLINATION is the celestial equivalent to Latitude,
- and is measured in Degrees North or South of the
- celestial Equator.
-
- The CELESTIAL EQUATOR is simply the Earth's Equator
- projected on to the celestial sphere overhead.
-
- SIDEREAL TIME is the time reckoned according to the
- sphere of the stars, or startime. The sidereal time
- is the difference between the first point of Aries
- and the observer's longitude projected into the
- sphere of the heavens.
-
- The ECLIPTIC is the approximate path of the Sun thru
- the celestial sphere. All the planets and the Moon,
- follow this path fairly closely.
-
- ZENITH is the point in the sky directly overhead.
-
- The FIRST POINT of ARIES is the position of the Sun
- as it crosses over the celestial equator at the
- time of the Vernal (Spring) Equinox.
-
- LONGITUDE is measured in Degrees East or West of a
- line passing through Greenwich England and the Poles
- of the Earth. (Max 180 Deg)
-
- LATITUDE is measured in Degrees North or South of
- the Earth's Equator. (Max 90 Deg)
-
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-
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- Page 13
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- FUNCTIONS AVAILABLE FROM THE STARMAP SCREEN
-
-
- D - Date and Time in the upper left corner of the screen
- K - Longitude and Latitude printed in upper right
- C - Compass points N, S, E, and W drawn on the screen
- Z - Zenith cursor, lines North to South & East to West
- E - Draws celestial equator on the screen
- S - Draws the path of the ecliptic on the screen
- P - Draws the Planets, Sun and Moon on the screen
- 1-9 Circles N * 10 degrees from Zenith are drawn
- B - Lists Mag breakpoints at the left side of the screen
- L - Locate points in Right Ascension and Declination
- M - Magnify an area of the screen
- N - Erases the bottom line of the screen
- F - Functions Display ( This set of Fumctions )
- R - Redraw original starmap screen
- O - Outline Constellation on this starmap
-
- In Plotting Mode Only
- A - Plots another Planet, Sun or Moon on the same screen
-
- In Constellation Mode
- N - Prints Constellation Name at the bottom of screen
- T - Time Constellation at Zenith printed in Upper Left
-
-
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-
-
-
-
- (C) 1987 by Ed & Stewart Vernon
- All Rights Reserved
-
-
-
-
-
-
-
-
- Page 14
-
-
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-
-
-
-
- INDEX
-
-
-
- Item Page
- -------------------------------------------------------------
-
-
- "back-up" ................................................. 4
- Alters the Local Coordinates .............................. 6
- Change Graphics Color Sets ................................ 6
- Constellation ............................................ 10
- Daylight Saving Time Toggle on and off .................... 7
- DECLINATION ............................................... 8
- Ephemeris ................................................. 7
- FUNCTION MENU ............................................. 5
- Hipparchus ................................................ 3
- Locate a Particular Planet ................................ 7
- Magnification ............................................. 8
- Magnitudes ............................................. 3, 6
- Map of the Stars .......................................... 7
- Operation ................................................. 4
- Operational Hints ........................................ 11
- Outline a Particular Constellation ....................... 10
- Outline Constellations .................................... 9
- Plots of Daily Planetary Motion .......................... 10
- Ptolemy ................................................... 3
- Redo ...................................................... 9
- RIGHT ASCENSION ........................................... 8
- Set-Up Star Magnitude Breakpoints ......................... 6
- Starmap ................................................... 7
- Sub-Functions from the Starmap Mode ....................... 8
- Update Time and Date ...................................... 7
- Zodiac ................................................... 11
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